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https://github.com/mod-playerbots/azerothcore-wotlk.git
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refactor(Core/Unit): PC&NPC Immunity (#11986)
* initial * refactor(Core/Unit): PC & NPC Immunities Cherry-pick TC:74af880217Co-authored-by: Treeston <treeston.nmoc@gmail.com> * fix builds error Cherry-pick TC:74af880217Co-authored-by: Treeston <treeston.nmoc@gmail.com> * Fix nef combat, and replace SetFlag by SetUnitFlag * fix combat with jedoga Co-authored-by: Treeston <treeston.nmoc@gmail.com>
This commit is contained in:
@@ -1420,8 +1420,7 @@ public:
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{
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thrallGUID = temp->GetGUID();
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temp->SetReactState(REACT_PASSIVE);
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temp->SetUnitFlag(UNIT_FLAG_IMMUNE_TO_NPC);
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temp->SetUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
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temp->SetImmuneToAll(true);
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temp->CastSpell(temp, SPELL_THRALL_BUFF);
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temp->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_READY2H);
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}
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@@ -1429,8 +1428,7 @@ public:
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{
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sylvanasGUID = temp->GetGUID();
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temp->SetReactState(REACT_PASSIVE);
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temp->SetUnitFlag(UNIT_FLAG_IMMUNE_TO_NPC);
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temp->SetUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
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temp->SetImmuneToAll(true);
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temp->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_READY2H);
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}
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for (uint8 i = 0; i < HORDE_FORCE_MAXCOUNT; ++i)
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@@ -1439,8 +1437,7 @@ public:
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{
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hordeForcesGUID[i] = temp->GetGUID();
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temp->SetReactState(REACT_PASSIVE);
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temp->SetUnitFlag(UNIT_FLAG_IMMUNE_TO_NPC);
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temp->SetUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
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temp->SetImmuneToAll(true);
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temp->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_READY2H);
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}
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}
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@@ -1451,8 +1448,7 @@ public:
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if (Unit* temp = me->SummonCreature(NPC_SW_SOLDIER, AllianceSpawn[i + 25].x, AllianceSpawn[i + 25].y, AllianceSpawn[i + 25].z, AllianceSpawn[i + 25].o, TEMPSUMMON_MANUAL_DESPAWN))
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{
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allianceForcesGUID[i] = temp->GetGUID();
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temp->SetUnitFlag(UNIT_FLAG_IMMUNE_TO_NPC);
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temp->SetUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
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temp->SetImmuneToAll(true);
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temp->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_READY2H);
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}
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}
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@@ -1476,7 +1472,7 @@ public:
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if (Creature* jaina = ObjectAccessor::GetCreature(*me, jainaGUID))
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{
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jaina->GetMotionMaster()->Clear();
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jaina->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_NPC);
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jaina->SetImmuneToNPC(false);
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jaina->SetReactState(REACT_AGGRESSIVE);
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}
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SetHoldState(true);
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@@ -1820,8 +1816,7 @@ public:
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case 53:
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if (Creature* putress = ObjectAccessor::GetCreature(*me, putressGUID))
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{
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putress->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_NPC);
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putress->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
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putress->SetImmuneToAll(false);
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putress->AddThreat(me, 100.0f);
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me->AddThreat(putress, 100.0f);
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putress->RemoveAura(SPELL_PUTRESS_CASTING_STATE);
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@@ -1894,7 +1889,7 @@ public:
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case 66:
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if (Creature* jaina = ObjectAccessor::GetCreature(*me, jainaGUID))
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jaina->AI()->Talk(JAINA_SAY_THRONE_1);
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me->SetUnitFlag(UNIT_FLAG_IMMUNE_TO_NPC);
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me->SetImmuneToNPC(true);
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bStepping = false;
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JumpToNextStep(0);
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break;
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@@ -1907,8 +1902,7 @@ public:
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if (Creature* jaina = ObjectAccessor::GetCreature(*me, jainaGUID))
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{
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jaina->GetMotionMaster()->MovePoint(0, AllianceWP[8].x, AllianceWP[8].y, AllianceWP[8].z);
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jaina->SetUnitFlag(UNIT_FLAG_IMMUNE_TO_NPC);
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jaina->SetUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
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jaina->SetImmuneToAll(true);
