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https://github.com/mod-playerbots/azerothcore-wotlk.git
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fix(Core/Misc): all GCC warnings (#3457)
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@@ -305,6 +305,7 @@ void BattlegroundMgr::BuildPvpLogDataPacket(WorldPacket* data, Battleground* bg)
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*data << uint32(0x00000002); // count of next fields
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*data << uint32(((BattlegroundICScore*)itr2->second)->BasesAssaulted); // bases asssulted
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*data << uint32(((BattlegroundICScore*)itr2->second)->BasesDefended); // bases defended
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[[fallthrough]]; // TODO: Not sure whether the fallthrough was a mistake (forgetting a break) or intended. This should be double-checked.
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default:
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if (BattlegroundMgr::getBgFromMap.find(bg->GetMapId()) != BattlegroundMgr::getBgFromMap.end())
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BattlegroundMgr::getBgFromMap[bg->GetMapId()](data, itr2);
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@@ -947,7 +948,7 @@ bool BattlegroundMgr::IsBGWeekend(BattlegroundTypeId bgTypeId)
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BattlegroundTypeId BattlegroundMgr::GetRandomBG(BattlegroundTypeId bgTypeId)
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{
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if (CreateBattlegroundData const* bgTemplate = GetBattlegroundTemplateByTypeId(bgTypeId))
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if (GetBattlegroundTemplateByTypeId(bgTypeId))
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{
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std::vector<BattlegroundTypeId> ids;
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ids.reserve(16);
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