refactor(Core/Misc): isEmpty to IsEmpty (#10011)

This commit is contained in:
Kitzunu
2022-01-14 03:43:15 +01:00
committed by GitHub
parent e36ee257c7
commit d1cc65b1c7
50 changed files with 94 additions and 94 deletions

View File

@@ -983,7 +983,7 @@ struct boss_headless_horseman : public ScriptedAI
(*itr)->ToCreature()->DespawnOrUnsummon(500);
Map::PlayerList const& players = me->GetMap()->GetPlayers();
if (!players.isEmpty() && players.begin()->GetSource() && players.begin()->GetSource()->GetGroup())
if (!players.IsEmpty() && players.begin()->GetSource() && players.begin()->GetSource()->GetGroup())
sLFGMgr->FinishDungeon(players.begin()->GetSource()->GetGroup()->GetGUID(), lfg::LFG_DUNGEON_HEADLESS_HORSEMAN, me->FindMap());
}