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refactor(Core): SendDirectMessage (#23230)
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@@ -196,7 +196,7 @@ public:
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data << uint32(VEHICLE_SPELL_RIDE_HARDCODED);
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data << uint8(SPELL_FAILED_CUSTOM_ERROR);
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data << uint32(SPELL_CUSTOM_ERROR_MUST_HAVE_LANCE_EQUIPPED);
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clicker->ToPlayer()->GetSession()->SendPacket(&data);
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clicker->ToPlayer()->SendDirectMessage(&data);
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return false;
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}
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};
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