feat(Tools/Mapextractor): Implemented liquid object detection (#11402)

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* Delete Utils.cpp
This commit is contained in:
IntelligentQuantum
2022-05-09 02:08:22 +04:30
committed by GitHub
parent 5036360c1e
commit a31a30566e
13 changed files with 394 additions and 382 deletions

View File

@@ -177,21 +177,36 @@ public:
}
};
#define ADT_LIQUID_HEADER_FULL_LIGHT 0x01
#define ADT_LIQUID_HEADER_NO_HIGHT 0x02
struct adt_liquid_header
enum class LiquidVertexFormatType : uint16
{
uint16 liquidType; // Index from LiquidType.dbc
uint16 formatFlags;
float heightLevel1;
float heightLevel2;
uint8 xOffset;
uint8 yOffset;
uint8 width;
uint8 height;
uint32 offsData2a;
uint32 offsData2b;
HeightDepth = 0,
HeightTextureCoord = 1,
Depth = 2,
};
struct adt_liquid_instance
{
uint16 LiquidType; // Index from LiquidType.db2
LiquidVertexFormatType LiquidVertexFormat;
float MinHeightLevel;
float MaxHeightLevel;
uint8 OffsetX;
uint8 OffsetY;
uint8 Width;
uint8 Height;
uint32 OffsetExistsBitmap;
uint32 OffsetVertexData;
uint8 GetOffsetX() const { return OffsetX; }
uint8 GetOffsetY() const { return OffsetY; }
uint8 GetWidth() const { return Width; }
uint8 GetHeight() const { return Height; }
};
struct adt_liquid_attributes
{
uint64 Fishable;
uint64 Deep;
};
//
@@ -209,59 +224,99 @@ public:
struct adt_LIQUID
{
uint32 offsData1;
uint32 OffsetInstances;
uint32 used;
uint32 offsData2;
uint32 OffsetAttributes;
} liquid[ADT_CELLS_PER_GRID][ADT_CELLS_PER_GRID];
bool prepareLoadedData();
adt_liquid_header* getLiquidData(int x, int y)
adt_liquid_instance const* GetLiquidInstance(int32 x, int32 y) const
{
if (liquid[x][y].used && liquid[x][y].offsData1)
return (adt_liquid_header*)((uint8*)this + 8 + liquid[x][y].offsData1);
if (liquid[x][y].used && liquid[x][y].OffsetInstances)
return (adt_liquid_instance *)((uint8*)this + 8 + liquid[x][y].OffsetInstances);
return nullptr;
}
float* getLiquidHeightMap(adt_liquid_header* h)
adt_liquid_attributes GetLiquidAttributes(int32 x, int32 y) const
{
if (h->formatFlags & ADT_LIQUID_HEADER_NO_HIGHT)
return nullptr;
if (h->offsData2b)
return (float*)((uint8*)this + 8 + h->offsData2b);
return nullptr;
}
uint8* getLiquidLightMap(adt_liquid_header* h)
{
if (h->formatFlags & ADT_LIQUID_HEADER_FULL_LIGHT)
return nullptr;
if (h->offsData2b)
if (liquid[x][y].used)
{
if (h->formatFlags & ADT_LIQUID_HEADER_NO_HIGHT)
return (uint8*)((uint8*)this + 8 + h->offsData2b);
return (uint8*)((uint8*)this + 8 + h->offsData2b + (h->width + 1) * (h->height + 1) * 4);
if (liquid[x][y].OffsetAttributes)
return *((adt_liquid_attributes *)((uint8*)this + 8 + liquid[x][y].OffsetAttributes));
return { 0xFFFFFFFFFFFFFFFF, 0xFFFFFFFFFFFFFFFF };
}
return { 0, 0 };
}
uint16 GetLiquidType(adt_liquid_instance const* h) const
{
if (h->LiquidVertexFormat == LiquidVertexFormatType::Depth)
return 2;
return h->LiquidType;
}
float GetLiquidHeight(adt_liquid_instance const* h, int32 pos) const
{
if (!h->OffsetVertexData)
return 0.0f;
switch (h->LiquidVertexFormat)
{
case LiquidVertexFormatType::HeightDepth:
case LiquidVertexFormatType::HeightTextureCoord:
return ((float const*)((uint8*)this + 8 + h->OffsetVertexData))[pos];
case LiquidVertexFormatType::Depth:
return 0.0f;
default:
break;
}
return 0.0f;
}
int8 GetLiquidDepth(adt_liquid_instance const* h, int32 pos) const
{
if (!h->OffsetVertexData)
return -1;
switch (h->LiquidVertexFormat)
{
case LiquidVertexFormatType::HeightDepth:
return ((int8 const*)((int8 const*)this + 8 + h->OffsetVertexData + (h->GetWidth() + 1) * (h->GetHeight() + 1) * 4))[pos];
case LiquidVertexFormatType::HeightTextureCoord:
return 0;
case LiquidVertexFormatType::Depth:
return ((int8 const*)((uint8*)this + 8 + h->OffsetVertexData))[pos];
default:
break;
}
return 0;
}
uint16 const* GetLiquidTextureCoordMap(adt_liquid_instance const* h, int32 pos) const
{
if (!h->OffsetVertexData)
return nullptr;
switch (h->LiquidVertexFormat)
{
case LiquidVertexFormatType::HeightDepth:
case LiquidVertexFormatType::Depth:
return nullptr;
case LiquidVertexFormatType::HeightTextureCoord:
return (uint16 const*)((uint8 const*)this + 8 + h->OffsetVertexData + 4 * ((h->GetWidth() + 1) * (h->GetHeight() + 1) + pos));
default:
break;
}
return nullptr;
}
uint32* getLiquidFullLightMap(adt_liquid_header* h)
uint64 GetLiquidExistsBitmap(adt_liquid_instance const* h) const
{
if (!(h->formatFlags & ADT_LIQUID_HEADER_FULL_LIGHT))
return nullptr;
if (h->offsData2b)
{
if (h->formatFlags & ADT_LIQUID_HEADER_NO_HIGHT)
return (uint32*)((uint8*)this + 8 + h->offsData2b);
return (uint32*)((uint8*)this + 8 + h->offsData2b + (h->width + 1) * (h->height + 1) * 4);
}
return nullptr;
}
uint64 getLiquidShowMap(adt_liquid_header* h)
{
if (h->offsData2a)
return *((uint64*)((uint8*)this + 8 + h->offsData2a));
if (h->OffsetExistsBitmap)
return *((uint64 *)((uint8*)this + 8 + h->OffsetExistsBitmap));
else
return 0xFFFFFFFFFFFFFFFFuLL;
}