diff --git a/src/server/game/AI/SmartScripts/SmartAI.cpp b/src/server/game/AI/SmartScripts/SmartAI.cpp index e1f58ad5d..d28029e49 100644 --- a/src/server/game/AI/SmartScripts/SmartAI.cpp +++ b/src/server/game/AI/SmartScripts/SmartAI.cpp @@ -859,7 +859,7 @@ void SmartAI::AttackStart(Unit* who) return; } - if (who && me->Attack(who, me->IsWithinMeleeRange(who) || _currentRangeMode)) + if (who && me->Attack(who, me->IsWithinMeleeRange(who))) { if (!me->HasUnitState(UNIT_STATE_NO_COMBAT_MOVEMENT)) {