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refactor(Core/Game): restyle game lib with astyle (#3466)
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@@ -14,9 +14,9 @@ class Unit;
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class FollowerReference : public Reference<Unit, TargetedMovementGeneratorBase>
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{
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protected:
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void targetObjectBuildLink();
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void targetObjectDestroyLink();
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void sourceObjectDestroyLink();
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protected:
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void targetObjectBuildLink();
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void targetObjectDestroyLink();
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void sourceObjectDestroyLink();
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};
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#endif
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