mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-02-17 09:14:34 +00:00
refactor(Core/Misc): sin() to std::sin() (#9795)
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@@ -381,7 +381,7 @@ struct npc_dark_iron_attack_generator : public ScriptedAI
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float rand = 8 + rand_norm() * 12;
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float angle = rand_norm() * 2 * M_PI;
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float x = 1201.8f + rand * cos(angle);
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float y = -4299.6f + rand * sin(angle);
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float y = -4299.6f + rand * std::sin(angle);
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if (Creature* cr = me->SummonCreature(NPC_MOLE_MACHINE_TRIGGER, x, y, 21.3f, 0.0f))
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cr->CastSpell(cr, SPELL_SPAWN_MOLE_MACHINE, true);
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}
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@@ -390,7 +390,7 @@ struct npc_dark_iron_attack_generator : public ScriptedAI
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float rand = rand_norm() * 20;
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float angle = rand_norm() * 2 * M_PI;
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float x = -5157.1f + rand * cos(angle);
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float y = -598.98f + rand * sin(angle);
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float y = -598.98f + rand * std::sin(angle);
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if (Creature* cr = me->SummonCreature(NPC_MOLE_MACHINE_TRIGGER, x, y, 398.11f, 0.0f))
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cr->CastSpell(cr, SPELL_SPAWN_MOLE_MACHINE, true);
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}
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@@ -422,7 +422,7 @@ struct npc_dark_iron_attack_generator : public ScriptedAI
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thrown = 0;
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sayer->Say("SOMEONE TRY THIS SUPER BREW!", LANG_UNIVERSAL);
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//sayer->CastSpell(sayer, SPELL_CREATE_SUPER_BREW, true);
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sayer->SummonCreature(NPC_SUPER_BREW_TRIGGER, sayer->GetPositionX() + 15 * cos(sayer->GetOrientation()), sayer->GetPositionY() + 15 * sin(sayer->GetOrientation()), sayer->GetPositionZ(), 0.0f, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 30000);
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sayer->SummonCreature(NPC_SUPER_BREW_TRIGGER, sayer->GetPositionX() + 15 * cos(sayer->GetOrientation()), sayer->GetPositionY() + 15 * std::sin(sayer->GetOrientation()), sayer->GetPositionZ(), 0.0f, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 30000);
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}
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else
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{
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@@ -187,7 +187,7 @@ struct npc_winterfin_playmate : public ScriptedAI
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switch (phase)
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{
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case 1:
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orphan->GetMotionMaster()->MovePoint(0, me->GetPositionX() + cos(me->GetOrientation()) * 5, me->GetPositionY() + sin(me->GetOrientation()) * 5, me->GetPositionZ());
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orphan->GetMotionMaster()->MovePoint(0, me->GetPositionX() + cos(me->GetOrientation()) * 5, me->GetPositionY() + std::sin(me->GetOrientation()) * 5, me->GetPositionZ());
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orphan->AI()->Talk(TEXT_ORACLE_ORPHAN_1);
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timer = 3000;
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break;
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@@ -273,7 +273,7 @@ struct npc_snowfall_glade_playmate : public ScriptedAI
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switch (phase)
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{
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case 1:
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orphan->GetMotionMaster()->MovePoint(0, me->GetPositionX() + cos(me->GetOrientation()) * 5, me->GetPositionY() + sin(me->GetOrientation()) * 5, me->GetPositionZ());
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orphan->GetMotionMaster()->MovePoint(0, me->GetPositionX() + cos(me->GetOrientation()) * 5, me->GetPositionY() + std::sin(me->GetOrientation()) * 5, me->GetPositionZ());
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orphan->AI()->Talk(TEXT_WOLVAR_ORPHAN_1);
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timer = 5000;
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break;
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@@ -362,7 +362,7 @@ struct npc_the_biggest_tree : public ScriptedAI
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switch (phase)
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{
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case 1:
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orphan->GetMotionMaster()->MovePoint(0, me->GetPositionX() + cos(me->GetOrientation()) * 5, me->GetPositionY() + sin(me->GetOrientation()) * 5, me->GetPositionZ());
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orphan->GetMotionMaster()->MovePoint(0, me->GetPositionX() + cos(me->GetOrientation()) * 5, me->GetPositionY() + std::sin(me->GetOrientation()) * 5, me->GetPositionZ());
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timer = 2000;
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break;
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case 2:
