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fix(Core/Spell): Implement SPELL_ATTR1_AURA_STAYS_AFTER_COMBAT (#19254)
feat(Core/Spell): Implement SPELL_ATTR1_AURA_STAYS_AFTER_COMBAT * closes https://github.com/azerothcore/azerothcore-wotlk/issues/19248
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@@ -441,7 +441,7 @@ enum SpellAttr1 : uint32
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SPELL_ATTR1_FINISHING_MOVE_DURATION = 0x00400000, // TITLE Requires combo points (type 2)
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SPELL_ATTR1_IGNORE_OWNERS_DEATH = 0x00800000, // TITLE Unknwon attribute 23@Attr1
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SPELL_ATTR1_SPECIAL_SKILLUP = 0x01000000, // TITLE Fishing (client only)
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SPELL_ATTR1_AURA_STAYS_AFTER_COMBAT = 0x02000000, // TITLE Unknown attribute 25@Attr1
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SPELL_ATTR1_AURA_STAYS_AFTER_COMBAT = 0x02000000, // TITLE Aura stays after combat DESCRIPTION Aura will not be removed when the unit leaves combat
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SPELL_ATTR1_REQUIRE_ALL_TARGETS = 0x04000000, // TITLE Unknown attribute 26@Attr1 DESCRIPTION Related to [target=focus] and [target=mouseover] macros?
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SPELL_ATTR1_DISCOUNT_POWER_ON_MISS = 0x08000000, // TITLE Unknown attribute 27@Attr1 DESCRIPTION Melee spell?
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SPELL_ATTR1_NO_AURA_ICON = 0x10000000, // TITLE Hide in aura bar (client only)
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