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}
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SetEscortPaused(false);
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bStepping = false;
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@@ -1933,12 +1927,12 @@ public:
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break;
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case 73:
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Talk(WRYNN_SAY_THRONE_9);
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me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_NPC | UNIT_FLAG_IMMUNE_TO_PC);
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me->SetImmuneToAll(false);
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if (Creature* thrall = ObjectAccessor::GetCreature(*me, thrallGUID))
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{
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thrall->SetReactState(REACT_AGGRESSIVE);
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thrall->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_NPC);
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thrall->SetUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
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thrall->SetImmuneToNPC(false);
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thrall->SetImmuneToPC(true);
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thrall->AddThreat(me, 100.0f);
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me->AddThreat(thrall, 100.0f);
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thrall->AI()->AttackStart(me);
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@@ -1946,8 +1940,8 @@ public:
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if (Creature* sylvanas = ObjectAccessor::GetCreature(*me, sylvanasGUID))
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{
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sylvanas->SetReactState(REACT_AGGRESSIVE);
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sylvanas->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_NPC);
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sylvanas->SetUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
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sylvanas->SetImmuneToNPC(false);
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sylvanas->SetImmuneToPC(true);
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sylvanas->AddThreat(me, 100.0f);
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sylvanas->AI()->AttackStart(me);
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me->AddThreat(sylvanas, 100.0f);
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@@ -1957,8 +1951,8 @@ public:
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if (Creature* temp = ObjectAccessor::GetCreature(*me, hordeForcesGUID[i]))
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{
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temp->SetReactState(REACT_AGGRESSIVE);
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temp->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_NPC);
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temp->SetUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
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temp->SetImmuneToNPC(false);
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temp->SetImmuneToPC(true);
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}
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}
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for (uint8 i = 0; i < ALLIANCE_FORCE_MAXCOUNT; ++i)
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@@ -1969,8 +1963,8 @@ public:
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{
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temp->SetReactState(REACT_AGGRESSIVE);
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temp2->SetReactState(REACT_AGGRESSIVE);
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temp->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_NPC | UNIT_FLAG_IMMUNE_TO_PC);
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temp2->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_NPC | UNIT_FLAG_IMMUNE_TO_PC);
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temp->SetImmuneToAll(false);
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temp2->SetImmuneToAll(false);
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temp->AddThreat(temp2, 100.0f);
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temp->AI()->AttackStart(temp2);
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temp2->AddThreat(temp, 100.0f);
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@@ -2564,7 +2558,7 @@ public:
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if (Creature* sylvanas = ObjectAccessor::GetCreature(*me, sylvanasfollowGUID))
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{
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sylvanas->GetMotionMaster()->Clear();
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sylvanas->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_NPC | UNIT_FLAG_IMMUNE_TO_PC);
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sylvanas->SetImmuneToAll(false);
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sylvanas->SetReactState(REACT_AGGRESSIVE);
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sylvanas->SetFaction(FACTION_ESCORT_N_NEUTRAL_ACTIVE);
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sylvanas->GetMotionMaster()->MoveFollow(me, 1, M_PI * 0.1f);
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@@ -2606,7 +2600,7 @@ public:
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if (Unit* temp = me->SummonCreature(NPC_VARIMATHRAS, ThrallSpawn[23].x, ThrallSpawn[23].y, ThrallSpawn[23].z, ThrallSpawn[23].o, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 900 * IN_MILLISECONDS))
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{
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ValimathrasGUID = temp->GetGUID();
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temp->SetUnitFlag(UNIT_FLAG_IMMUNE_TO_NPC | UNIT_FLAG_IMMUNE_TO_PC);
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temp->SetImmuneToAll(true);
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}
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break;
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case 3:
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@@ -2729,7 +2723,7 @@ public:
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if (Unit* temp = me->SummonCreature(NPC_VARIMATHRAS, ThrallSpawn[63].x, ThrallSpawn[63].y, ThrallSpawn[63].z, ThrallSpawn[63].o, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 300 * IN_MILLISECONDS))
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{
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ValimathrasGUID = temp->GetGUID();
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temp->SetUnitFlag(UNIT_FLAG_IMMUNE_TO_NPC | UNIT_FLAG_IMMUNE_TO_PC);
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temp->SetImmuneToAll(true);
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}
