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refactor(Tools): restyle tools with astyle (#3465)
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@@ -244,7 +244,7 @@ uint8* TileBuilder::BuildTiled(dtNavMeshParams& navMeshParams)
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}
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OutputDebugVertices();
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uint32 numVerts = _Geometry->Vertices.size();
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uint32 numTris = _Geometry->Triangles.size();
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float* vertices;
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