mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-02-16 16:56:07 +00:00
refactor(Core/Game): restyle game lib with astyle (#3466)
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@@ -85,8 +85,7 @@ void WaypointMgr::Load()
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path.push_back(wp);
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++count;
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}
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while (result->NextRow());
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} while (result->NextRow());
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sLog->outString(">> Loaded %u waypoints in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
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sLog->outString();
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@@ -133,20 +132,19 @@ void WaypointMgr::ReloadPath(uint32 id)
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wp->z = z;
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wp->orientation = o;
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wp->move_type = fields[5].GetUInt32();
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if (wp->move_type >= WAYPOINT_MOVE_TYPE_MAX)
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{
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//TC_LOG_ERROR("sql.sql", "Waypoint %u in waypoint_data has invalid move_type, ignoring", wp->id);
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delete wp;
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continue;
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}
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wp->delay = fields[6].GetUInt32();
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wp->event_id = fields[7].GetUInt32();
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wp->event_chance = fields[8].GetUInt8();
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path.push_back(wp);
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}
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while (result->NextRow());
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} while (result->NextRow());
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}
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@@ -36,30 +36,30 @@ typedef std::unordered_map<uint32, WaypointPath> WaypointPathContainer;
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class WaypointMgr
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{
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public:
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static WaypointMgr* instance();
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public:
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static WaypointMgr* instance();
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// Attempts to reload a single path from database
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void ReloadPath(uint32 id);
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// Attempts to reload a single path from database
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void ReloadPath(uint32 id);
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// Loads all paths from database, should only run on startup
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void Load();
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// Loads all paths from database, should only run on startup
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void Load();
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// Returns the path from a given id
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WaypointPath const* GetPath(uint32 id) const
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{
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WaypointPathContainer::const_iterator itr = _waypointStore.find(id);
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if (itr != _waypointStore.end())
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return &itr->second;
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// Returns the path from a given id
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WaypointPath const* GetPath(uint32 id) const
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{
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WaypointPathContainer::const_iterator itr = _waypointStore.find(id);
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if (itr != _waypointStore.end())
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return &itr->second;
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return nullptr;
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}
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return nullptr;
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}
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private:
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WaypointMgr();
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~WaypointMgr();
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private:
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WaypointMgr();
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~WaypointMgr();
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WaypointPathContainer _waypointStore;
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WaypointPathContainer _waypointStore;
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};
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#define sWaypointMgr WaypointMgr::instance()
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