mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-02-15 00:06:11 +00:00
feat(Core/Chat): new argument parsing and unify chat hyperlink parsing (#6243)
This commit is contained in:
@@ -33,7 +33,7 @@ public:
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~SOAPCommand() { }
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void appendToPrintBuffer(char const* msg)
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void appendToPrintBuffer(std::string_view msg)
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{
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m_printBuffer += msg;
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}
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@@ -49,7 +49,7 @@ public:
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return m_success;
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}
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static void print(void* callbackArg, char const* msg)
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static void print(void* callbackArg, std::string_view msg)
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{
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((SOAPCommand*)callbackArg)->appendToPrintBuffer(msg);
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}
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@@ -19,19 +19,22 @@
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/// @{
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/// \file
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#include "AccountMgr.h"
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#include "Chat.h"
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#include "CliRunnable.h"
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#include "Common.h"
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#include "Config.h"
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#include "Language.h"
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#include "Log.h"
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#include "MapMgr.h"
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#include "Errors.h"
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#include "ObjectMgr.h"
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#include "Player.h"
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#include "Util.h"
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#include "World.h"
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#include "WorldSession.h"
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#include "Config.h"
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#include "CliRunnable.h"
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#include "Log.h"
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#include "Util.h"
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#if AC_PLATFORM != AC_PLATFORM_WINDOWS
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#include "Chat.h"
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#include "ChatCommand.h"
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#include <cstring>
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#include <readline/readline.h>
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#include <readline/history.h>
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#endif
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static constexpr char CLI_PREFIX[] = "AC> ";
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@@ -41,75 +44,49 @@ static inline void PrintCliPrefix()
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}
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#if AC_PLATFORM != AC_PLATFORM_WINDOWS
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#include <readline/readline.h>
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#include <readline/history.h>
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char* command_finder(const char* text, int state)
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namespace Acore::Impl::Readline
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{
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static size_t idx, len;
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const char* ret;
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std::vector<ChatCommand> const& cmd = ChatHandler::getCommandTable();
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if (!state)
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static std::vector<std::string> vec;
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char* cli_unpack_vector(char const*, int state)
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{
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idx = 0;
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len = strlen(text);
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static size_t i=0;
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if (!state)
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i = 0;
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if (i < vec.size())
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return strdup(vec[i++].c_str());
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else
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return nullptr;
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}
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while (idx < cmd.size())
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char** cli_completion(char const* text, int /*start*/, int /*end*/)
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{
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ret = cmd[idx].Name;
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if (!cmd[idx].AllowConsole)
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{
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++idx;
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continue;
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}
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++idx;
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//printf("Checking %s \n", cmd[idx].Name);
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if (strncmp(ret, text, len) == 0)
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return strdup(ret);
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::rl_attempted_completion_over = 1;
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vec = Acore::ChatCommands::GetAutoCompletionsFor(CliHandler(nullptr,nullptr), text);
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return ::rl_completion_matches(text, &cli_unpack_vector);
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}
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return ((char*)nullptr);
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int cli_hook_func()
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{
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if (World::IsStopped())
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::rl_done = 1;
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return 0;
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}
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}
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char** cli_completion(const char* text, int start, int /*end*/)
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{
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char** matches = nullptr;
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if (start)
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rl_bind_key('\t', rl_abort);
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else
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matches = rl_completion_matches((char*)text, &command_finder);
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return matches;
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}
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int cli_hook_func()
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{
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if (World::IsStopped())
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rl_done = 1;
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return 0;
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}
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#endif
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void utf8print(void* /*arg*/, const char* str)
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void utf8print(void* /*arg*/, std::string_view str)
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{
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#if AC_PLATFORM == AC_PLATFORM_WINDOWS
