From d7233522078dc2728e62760c250861d5150c1b19 Mon Sep 17 00:00:00 2001 From: "Bogir[rus]" Date: Mon, 11 Apr 2022 14:11:37 +0500 Subject: [PATCH] fix(Core/Player): corrected HasUnitFlag usage (#11321) --- src/server/game/Entities/Player/PlayerUpdates.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/server/game/Entities/Player/PlayerUpdates.cpp b/src/server/game/Entities/Player/PlayerUpdates.cpp index 22f3abfdd..3e861c857 100644 --- a/src/server/game/Entities/Player/PlayerUpdates.cpp +++ b/src/server/game/Entities/Player/PlayerUpdates.cpp @@ -1691,8 +1691,7 @@ void Player::UpdateTriggerVisibility() // units (values dependent on GM state) if (!creature || (!creature->IsTrigger() && !creature->HasAuraType(SPELL_AURA_TRANSFORM) && - !creature->HasFlag(UNIT_FIELD_FLAGS, - UNIT_FLAG_NOT_SELECTABLE))) + !creature->HasUnitFlag(UNIT_FLAG_NOT_SELECTABLE))) continue; creature->SetFieldNotifyFlag(UF_FLAG_PUBLIC);