fix(Core/Misc): bunch of crashfixes (#7307)

This commit is contained in:
Viste
2021-09-14 15:38:56 +03:00
committed by GitHub
parent bd956b5a57
commit a9796af174
56 changed files with 435 additions and 328 deletions

View File

@@ -5,11 +5,20 @@
*/
#include "EventProcessor.h"
#include "Errors.h"
EventProcessor::EventProcessor()
void BasicEvent::ScheduleAbort()
{
m_time = 0;
m_aborting = false;
ASSERT(IsRunning()
&& "Tried to scheduled the abortion of an event twice!");
m_abortState = AbortState::STATE_ABORT_SCHEDULED;
}
void BasicEvent::SetAborted()
{
ASSERT(!IsAborted()
&& "Tried to abort an already aborted event!");
m_abortState = AbortState::STATE_ABORTED;
}
EventProcessor::~EventProcessor()
@@ -27,63 +36,92 @@ void EventProcessor::Update(uint32 p_time)
while (((i = m_events.begin()) != m_events.end()) && i->first <= m_time)
{
// get and remove event from queue
BasicEvent* Event = i->second;
BasicEvent* event = i->second;
m_events.erase(i);
if (!Event->to_Abort)
if (event->IsRunning())
{
if (Event->Execute(m_time, p_time))
if (event->Execute(m_time, p_time))
{
// completely destroy event if it is not re-added
delete Event;
delete event;
}
continue;
}
else
if (event->IsAbortScheduled())
{
Event->Abort(m_time);
delete Event;
event->Abort(m_time);
// Mark the event as aborted
event->SetAborted();
}
if (event->IsDeletable())
{
delete event;
continue;
}
// Reschedule non deletable events to be checked at
// the next update tick
AddEvent(event, CalculateTime(1), false);
}
}
void EventProcessor::KillAllEvents(bool force)
{
// prevent event insertions
m_aborting = true;
// first, abort all existing events
for (EventList::iterator i = m_events.begin(); i != m_events.end();)
for (auto itr = m_events.begin(); itr != m_events.end();)
{
EventList::iterator i_old = i;
++i;
i_old->second->to_Abort = true;
i_old->second->Abort(m_time);
if (force || i_old->second->IsDeletable())
// Abort events which weren't aborted already
if (!itr->second->IsAborted())
{
delete i_old->second;
if (!force) // need per-element cleanup
{
m_events.erase (i_old);
}
itr->second->SetAborted();
itr->second->Abort(m_time);
}
// Skip non-deletable events when we are
// not forcing the event cancellation.
if (!force && !itr->second->IsDeletable())
{
++itr;
continue;
}
delete itr->second;
if (force)
++itr; // Clear the whole container when forcing
else
itr = m_events.erase(itr);
}
// fast clear event list (in force case)
if (force)
{
m_events.clear();
}
}
void EventProcessor::AddEvent(BasicEvent* Event, uint64 e_time, bool set_addtime)
{
if (set_addtime) { Event->m_addTime = m_time; }
if (set_addtime)
Event->m_addTime = m_time;
Event->m_execTime = e_time;
m_events.insert(std::pair<uint64, BasicEvent*>(e_time, Event));
}
void EventProcessor::ModifyEventTime(BasicEvent* event, Milliseconds newTime)
{
for (auto itr = m_events.begin(); itr != m_events.end(); ++itr)
{
if (itr->second != event)
continue;
event->m_execTime = newTime.count();
m_events.erase(itr);
m_events.insert(std::pair<uint64, BasicEvent*>(newTime.count(), event));
break;
}
}
uint64 EventProcessor::CalculateTime(uint64 t_offset) const
{
return (m_time + t_offset);

View File

@@ -8,58 +8,77 @@
#define __EVENTPROCESSOR_H
#include "Define.h"
#include "Duration.h"
#include <map>
// Note. All times are in milliseconds here.
class EventProcessor;
// Note. All times are in milliseconds here.
class BasicEvent
{
public:
BasicEvent()
friend class EventProcessor;
enum class AbortState : uint8
{
to_Abort = false;
m_addTime = 0;
m_execTime = 0;
}
virtual ~BasicEvent() = default; // override destructor to perform some actions on event removal
STATE_RUNNING,
STATE_ABORT_SCHEDULED,
STATE_ABORTED
};
// this method executes when the event is triggered
// return false if event does not want to be deleted
// e_time is execution time, p_time is update interval
virtual bool Execute(uint64 /*e_time*/, uint32 /*p_time*/) { return true; }
public:
BasicEvent()
: m_abortState(AbortState::STATE_RUNNING), m_addTime(0), m_execTime(0) { }
[[nodiscard]] virtual bool IsDeletable() const { return true; } // this event can be safely deleted
virtual ~BasicEvent() { } // override destructor to perform some actions on event removal
virtual void Abort(uint64 /*e_time*/) { } // this method executes when the event is aborted
// this method executes when the event is triggered
// return false if event does not want to be deleted
// e_time is execution time, p_time is update interval
[[nodiscard]] virtual bool Execute(uint64 /*e_time*/, uint32 /*p_time*/) { return true; }
bool to_Abort; // set by externals when the event is aborted, aborted events don't execute
// and get Abort call when deleted
[[nodiscard]] virtual bool IsDeletable() const { return true; } // this event can be safely deleted
// these can be used for time offset control
uint64 m_addTime; // time when the event was added to queue, filled by event handler
uint64 m_execTime; // planned time of next execution, filled by event handler
virtual void Abort(uint64 /*e_time*/) { } // this method executes when the event is aborted
// Aborts the event at the next update tick
void ScheduleAbort();
private:
void SetAborted();
bool IsRunning() const { return (m_abortState == AbortState::STATE_RUNNING); }
bool IsAbortScheduled() const { return (m_abortState == AbortState::STATE_ABORT_SCHEDULED); }
bool IsAborted() const { return (m_abortState == AbortState::STATE_ABORTED); }
AbortState m_abortState; // set by externals when the event is aborted, aborted events don't execute
// these can be used for time offset control
uint64 m_addTime; // time when the event was added to queue, filled by event handler
uint64 m_execTime; // planned time of next execution, filled by event handler
};
typedef std::multimap<uint64, BasicEvent*> EventList;
class EventProcessor
{
public:
EventProcessor();
~EventProcessor();
public:
EventProcessor() : m_time(0) { }
~EventProcessor();
void Update(uint32 p_time);
void KillAllEvents(bool force);
void AddEvent(BasicEvent* Event, uint64 e_time, bool set_addtime = true);
[[nodiscard]] uint64 CalculateTime(uint64 t_offset) const;
void Update(uint32 p_time);
void KillAllEvents(bool force);
void AddEvent(BasicEvent* Event, uint64 e_time, bool set_addtime = true);
void ModifyEventTime(BasicEvent* event, Milliseconds newTime);
[[nodiscard]] uint64 CalculateTime(uint64 t_offset) const;
// Xinef: calculates next queue tick time
[[nodiscard]] uint64 CalculateQueueTime(uint64 delay) const;
//calculates next queue tick time
[[nodiscard]] uint64 CalculateQueueTime(uint64 delay) const;
protected:
uint64 m_time;
EventList m_events;
bool m_aborting;
protected:
uint64 m_time;
EventList m_events;
bool m_aborting;
};
#endif