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refactor(Core): apply clang-tidy modernize-* (#9975)
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
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@@ -98,9 +98,9 @@ struct ChaseAngle
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float RelativeAngle; // we want to be at this angle relative to the target (0 = front, M_PI = back)
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float Tolerance; // but we'll tolerate anything within +- this much
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float UpperBound() const;
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float LowerBound() const;
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bool IsAngleOkay(float relativeAngle) const;
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[[nodiscard]] float UpperBound() const;
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[[nodiscard]] float LowerBound() const;
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[[nodiscard]] bool IsAngleOkay(float relativeAngle) const;
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};
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// assume it is 25 yard per 0.6 second
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