diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_chess_event.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_chess_event.cpp index e45aa6d16..5b3ecbf3c 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_chess_event.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_chess_event.cpp @@ -1944,13 +1944,13 @@ struct npc_chesspiece : public ScriptedAI void sGossipHello(Player* player) override { uint32 chessPhase = _instance->GetData(DATA_CHESS_GAME_PHASE); - if (player->GetTeamId() == TEAM_ALLIANCE && me->GetFaction() != CHESS_FACTION_ALLIANCE && chessPhase < CHESS_PHASE_PVE_FINISHED) + if (_instance->GetData(DATA_CHESS_EVENT) == TEAM_ALLIANCE && me->GetFaction() != CHESS_FACTION_ALLIANCE && chessPhase < CHESS_PHASE_PVE_FINISHED) { SendGossipMenuFor(player, player->GetGossipTextId(me), me->GetGUID()); return; } - if (player->GetTeamId() == TEAM_HORDE && me->GetFaction() != CHESS_FACTION_HORDE && chessPhase < CHESS_PHASE_PVE_FINISHED) + if (_instance->GetData(DATA_CHESS_EVENT) == TEAM_HORDE && me->GetFaction() != CHESS_FACTION_HORDE && chessPhase < CHESS_PHASE_PVE_FINISHED) { SendGossipMenuFor(player, player->GetGossipTextId(me), me->GetGUID()); return;