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wchar_t wtemp_buf[6000];
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size_t wtemp_len = 6000 - 1;
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if (!Utf8toWStr(str, strlen(str), wtemp_buf, wtemp_len))
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std::wstring wbuf;
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if (!Utf8toWStr(str, wbuf))
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return;
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char temp_buf[6000];
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CharToOemBuffW(&wtemp_buf[0], &temp_buf[0], wtemp_len + 1);
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printf(temp_buf);
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wprintf(L"%s", wbuf.c_str());
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#else
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{
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printf("%s", str);
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fflush(stdout);
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}
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{
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printf(STRING_VIEW_FMT, STRING_VIEW_FMT_ARG(str));
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fflush(stdout);
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}
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#endif
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}
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@@ -129,7 +106,7 @@ int kb_hit_return()
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tv.tv_usec = 0;
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FD_ZERO(&fds);
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FD_SET(STDIN_FILENO, &fds);
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select(STDIN_FILENO + 1, &fds, nullptr, nullptr, &tv);
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select(STDIN_FILENO+1, &fds, nullptr, nullptr, &tv);
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return FD_ISSET(STDIN_FILENO, &fds);
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}
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#endif
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@@ -137,15 +114,21 @@ int kb_hit_return()
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/// %Thread start
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void CliThread()
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{
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///- Display the list of available CLI functions then beep
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//TC_LOG_INFO("server.worldserver", "");
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#if AC_PLATFORM != AC_PLATFORM_WINDOWS
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rl_attempted_completion_function = cli_completion;
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rl_event_hook = cli_hook_func;
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#if AC_PLATFORM == AC_PLATFORM_WINDOWS
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// print this here the first time
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// later it will be printed after command queue updates
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PrintCliPrefix();
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#else
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::rl_attempted_completion_function = &Acore::Impl::Readline::cli_completion;
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{
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static char BLANK = '\0';
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::rl_completer_word_break_characters = &BLANK;
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}
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::rl_event_hook = &Acore::Impl::Readline::cli_hook_func;
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#endif
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if (sConfigMgr->GetOption<bool>("BeepAtStart", true))
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printf("\a"); // \a = Alert
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printf("\a"); // \a = Alert
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#if AC_PLATFORM == AC_PLATFORM_WINDOWS
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if (sConfigMgr->GetOption<bool>("FlashAtStart", true))
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@@ -160,60 +143,53 @@ void CliThread()
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}
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#endif
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// print this here the first time
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// later it will be printed after command queue updates
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PrintCliPrefix();
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///- As long as the World is running (no World::m_stopEvent), get the command line and handle it
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while (!World::IsStopped())
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{
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fflush(stdout);
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char* command_str ; // = fgets(commandbuf, sizeof(commandbuf), stdin);
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std::string command;
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#if AC_PLATFORM == AC_PLATFORM_WINDOWS
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char commandbuf[256];
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command_str = fgets(commandbuf, sizeof(commandbuf), stdin);
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#else
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command_str = readline(CLI_PREFIX);
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rl_bind_key('\t', rl_complete);
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#endif
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if (command_str != nullptr)
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wchar_t commandbuf[256];
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if (fgetws(commandbuf, sizeof(commandbuf), stdin))
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{
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for (int x = 0; command_str[x]; ++x)
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if (command_str[x] == '\r' || command_str[x] == '\n')
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{
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command_str[x] = 0;
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break;
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}
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if (!*command_str)
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if (!WStrToUtf8(commandbuf, wcslen(commandbuf), command))
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{
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#if AC_PLATFORM == AC_PLATFORM_WINDOWS
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PrintCliPrefix();
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#else
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free(command_str);
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#endif
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continue;
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}
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std::string command;
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if (!consoleToUtf8(command_str, command)) // convert from console encoding to utf8
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{
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#if AC_PLATFORM == AC_PLATFORM_WINDOWS
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PrintCliPrefix();
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}
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#else
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free(command_str);
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char* command_str = readline(CLI_PREFIX);
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::rl_bind_key('\t', ::rl_complete);
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if (command_str != nullptr)
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{
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command = command_str;
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free(command_str);
