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https://github.com/mod-playerbots/azerothcore-wotlk.git
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chore(Core): Remove unused and inaccurate comment headers for various script-related files. (#22263)
This commit is contained in:
@@ -36,18 +36,6 @@
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// see: https://github.com/azerothcore/azerothcore-wotlk/issues/9766
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#include "GridNotifiersImpl.h"
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/* ScriptData
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SDName: Zulfarrak
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SD%Complete: 50
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SDComment: Consider it temporary, no instance script made for this instance yet.
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SDCategory: Zul'Farrak
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EndScriptData */
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/* ContentData
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npc_sergeant_bly
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npc_weegli_blastfuse
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EndContentData */
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/*######
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## npc_sergeant_bly
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######*/
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@@ -15,13 +15,6 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/* ScriptData
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SDName: Ashenvale
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SD%Complete: 70
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SDComment: Quest support: 6544, 6482
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SDCategory: Ashenvale Forest
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EndScriptData */
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#include "CreatureScript.h"
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#include "Player.h"
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#include "ScriptedCreature.h"
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@@ -15,18 +15,6 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/* ScriptData
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SDName: Azshara
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SD%Complete: 90
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SDComment: Quest support: 2744, 3141, 9364, 10994
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SDCategory: Azshara
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EndScriptData */
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/* ContentData
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npc_rizzle_sprysprocket
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npc_depth_charge
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EndContentData */
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#include "CreatureScript.h"
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#include "Player.h"
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#include "ScriptedCreature.h"
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@@ -15,17 +15,6 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/* ScriptData
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SDName: Bloodmyst_Isle
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SD%Complete: 80
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SDComment: Quest support: 9670
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SDCategory: Bloodmyst Isle
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EndScriptData */
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/* ContentData
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npc_webbed_creature
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EndContentData */
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#include "CreatureScript.h"
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#include "Player.h"
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#include "ScriptedCreature.h"
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@@ -15,18 +15,6 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/* ScriptData
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SDName: Darkshore
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SD%Complete: 100
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SDComment: Quest support: 731, 2078, 5321
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SDCategory: Darkshore
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EndScriptData */
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/* ContentData
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npc_kerlonian
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npc_prospector_remtravel
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EndContentData */
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#include "CreatureScript.h"
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#include "Player.h"
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#include "ScriptedCreature.h"
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@@ -35,7 +23,6 @@ EndContentData */
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#include "ScriptedGossip.h"
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#include "SpellInfo.h"
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// Ours
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enum murkdeep
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{
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NPC_GREYMIST_HUNTER = 2206,
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@@ -159,7 +146,6 @@ public:
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};
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};
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// Theirs
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/*####
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# npc_kerlonian
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####*/
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@@ -643,12 +629,9 @@ public:
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void AddSC_darkshore()
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{
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// Ours
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new npc_murkdeep();
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new npc_rabid_thistle_bear();
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new npc_tharnarian();
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// Theirs
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new npc_kerlonian();
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new npc_prospector_remtravel();
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}
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@@ -15,17 +15,6 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/* ScriptData
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SDName: Desolace
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SD%Complete: 100
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SDComment: Quest support: 5561
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SDCategory: Desolace
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EndScriptData */
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/* ContentData
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npc_aged_dying_ancient_kodo
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EndContentData */
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#include "CreatureScript.h"
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#include "Player.h"
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#include "ScriptedCreature.h"
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@@ -33,7 +22,6 @@ EndContentData */
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#include "ScriptedGossip.h"
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#include "SpellInfo.h"
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// Ours
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enum Caravan
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{
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QUEST_BODYGUARD_FOR_HIRE = 5821,
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@@ -420,7 +408,6 @@ public:
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};
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};
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// Theirs
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enum DyingKodo
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{
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SAY_SMEED_HOME = 0,
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@@ -512,9 +499,6 @@ public:
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void AddSC_desolace()
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{
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// Ours
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new npc_cork_gizelton();
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// Theirs
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new npc_aged_dying_ancient_kodo();
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}
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@@ -15,17 +15,6 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/* ScriptData
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SDName: Felwood
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SD%Complete: 95
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SDComment: Quest support: 4101, 4102
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SDCategory: Felwood
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EndScriptData */
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/* ContentData
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npcs_riverbreeze_and_silversky
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EndContentData */
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#include "AreaTriggerScript.h"
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#include "CreatureScript.h"
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#include "Player.h"
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@@ -20,12 +20,6 @@
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#include "ScriptedCreature.h"
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#include "SpellScript.h"
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#include "SpellScriptLoader.h"
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/* ScriptData
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SDName: Feralas
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SD%Complete: 100
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SDComment: Quest support: 3520 Special vendor Gregan Brewspewer
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SDCategory: Feralas
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EndScriptData */
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enum GordunniTrap
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{
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@@ -15,21 +15,6 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/* ScriptData
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SDName: Moonglade
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SD%Complete: 100
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SDComment: Quest support: 30, 272, 5929, 5930, 10965. Special Flight Paths for Druid class.
