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feat(Core/EnumUtils): add more enum for support chat command (#8828)
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@@ -599,6 +599,7 @@ enum DamageEffectType
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};
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// Value masks for UNIT_FIELD_FLAGS
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// EnumUtils: DESCRIBE THIS
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enum UnitFlags
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{
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UNIT_FLAG_SERVER_CONTROLLED = 0x00000001, // set only when unit movement is controlled by server - by SPLINE/MONSTER_MOVE packets, together with UNIT_FLAG_STUNNED; only set to units controlled by client; client function CGUnit_C::IsClientControlled returns false when set for owner
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@@ -659,7 +660,8 @@ enum UnitFlags2
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};
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/// Non Player Character flags
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enum NPCFlags
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// EnumUtils: DESCRIBE THIS
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enum NPCFlags : uint32
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{
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UNIT_NPC_FLAG_NONE = 0x00000000, // SKIP
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UNIT_NPC_FLAG_GOSSIP = 0x00000001, // TITLE has gossip menu DESCRIPTION 100%
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