From 9db6fd53c17f91a52a213e11578879a741d37ca2 Mon Sep 17 00:00:00 2001 From: Andrew <47818697+Nyeriah@users.noreply.github.com> Date: Mon, 31 Mar 2025 00:17:14 -0300 Subject: [PATCH] fix(Scripts/SunwellPlateau): M'uru should be passive (#21822) --- src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp index df02db644..dd94fd5f8 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp @@ -61,7 +61,7 @@ struct boss_muru : public BossAI void Reset() override { BossAI::Reset(); - me->SetReactState(REACT_AGGRESSIVE); + me->SetReactState(REACT_PASSIVE); me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE); me->SetVisible(true); me->m_Events.KillAllEvents(false);