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SDCategory: Moonglade
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EndScriptData */
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/* ContentData
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npc_bunthen_plainswind
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npc_great_bear_spirit
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npc_silva_filnaveth
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npc_clintar_spirit
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npc_clintar_dreamwalker
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EndContentData */
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#include "Cell.h"
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#include "CreatureScript.h"
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#include "GridNotifiers.h"
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@@ -15,18 +15,6 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/* ScriptData
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SDName: Orgrimmar
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SD%Complete: 100
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SDComment: Quest support: 2460, 6566
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SDCategory: Orgrimmar
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EndScriptData */
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/* ContentData
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npc_shenthul
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npc_thrall_warchief
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EndContentData */
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#include "AreaDefines.h"
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#include "CreatureScript.h"
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#include "Player.h"
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@@ -15,18 +15,6 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/* ScriptData
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SDName: Silithus
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SD%Complete: 100
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SDComment: Quest support: 8304, 8507.
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SDCategory: Silithus
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EndScriptData */
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/* ContentData
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npcs_rutgar_and_frankal
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quest_a_pawn_on_the_eternal_pawn
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EndContentData */
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#include "AccountMgr.h"
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#include "CreatureScript.h"
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#include "GameObject.h"
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@@ -98,16 +86,6 @@ enum EternalBoard
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# Quest: A Pawn on the Eternal Board
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#####*/
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/* ContentData
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A Pawn on the Eternal Board - creatures, gameobjects and defines
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npc_qiraj_war_spawn : Adds that are summoned in the Qiraj gates battle.
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npc_anachronos_the_ancient : Creature that controls the event.
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npc_anachronos_quest_trigger: controls the spawning of the BG War mobs.
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go_crystalline_tear : GameObject that begins the event and hands out quest
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TO DO: get correct spell IDs and timings for spells cast upon dragon transformations
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TO DO: Dragons should use the HandleEmoteCommand(EMOTE_ONESHOT_LIFTOFF) after transformation, but for some unknown reason it doesnt work.
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EndContentData */
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#define EVENT_AREA_RADIUS 65 //65yds
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#define EVENT_COOLDOWN 500000 //in ms. appear after event completed or failed (should be = Adds despawn time)
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@@ -15,18 +15,6 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/* ScriptData
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SDName: Stonetalon_Mountains
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SD%Complete: 95
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SDComment: Quest support: 6627, 6523
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SDCategory: Stonetalon Mountains
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EndScriptData */
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/* ContentData
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npc_braug_dimspirit
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npc_kaya_flathoof
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EndContentData */
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#include "CreatureScript.h"
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#include "Player.h"
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#include "ScriptedCreature.h"
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@@ -15,21 +15,6 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/* ScriptData
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SDName: Tanaris
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SD%Complete: 80
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SDComment: Quest support: 1560, 2954, 4005, 10277, 10279(Special flight path). Noggenfogger vendor
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SDCategory: Tanaris
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EndScriptData */
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/* ContentData
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npc_aquementas
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npc_custodian_of_time
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npc_steward_of_time
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npc_stone_watcher_of_norgannon
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npc_tooga
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EndContentData */
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#include "CreatureScript.h"
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#include "Player.h"
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#include "ScriptedCreature.h"
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@@ -15,22 +15,6 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/* ScriptData
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SDName: The_Barrens
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SD%Complete: 90
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SDComment: Quest support: 863, 898, 1719, 2458, 4921, 6981,
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SDCategory: Barrens
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EndScriptData */
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/* ContentData
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npc_beaten_corpse
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npc_gilthares
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npc_sputtervalve
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npc_taskmaster_fizzule
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npc_twiggy_flathead
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npc_wizzlecrank_shredder
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EndContentData */
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#include "AreaDefines.h"
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#include "CreatureScript.h"
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#include "Player.h"
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@@ -22,20 +22,6 @@
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#include "ScriptedGossip.h"
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#include "SpellScript.h"
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#include "SpellScriptLoader.h"
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/* ScriptData
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SDName: Thousand Needles
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SD%Complete: 100
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SDComment: Support for Quest: 1950, 4770, 4904, 4966, 5151.
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SDCategory: Thousand Needles
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EndScriptData */
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/* ContentData
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npc_lakota_windsong
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npc_swiftmountain
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npc_plucky
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npc_enraged_panther
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go_panther_cage
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EndContentData */
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/*######
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# npc_lakota_windsong
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@@ -15,18 +15,6 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/* ScriptData
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SDName: Ungoro Crater
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SD%Complete: 100
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SDComment: Support for Quest: 4245, 4491
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SDCategory: Ungoro Crater
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EndScriptData */
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/* ContentData
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npc_a-me
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npc_ringo
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EndContentData */
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#include "CreatureScript.h"
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#include "Player.h"
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#include "ScriptedCreature.h"
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@@ -15,19 +15,6 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/* ScriptData
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SDName: Winterspring
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SD%Complete: Almost Completely Emptied
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SDComment: Vendor Rivern Frostwind. Quest Support 4901
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SDCategory: Winterspring
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EndScriptData */
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/* ContentData
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npc_rivern_frostwind
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npc_ranshalla
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go_elune_fire
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EndContentData */
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#include "CreatureScript.h"
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#include "GameObjectScript.h"
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#include "Player.h"
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@@ -35,7 +22,6 @@ EndContentData */
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#include "ScriptedEscortAI.h"
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#include "ScriptedGossip.h"
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// Theirs
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/*######
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## npc_rivern_frostwind
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######*/
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@@ -618,7 +604,6 @@ public:
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void AddSC_winterspring()
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{
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// Theirs
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new npc_rivern_frostwind();
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new npc_ranshalla();
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new go_elune_fire();
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