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}
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#endif
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continue;
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if (!command.empty())
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{
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std::size_t nextLineIndex = command.find_first_of("\r\n");
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if (nextLineIndex != std::string::npos)
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{
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if (nextLineIndex == 0)
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{
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#if AC_PLATFORM == AC_PLATFORM_WINDOWS
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PrintCliPrefix();
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#endif
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continue;
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}
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command.erase(nextLineIndex);
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}
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fflush(stdout);
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sWorld->QueueCliCommand(new CliCommandHolder(nullptr, command.c_str(), &utf8print, &commandFinished));
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#if AC_PLATFORM != AC_PLATFORM_WINDOWS
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add_history(command.c_str());
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free(command_str);
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#endif
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}
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else if (feof(stdin))
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@@ -91,7 +91,7 @@ void RASession::Start()
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_socket.close();
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}
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int RASession::Send(const char* data)
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int RASession::Send(std::string_view data)
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{
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std::ostream os(&_writeBuffer);
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os << data;
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@@ -206,9 +206,9 @@ bool RASession::ProcessCommand(std::string& command)
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return false;
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}
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void RASession::CommandPrint(void* callbackArg, const char* text)
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void RASession::CommandPrint(void* callbackArg, std::string_view text)
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{
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if (!text || !*text)
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if (text.empty())
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{
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return;
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}
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@@ -40,13 +40,13 @@ public:
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unsigned short GetRemotePort() const { return _socket.remote_endpoint().port(); }
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private:
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int Send(const char* data);
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int Send(std::string_view data);
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std::string ReadString();
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bool CheckAccessLevel(const std::string& user);
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bool CheckPassword(const std::string& user, const std::string& pass);
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bool ProcessCommand(std::string& command);
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static void CommandPrint(void* callbackArg, const char* text);
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static void CommandPrint(void* callbackArg, std::string_view text);
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static void CommandFinished(void* callbackArg, bool);
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tcp::socket _socket;
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@@ -1788,30 +1788,34 @@ NpcRegenHPTimeIfTargetIsUnreachable = 10
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# Collapses multiple subsequent whitespaces into a single whitespace.
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# Not applied to the addon language, but may break old addons that use
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# "normal" chat messages for sending data to other clients.
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# Default: 0 - (Disabled)
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# 1 - (Enabled)
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# Default: 1 - (Enabled, Blizzlike)
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# 0 - (Disabled)
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#
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ChatFakeMessagePreventing = 0
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ChatFakeMessagePreventing = 1
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#
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# ChatStrictLinkChecking.Severity
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# Description: Check chat messages for in-game links to spells, items, quests, etc.
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# Default: 0 - (Disabled)
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# 1 - (Enabled, Check if only valid pipe commands are used, Prevents posting
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# pictures.)
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# 2 - (Enabled, Verify that pipe commands are used in a correct order)
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# 3 - (Check if color, entry and name don't contradict each other. For this to
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# work correctly, please assure that you have extracted locale DBCs of
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# every language specific client playing on this server)
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# -1 - (Only verify validity of link data, but permit use of custom colors)
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# Default: 0 - (Only verify that link data and color are valid without checking text)
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# 1 - (Additionally verifies that the link text matches the provided data)
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#
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# Note: If this is set to '1', you must additionally provide .dbc files for all
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# client locales that are in use on your server.
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# If any files are missing, messages with links from clients using those
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# locales will likely be blocked by the server.
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#
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ChatStrictLinkChecking.Severity = 0
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#
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# ChatStrictLinkChecking.Kick
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# Description: Defines what should be done if a message is considered to contain invalid
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# pipe commands.
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# Description: Defines what should be done if a message containing invalid control characters
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# is received.
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# Default: 0 - (Silently ignore message)
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# 1 - (Disconnect players who sent malformed messages)
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# 1 - (Ignore message and kick player)
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#
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ChatStrictLinkChecking.Kick = 0
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