mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-02-14 16:03:45 +00:00
Another big repo refactoring, should be latest
I've restored old paths for scripts and flattened the src structure
This commit is contained in:
142
src/scripts/EasternKingdoms/zone_arathi_highlands.cpp
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142
src/scripts/EasternKingdoms/zone_arathi_highlands.cpp
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/*
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* Copyright (C)
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* Copyright (C)
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/* ScriptData
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SDName: Arathi Highlands
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SD%Complete: 100
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SDComment: Quest support: 665
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SDCategory: Arathi Highlands
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EndScriptData */
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/* ContentData
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npc_professor_phizzlethorpe
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EndContentData */
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "ScriptedEscortAI.h"
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#include "Player.h"
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/*######
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## npc_professor_phizzlethorpe
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######*/
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enum ProfessorPhizzlethorpe
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{
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// Yells
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SAY_PROGRESS_1 = 0,
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SAY_PROGRESS_2 = 1,
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SAY_PROGRESS_3 = 2,
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EMOTE_PROGRESS_4 = 3,
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SAY_AGGRO = 4,
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SAY_PROGRESS_5 = 5,
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SAY_PROGRESS_6 = 6,
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SAY_PROGRESS_7 = 7,
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EMOTE_PROGRESS_8 = 8,
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SAY_PROGRESS_9 = 9,
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// Quests
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QUEST_SUNKEN_TREASURE = 665,
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// Creatures
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NPC_VENGEFUL_SURGE = 2776,
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FACTION_SUNKEN_TREASURE = 113
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};
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class npc_professor_phizzlethorpe : public CreatureScript
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{
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public:
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npc_professor_phizzlethorpe() : CreatureScript("npc_professor_phizzlethorpe") { }
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struct npc_professor_phizzlethorpeAI : public npc_escortAI
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{
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npc_professor_phizzlethorpeAI(Creature* creature) : npc_escortAI(creature) { }
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void WaypointReached(uint32 waypointId)
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{
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Player* player = GetPlayerForEscort();
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if (!player)
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return;
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switch (waypointId)
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{
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case 4:
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Talk(SAY_PROGRESS_2, player);
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break;
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case 5:
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Talk(SAY_PROGRESS_3, player);
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break;
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case 8:
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Talk(EMOTE_PROGRESS_4);
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break;
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case 9:
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me->SummonCreature(NPC_VENGEFUL_SURGE, -2052.96f, -2142.49f, 20.15f, 1.0f, TEMPSUMMON_CORPSE_DESPAWN, 0);
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me->SummonCreature(NPC_VENGEFUL_SURGE, -2052.96f, -2142.49f, 20.15f, 1.0f, TEMPSUMMON_CORPSE_DESPAWN, 0);
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break;
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case 10:
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Talk(SAY_PROGRESS_5, player);
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break;
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case 11:
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Talk(SAY_PROGRESS_6, player);
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SetRun();
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break;
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case 19:
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Talk(SAY_PROGRESS_7, player);
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break;
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case 20:
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Talk(EMOTE_PROGRESS_8);
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Talk(SAY_PROGRESS_9, player);
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player->GroupEventHappens(QUEST_SUNKEN_TREASURE, me);
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break;
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}
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}
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void JustSummoned(Creature* summoned)
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{
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summoned->AI()->AttackStart(me);
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}
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void EnterCombat(Unit* /*who*/)
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{
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Talk(SAY_AGGRO);
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}
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void sQuestAccept(Player* player, Quest const* quest)
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{
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if (quest->GetQuestId() == QUEST_SUNKEN_TREASURE)
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{
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Talk(SAY_PROGRESS_1, player);
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npc_escortAI::Start(false, false, player->GetGUID(), quest);
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me->setFaction(FACTION_SUNKEN_TREASURE);
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}
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}
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void UpdateAI(uint32 diff)
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{
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npc_escortAI::UpdateAI(diff);
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}
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};
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CreatureAI* GetAI(Creature* creature) const
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{
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return new npc_professor_phizzlethorpeAI(creature);
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}
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};
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void AddSC_arathi_highlands()
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{
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new npc_professor_phizzlethorpe();
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}
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