feat(Core/Visibility): Far visibility worldobjects (#22828)

This commit is contained in:
Takenbacon
2025-09-07 04:02:03 -07:00
committed by GitHub
parent d55851c513
commit a28824df85
22 changed files with 461 additions and 156 deletions

View File

@@ -431,15 +431,11 @@ bool GameObject::Create(ObjectGuid::LowType guidlow, uint32 name_id, Map* map, u
// Check if GameObject is Large
if (goinfo->IsLargeGameObject())
{
SetVisibilityDistanceOverride(VisibilityDistanceType::Large);
}
// Check if GameObject is Infinite
if (goinfo->IsInfiniteGameObject())
{
SetVisibilityDistanceOverride(VisibilityDistanceType::Infinite);
}
return true;
}