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refactor(Core): sort #includes alphabetically (#4579)
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@@ -13,9 +13,9 @@
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#include "ReputationMgr.h"
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "Spell.h"
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#include "SpellAuras.h"
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#include "SpellMgr.h"
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#include "Spell.h"
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// Checks if object meets the condition
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// Can have CONDITION_SOURCE_TYPE_NONE && !mReferenceId if called from a special event (ie: eventAI)
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@@ -7,10 +7,10 @@
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#include "DisableMgr.h"
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#include "ObjectMgr.h"
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#include "OutdoorPvP.h"
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#include "SpellMgr.h"
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#include "VMapManager2.h"
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#include "Player.h"
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#include "SpellInfo.h"
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#include "SpellMgr.h"
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#include "VMapManager2.h"
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namespace DisableMgr
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{
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