feat(Core/GameObject): Gob flag helpers (#11287)

This commit is contained in:
Kitzunu
2022-04-05 13:52:58 +02:00
committed by GitHub
parent edb7cac19b
commit b41967a067
54 changed files with 155 additions and 145 deletions

View File

@@ -184,7 +184,7 @@ public:
{
for (uint8 i = 0; i < 4; ++i)
if (GameObject* orb = ObjectAccessor::GetGameObject(*me, instance->GetGuidData(DATA_ORB_OF_THE_BLUE_DRAGONFLIGHT_1 + i)))
orb->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
orb->SetGameObjectFlag(GO_FLAG_NOT_SELECTABLE);
}
void Reset() override
@@ -643,9 +643,9 @@ public:
{
if (GameObject* orb = ObjectAccessor::GetGameObject(*me, instance->GetGuidData(DATA_ORB_OF_THE_BLUE_DRAGONFLIGHT_1 + i)))
{
if (orb->HasFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE))
if (orb->HasGameObjectFlag(GO_FLAG_NOT_SELECTABLE))
{
orb->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
orb->RemoveGameObjectFlag(GO_FLAG_NOT_SELECTABLE);
if (Creature* trigger = me->SummonTrigger(orb->GetPositionX(), orb->GetPositionY(), orb->GetPositionZ(), 0, 10 * MINUTE * IN_MILLISECONDS))
{
trigger->CastSpell(trigger, SPELL_RING_OF_BLUE_FLAMES, true, nullptr, nullptr, trigger->GetGUID());