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break;
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case 13:
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@@ -2820,7 +2814,7 @@ public:
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if (Creature* temp = me->SummonCreature(NPC_VARIMATHRAS, ThrallSpawn[73].x, ThrallSpawn[73].y, ThrallSpawn[73].z, ThrallSpawn[73].o, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 1200 * IN_MILLISECONDS))
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{
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ValimathrasGUID = temp->GetGUID();
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temp->SetUnitFlag(UNIT_FLAG_IMMUNE_TO_NPC | UNIT_FLAG_IMMUNE_TO_PC);
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temp->SetImmuneToAll(true);
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temp->CastSpell(me, SPELL_AURA_OF_VARIMATHRAS);
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temp->CastSpell(me, SPELL_OPENING_LEGION_PORTALS);
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temp->AI()->Talk(SAY_CLOSE_DOOR);
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@@ -3671,7 +3665,7 @@ public:
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case 137:
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if (Creature* valimathras = ObjectAccessor::GetCreature(*me, ValimathrasGUID))
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{
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valimathras->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_NPC | UNIT_FLAG_IMMUNE_TO_PC);
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valimathras->SetImmuneToAll(false);
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valimathras->RemoveAura(SPELL_AURA_OF_VARIMATHRAS);
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valimathras->RemoveAura(SPELL_OPENING_LEGION_PORTALS);
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valimathras->AI()->Talk(SAY_VALIMATHRAS_ATTACK);
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@@ -3740,8 +3734,7 @@ public:
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if (Creature* temp = me->SummonCreature(NPC_SW_SOLDIER, AllianceSpawn[i + 25].x, AllianceSpawn[i + 25].y, AllianceSpawn[i + 25].z, AllianceSpawn[i + 25].o, TEMPSUMMON_MANUAL_DESPAWN))
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{
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allianceForcesGUID[i] = temp->GetGUID();
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temp->SetUnitFlag(UNIT_FLAG_IMMUNE_TO_NPC);
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temp->SetUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
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temp->SetImmuneToAll(true);
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temp->ApplySpellImmune(0, IMMUNITY_ID, SPELL_SYLVANAS_BUFF, true);
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temp->SetReactState(REACT_PASSIVE);
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temp->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_READY2H);
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@@ -3750,8 +3743,7 @@ public:
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if (Creature* wrynn = me->SummonCreature(NPC_WRYNN, 1308.862f, 381.809f, -66.044243f, TEMPSUMMON_MANUAL_DESPAWN))
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{
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WrynnGUID = wrynn->GetGUID();
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wrynn->SetUnitFlag(UNIT_FLAG_IMMUNE_TO_NPC);
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wrynn->SetUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
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wrynn->SetImmuneToAll(true);
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wrynn->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_READY2H);
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wrynn->SetReactState(REACT_PASSIVE);
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wrynn->GetMotionMaster()->MovePoint(0, 1302.543f, 359.472f, -67.295f, true);
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@@ -3759,8 +3751,7 @@ public:
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if (Creature* jaina = me->SummonCreature(NPC_JAINA, 1308.862f, 381.809f, -66.044243f, TEMPSUMMON_MANUAL_DESPAWN))
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{
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JainaGUID = jaina->GetGUID();
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jaina->SetUnitFlag(UNIT_FLAG_IMMUNE_TO_NPC);
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jaina->SetUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
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jaina->SetImmuneToAll(true);
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jaina->SetReactState(REACT_PASSIVE);
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}
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JumpToNextStep(6 * IN_MILLISECONDS);
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@@ -3788,11 +3779,11 @@ public:
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break;
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// Wrynn Fight
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case 152:
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me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_NPC | UNIT_FLAG_IMMUNE_TO_PC);
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me->SetImmuneToAll(false);
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if (Creature* wrynn = ObjectAccessor::GetCreature(*me, WrynnGUID))
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{
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wrynn->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_NPC);
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wrynn->SetUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
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wrynn->SetImmuneToNPC(false);
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wrynn->SetImmuneToPC(true);
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wrynn->SetReactState(REACT_AGGRESSIVE);
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wrynn->AddThreat(me, 100.0f);
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me->AddThreat(wrynn, 100.0f);
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@@ -3803,7 +3794,7 @@ public:
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{
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if (Creature* temp = ObjectAccessor::GetCreature(*me, allianceForcesGUID[i]))
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{
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temp->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_NPC | UNIT_FLAG_IMMUNE_TO_PC);
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temp->SetImmuneToAll(false);
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temp->SetReactState(REACT_AGGRESSIVE);
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temp->AddThreat(me, 100.0f);
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temp->AI()->AttackStart(me);
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