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fix(Core/Player): Make sure OnEquip spells from items are added after revive (#24238)
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@@ -14711,7 +14711,7 @@ void Unit::setDeathState(DeathState s, bool despawn)
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}
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else if (s == DeathState::JustRespawned)
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{
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RemoveFlag (UNIT_FIELD_FLAGS, UNIT_FLAG_SKINNABLE); // clear skinnable for creature and player (at battleground)
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RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_SKINNABLE); // clear skinnable for creature and player (at battleground)
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}
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}
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