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refactor(Core): SendDirectMessage (#23230)
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@@ -670,7 +670,7 @@ void BattlegroundMgr::SendAreaSpiritHealerQueryOpcode(Player* player, Battlegrou
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if (time_ == uint32(-1))
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time_ = 0;
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data << guid << time_;
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player->GetSession()->SendPacket(&data);
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player->SendDirectMessage(&data);
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}
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bool BattlegroundMgr::IsArenaType(BattlegroundTypeId bgTypeId)
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