refactor(Core/AI): Some more refactoring prep for Comat Threat system… (#15026)

Co-authored-by: Treeston <14020072+Treeston@users.noreply.github.com>
This commit is contained in:
Kitzunu
2023-02-13 21:39:40 +01:00
committed by GitHub
parent fdfa88093e
commit bd6034e1a9
391 changed files with 873 additions and 846 deletions

View File

@@ -108,7 +108,7 @@ public:
FrostShockTimer = 6000;
}
void EnterCombat(Unit* /*who*/) override
void JustEngagedWith(Unit* /*who*/) override
{
DoCast(me, SPELL_EARTHBIND_TOTEM, false);
}
@@ -236,7 +236,7 @@ public:
void Reset() override { }
void EnterCombat(Unit* /*who*/) override { }
void JustEngagedWith(Unit* /*who*/) override { }
void MoveInLineOfSight(Unit* who) override
@@ -454,7 +454,7 @@ public:
FrostShockTimer = 6000;
}
void EnterCombat(Unit* /*who*/) override
void JustEngagedWith(Unit* /*who*/) override
{
DoCast(me, SPELL_KUR_EARTHBIND_TOTEM, false);
}