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https://github.com/mod-playerbots/azerothcore-wotlk.git
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feat(Core/Threading): replace ace threading (#4821)
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@@ -12,7 +12,7 @@
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#include "Map.h"
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#include "MapUpdater.h"
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#include "Object.h"
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#include <ace/Thread_Mutex.h>
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#include <mutex>
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class Transport;
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class StaticTransport;
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@@ -130,7 +130,7 @@ private:
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MapManager(const MapManager&);
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MapManager& operator=(const MapManager&);
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ACE_Thread_Mutex Lock;
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std::mutex Lock;
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MapMapType i_maps;
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IntervalTimer i_timer[4]; // continents, bgs/arenas, instances, total from the beginning
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uint8 mapUpdateStep;
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