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fix(Core/Spells): Delayed Damage system (#16183)
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@@ -71,6 +71,7 @@ namespace ObjectAccessor
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Transport* GetTransport(WorldObject const& u, ObjectGuid const guid);
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DynamicObject* GetDynamicObject(WorldObject const& u, ObjectGuid const guid);
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Unit* GetUnit(WorldObject const&, ObjectGuid const guid);
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Unit* GetUnit(Map const* map, ObjectGuid const guid);
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Creature* GetCreature(WorldObject const& u, ObjectGuid const guid);
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Pet* GetPet(WorldObject const&, ObjectGuid const guid);
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Player* GetPlayer(Map const*, ObjectGuid const guid);
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