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feat(Core/GameObject): Gob flag helpers (#11287)
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@@ -125,7 +125,7 @@ void BattlegroundRV::PostUpdateImpl(uint32 diff)
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uint32 objects[2] = { BG_RV_OBJECT_ELEVATOR_1, BG_RV_OBJECT_ELEVATOR_2 };
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for (uint8 i = 0; i < 2; ++i)
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if (GameObject* go = GetBGObject(objects[i]))
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go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_TRANSPORT);
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go->RemoveGameObjectFlag(GO_FLAG_TRANSPORT);
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}
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break;
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}
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