Another big repo refactoring, should be latest

I've restored old paths for scripts and flattened the src structure
This commit is contained in:
Yehonal
2016-08-12 02:37:42 +02:00
parent 3972a1da63
commit c1a76e07ff
595 changed files with 684 additions and 1854 deletions

View File

@@ -0,0 +1,142 @@
/*
* Copyright (C)
* Copyright (C)
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/* ScriptData
SDName: Arathi Highlands
SD%Complete: 100
SDComment: Quest support: 665
SDCategory: Arathi Highlands
EndScriptData */
/* ContentData
npc_professor_phizzlethorpe
EndContentData */
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "ScriptedEscortAI.h"
#include "Player.h"
/*######
## npc_professor_phizzlethorpe
######*/
enum ProfessorPhizzlethorpe
{
// Yells
SAY_PROGRESS_1 = 0,
SAY_PROGRESS_2 = 1,
SAY_PROGRESS_3 = 2,
EMOTE_PROGRESS_4 = 3,
SAY_AGGRO = 4,
SAY_PROGRESS_5 = 5,
SAY_PROGRESS_6 = 6,
SAY_PROGRESS_7 = 7,
EMOTE_PROGRESS_8 = 8,
SAY_PROGRESS_9 = 9,
// Quests
QUEST_SUNKEN_TREASURE = 665,
// Creatures
NPC_VENGEFUL_SURGE = 2776,
FACTION_SUNKEN_TREASURE = 113
};
class npc_professor_phizzlethorpe : public CreatureScript
{
public:
npc_professor_phizzlethorpe() : CreatureScript("npc_professor_phizzlethorpe") { }
struct npc_professor_phizzlethorpeAI : public npc_escortAI
{
npc_professor_phizzlethorpeAI(Creature* creature) : npc_escortAI(creature) { }
void WaypointReached(uint32 waypointId)
{
Player* player = GetPlayerForEscort();
if (!player)
return;
switch (waypointId)
{
case 4:
Talk(SAY_PROGRESS_2, player);
break;
case 5:
Talk(SAY_PROGRESS_3, player);
break;
case 8:
Talk(EMOTE_PROGRESS_4);
break;
case 9:
me->SummonCreature(NPC_VENGEFUL_SURGE, -2052.96f, -2142.49f, 20.15f, 1.0f, TEMPSUMMON_CORPSE_DESPAWN, 0);
me->SummonCreature(NPC_VENGEFUL_SURGE, -2052.96f, -2142.49f, 20.15f, 1.0f, TEMPSUMMON_CORPSE_DESPAWN, 0);
break;
case 10:
Talk(SAY_PROGRESS_5, player);
break;
case 11:
Talk(SAY_PROGRESS_6, player);
SetRun();
break;
case 19:
Talk(SAY_PROGRESS_7, player);
break;
case 20:
Talk(EMOTE_PROGRESS_8);
Talk(SAY_PROGRESS_9, player);
player->GroupEventHappens(QUEST_SUNKEN_TREASURE, me);
break;
}
}
void JustSummoned(Creature* summoned)
{
summoned->AI()->AttackStart(me);
}
void EnterCombat(Unit* /*who*/)
{
Talk(SAY_AGGRO);
}
void sQuestAccept(Player* player, Quest const* quest)
{
if (quest->GetQuestId() == QUEST_SUNKEN_TREASURE)
{
Talk(SAY_PROGRESS_1, player);
npc_escortAI::Start(false, false, player->GetGUID(), quest);
me->setFaction(FACTION_SUNKEN_TREASURE);
}
}
void UpdateAI(uint32 diff)
{
npc_escortAI::UpdateAI(diff);
}
};
CreatureAI* GetAI(Creature* creature) const
{
return new npc_professor_phizzlethorpeAI(creature);
}
};
void AddSC_arathi_highlands()
{
new npc_professor_phizzlethorpe();
}