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@@ -436,7 +436,7 @@ struct npc_high_oracle_soo_roo : public ScriptedAI
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switch (phase)
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{
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case 1:
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orphan->GetMotionMaster()->MovePoint(0, me->GetPositionX() + cos(me->GetOrientation()) * 5, me->GetPositionY() + sin(me->GetOrientation()) * 5, me->GetPositionZ());
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orphan->GetMotionMaster()->MovePoint(0, me->GetPositionX() + cos(me->GetOrientation()) * 5, me->GetPositionY() + std::sin(me->GetOrientation()) * 5, me->GetPositionZ());
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orphan->AI()->Talk(TEXT_ORACLE_ORPHAN_5);
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timer = 3000;
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break;
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@@ -512,7 +512,7 @@ struct npc_elder_kekek : public ScriptedAI
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switch (phase)
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{
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case 1:
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orphan->GetMotionMaster()->MovePoint(0, me->GetPositionX() + cos(me->GetOrientation()) * 5, me->GetPositionY() + sin(me->GetOrientation()) * 5, me->GetPositionZ());
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orphan->GetMotionMaster()->MovePoint(0, me->GetPositionX() + cos(me->GetOrientation()) * 5, me->GetPositionY() + std::sin(me->GetOrientation()) * 5, me->GetPositionZ());
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orphan->AI()->Talk(TEXT_WOLVAR_ORPHAN_4);
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timer = 3000;
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break;
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@@ -588,7 +588,7 @@ struct npc_the_etymidian : public ScriptedAI
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switch (phase)
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{
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case 1:
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orphan->GetMotionMaster()->MovePoint(0, me->GetPositionX() + cos(me->GetOrientation()) * 5, me->GetPositionY() + sin(me->GetOrientation()) * 5, me->GetPositionZ());
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orphan->GetMotionMaster()->MovePoint(0, me->GetPositionX() + cos(me->GetOrientation()) * 5, me->GetPositionY() + std::sin(me->GetOrientation()) * 5, me->GetPositionZ());
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orphan->AI()->Talk(TEXT_ORACLE_ORPHAN_7);
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timer = 5000;
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break;
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@@ -697,7 +697,7 @@ struct npc_alexstraza_the_lifebinder : public ScriptedAI
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switch (phase)
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{
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case 1:
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orphan->GetMotionMaster()->MovePoint(0, me->GetPositionX() + cos(me->GetOrientation()) * 5, me->GetPositionY() + sin(me->GetOrientation()) * 5, me->GetPositionZ());
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orphan->GetMotionMaster()->MovePoint(0, me->GetPositionX() + cos(me->GetOrientation()) * 5, me->GetPositionY() + std::sin(me->GetOrientation()) * 5, me->GetPositionZ());
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orphan->AI()->Talk(TEXT_ORACLE_ORPHAN_11);
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timer = 5000;
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break;
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@@ -728,7 +728,7 @@ struct npc_alexstraza_the_lifebinder : public ScriptedAI
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Reset();
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return;
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case 7:
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orphan->GetMotionMaster()->MovePoint(0, me->GetPositionX() + cos(me->GetOrientation()) * 5, me->GetPositionY() + sin(me->GetOrientation()) * 5, me->GetPositionZ());
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orphan->GetMotionMaster()->MovePoint(0, me->GetPositionX() + cos(me->GetOrientation()) * 5, me->GetPositionY() + std::sin(me->GetOrientation()) * 5, me->GetPositionZ());
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orphan->AI()->Talk(TEXT_WOLVAR_ORPHAN_11);
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timer = 5000;
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break;
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@@ -165,7 +165,7 @@ class spell_winter_veil_racer_rocket_slam : public SpellScript
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{
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Position pos;
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float x = caster->GetPositionX() + 30 * cos(caster->GetOrientation());
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float y = caster->GetPositionY() + 30 * sin(caster->GetOrientation());
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float y = caster->GetPositionY() + 30 * std::sin(caster->GetOrientation());
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pos.Relocate(x, y, caster->GetMap()->GetHeight(x, y, MAX_HEIGHT) + 0.5f);
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//caster->GetFirstCollisionPosition(pos, 30.0f, caster->GetOrientation());
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caster->CastSpell(pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), SPELL_RACER_CHARGE_TO_OBJECT, true);
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