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refactor(Core/Misc): isEmpty to IsEmpty (#10011)
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@@ -97,7 +97,7 @@ public:
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if (TeamIdInInstance == TEAM_NEUTRAL)
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{
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Map::PlayerList const& players = instance->GetPlayers();
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if( !players.isEmpty() )
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if( !players.IsEmpty() )
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if( Player* pPlayer = players.begin()->GetSource() )
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TeamIdInInstance = pPlayer->GetTeamId();
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}
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