From d34f64a832c5bb4b2c243789136df1136f648f1f Mon Sep 17 00:00:00 2001 From: Jason Mok <106209849+jasonmokk@users.noreply.github.com> Date: Thu, 9 May 2024 06:19:28 -0500 Subject: [PATCH] fix(Core/Misc): Correct typo when loading reference loot templates (#18872) - Fix typo when loading reference loot templates - Closes #18870 Co-authored-by: Jason Mok --- src/server/game/Loot/LootMgr.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/game/Loot/LootMgr.cpp b/src/server/game/Loot/LootMgr.cpp index 540167486..182a0f416 100644 --- a/src/server/game/Loot/LootMgr.cpp +++ b/src/server/game/Loot/LootMgr.cpp @@ -2351,6 +2351,6 @@ void LoadLootTemplates_Reference() // output error for any still listed ids (not referenced from any loot table) LootTemplates_Reference.ReportUnusedIds(lootIdSet); - LOG_INFO("server.loading", ">> Loaded refence loot templates in {} ms", GetMSTimeDiffToNow(oldMSTime)); + LOG_INFO("server.loading", ">> Loaded reference loot templates in {} ms", GetMSTimeDiffToNow(oldMSTime)); LOG_INFO("server.loading", " "); }