Fix Evading issue

This commit is contained in:
郑佩茹
2022-08-18 13:46:22 -06:00
parent 32c6babdb7
commit bbd283598d
6 changed files with 47 additions and 38 deletions

View File

@@ -307,7 +307,7 @@ bool CreatureAI::_EnterEvadeMode(EvadeReason /*why*/)
me->SetLootRecipient(nullptr);
me->ResetPlayerDamageReq();
me->SetLastDamagedTime(0);
me->SetCannotReachTarget(true);
me->SetCannotReachTarget();
if (ZoneScript* zoneScript = me->GetZoneScript() ? me->GetZoneScript() : (ZoneScript*)me->GetInstanceScript())
zoneScript->OnCreatureEvade(me);