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fix(Core/Spell): Remove ErrorCube visual (#5713)
* fix(Core/Spell): Remove ErrorCube visual
* cherry-pick https://github.com/trinitycore/trinitycore/commit/3b5014fdae
* cherry-pick small part of f4f7e6324d
Co-Authored-By: Shauren <shauren.trinity@gmail.com>
Co-Authored-By: Treeston <14020072+treeston@users.noreply.github.com>
* brackets
* Update rev_1620443413425226200.sql
* Update rev_1620443413425226200.sql
* It was the S, AN S
* Update SpellMgr.cpp
* Update SpellMgr.cpp
* Revert "Merge branch 'master' into fix-visual"
This reverts commit f0b629a2835c2a2d9aa5696bb7539c1ae9b14d57, reversing
changes made to c06f4465d15e9f71426d796e2fcfe714592c3443.
* Revert "Revert "Merge branch 'master' into fix-visual""
This reverts commit bfdf75bd6f8f06944463249de5d398a9e77c3a79.
* fix build
Co-authored-by: Shauren <shauren.trinity@gmail.com>
Co-authored-by: Treeston <14020072+treeston@users.noreply.github.com>
This commit is contained in:
@@ -1780,6 +1780,38 @@ struct SpellItemEnchantmentConditionEntry
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//uint8 Logic[5] // 25-30 m_logic[5]
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};
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struct SpellVisualEntry
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{
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//uint32 Id;
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//uint32 PrecastKit;
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//uint32 CastingKit;
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//uint32 ImpactKit;
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//uint32 StateKit;
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//uint32 StateDoneKit;
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//uint32 ChannelKit;
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uint32 HasMissile;
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int32 MissileModel;
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//uint32 MissilePathType;
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//uint32 MissileDestinationAttachment;
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//uint32 MissileSound;
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//uint32 AnimEventSoundID;
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//uint32 Flags;
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//uint32 CasterImpactKit;
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//uint32 TargetImpactKit;
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//int32 MissileAttachment;
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//uint32 MissileFollowGroundHeight;
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//uint32 MissileFollowGroundDropSpeed;
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//uint32 MissileFollowGroundApprach;
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//uint32 MissileFollowGroundFlags;
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//uint32 MissileMotionId;
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//uint32 MissileTargetingKit;
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//uint32 InstantAreaKit;
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//uint32 ImpactAreaKit;
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//uint32 PersistentAreaKit;
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//DBCPosition3D MissileCastOffset;
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//DBCPosition3D MissileImpactOffset;
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};
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struct StableSlotPricesEntry
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{
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uint32 Slot;
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