mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-03-10 03:00:28 +00:00
refactor(Core/EventMap): Refactor EventMap and related scripts (#23121)
Co-authored-by: Kelno <3866946+kelno@users.noreply.github.com> Co-authored-by: Peter Keresztes Schmidt <carbenium@outlook.com>
This commit is contained in:
@@ -125,8 +125,8 @@ public:
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void JustEngagedWith(Unit* /*who*/) override
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{
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events.Reset();
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events.ScheduleEvent(EVENT_SPELL_RADIANCE, 16000);
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events.ScheduleEvent(EVENT_SPELL_HAMMER_RIGHTEOUS, 25000);
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events.ScheduleEvent(EVENT_SPELL_RADIANCE, 16s);
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events.ScheduleEvent(EVENT_SPELL_HAMMER_RIGHTEOUS, 25s);
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Talk(SAY_EADRIC_AGGRO);
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me->CastSpell(me, SPELL_VENGEANCE, false);
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if (pInstance)
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@@ -182,7 +182,7 @@ public:
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events.Reset();
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events.ScheduleEvent(EVENT_ANNOUNCER_SAY_ZOMBIE, 2500ms);
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events.ScheduleEvent(EVENT_SPELL_PLAGUE_STRIKE, 7s, 9s);
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events.ScheduleEvent(EVENT_SPELL_ICY_TOUCH, 3500ms, 7000ms);
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events.ScheduleEvent(EVENT_SPELL_ICY_TOUCH, 3500ms, 7s);
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events.ScheduleEvent(EVENT_SPELL_DEATH_RESPITE, 13s, 15s);
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events.ScheduleEvent(EVENT_SPELL_OBLITERATE, 11s, 19s);
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}
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@@ -214,7 +214,7 @@ public:
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events.Reset();
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events.ScheduleEvent(EVENT_SPELL_PLAGUE_STRIKE, 7s, 9s);
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events.ScheduleEvent(EVENT_SPELL_ICY_TOUCH, 3500ms, 7000ms);
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events.ScheduleEvent(EVENT_SPELL_ICY_TOUCH, 3500ms, 7s);
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events.ScheduleEvent(EVENT_SPELL_OBLITERATE, 11s, 19s);
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events.ScheduleEvent(EVENT_SPELL_DESECRATION, 2s, 3s);
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break;
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@@ -255,7 +255,7 @@ public:
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void JustEngagedWith(Unit* /*who*/) override
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{
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events.Reset();
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events.ScheduleEvent(EVENT_MOUNT_CHARGE, 2500ms, 4000ms);
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events.ScheduleEvent(EVENT_MOUNT_CHARGE, 2500ms, 4s);
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events.ScheduleEvent(EVENT_SHIELD_BREAKER, 5s, 8s);
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events.ScheduleEvent(EVENT_THRUST, 3s, 5s);
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me->CastSpell(me, SPELL_TRAMPLE_AURA, true);
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@@ -311,7 +311,7 @@ public:
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me->CastSpell(target, SPELL_MINIONS_CHARGE, false);
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}
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}
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events.Repeat(4500ms, 6000ms);
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events.Repeat(4500ms, 6s);
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}
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break;
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case EVENT_SHIELD_BREAKER:
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@@ -372,7 +372,7 @@ public:
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me->CastSpell(me, SPELL_BOSS_DEFEND_PERIODIC, true);
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events.Reset();
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events.ScheduleEvent(EVENT_MOUNT_CHARGE, 2500ms, 4000ms);
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events.ScheduleEvent(EVENT_MOUNT_CHARGE, 2500ms, 4s);
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events.ScheduleEvent(EVENT_SHIELD_BREAKER, 5s, 8s);
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events.ScheduleEvent(EVENT_THRUST, 3s, 5s);
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@@ -640,7 +640,7 @@ public:
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me->CastSpell(me, SPELL_BOSS_DEFEND_PERIODIC, true);
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me->SetRegeneratingHealth(true);
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events.Reset();
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events.ScheduleEvent(EVENT_MOUNT_CHARGE, 2500ms, 4000ms);
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events.ScheduleEvent(EVENT_MOUNT_CHARGE, 2500ms, 4s);
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events.ScheduleEvent(EVENT_SHIELD_BREAKER, 5s, 8s);
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events.ScheduleEvent(EVENT_THRUST, 3s, 5s);
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me->SetReactState(REACT_AGGRESSIVE);
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@@ -766,7 +766,7 @@ public:
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me->CastSpell(target, SPELL_MINIONS_CHARGE, false);
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}
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}
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events.Repeat(4500ms, 6000ms);
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events.Repeat(4500ms, 6s);
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}
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break;
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case EVENT_SHIELD_BREAKER:
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@@ -23,7 +23,6 @@
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#include "trial_of_the_champion.h"
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const Position SpawnPosition = {746.67f, 684.08f, 412.5f, 4.65f};
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#define CLEANUP_CHECK_INTERVAL 5000
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/**
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* @todo: Missing dialog/RP (already populated in DB) && spawns (can use ToC25 locations?) for:
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@@ -88,7 +87,7 @@ public:
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VehicleList.clear();
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CLEANED = false;
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events.Reset();
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events.RescheduleEvent(EVENT_CHECK_PLAYERS, 0);
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events.RescheduleEvent(EVENT_CHECK_PLAYERS, 0ms);
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Counter = 0;
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temp1 = 0;
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temp2 = 0;
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@@ -268,7 +267,7 @@ public:
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if (DoNeedCleanup(player))
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InstanceCleanup();
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events.RescheduleEvent(EVENT_CHECK_PLAYERS, CLEANUP_CHECK_INTERVAL);
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events.RescheduleEvent(EVENT_CHECK_PLAYERS, 5s);
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}
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bool DoNeedCleanup(Player* ignoredPlayer = nullptr)
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@@ -443,7 +442,7 @@ public:
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Counter = 0;
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SaveToDB();
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events.Reset();
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events.RescheduleEvent(EVENT_CHECK_PLAYERS, CLEANUP_CHECK_INTERVAL);
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events.RescheduleEvent(EVENT_CHECK_PLAYERS, 5s);
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CLEANED = true;
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}
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@@ -785,7 +784,7 @@ public:
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{
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InstanceCleanup();
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}
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events.RepeatEvent(CLEANUP_CHECK_INTERVAL);
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events.Repeat(5s);
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}
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break;
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case EVENT_SUMMON_GRAND_CHAMPION_1:
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@@ -812,7 +811,7 @@ public:
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while( number == temp1 || number == temp2 );
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DoSummonGrandChampion(number, 2);
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HandleGameObject(GO_MainGateGUID, true);
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events.ScheduleEvent(EVENT_CLOSE_GATE, 6000);
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events.ScheduleEvent(EVENT_CLOSE_GATE, 6s);
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}
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break;
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case EVENT_CLOSE_GATE:
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@@ -655,7 +655,7 @@ public:
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me->NearTeleportTo(target->GetPositionX() + cos(o) * 5.0f, target->GetPositionY() + std::sin(o) * 5.0f, target->GetPositionZ() + 0.6f, target->GetOrientation());
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AttackStart(target);
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me->GetMotionMaster()->MoveChase(target);
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events.DelayEvents(3000);
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events.DelayEvents(3s);
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}
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}
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@@ -119,7 +119,7 @@ struct boss_faction_championsAI : public ScriptedAI
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}
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/// @todo - Convert to std::chrono
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void EventMapGCD(EventMap& e, uint32 delay, uint32 gcd = 0)
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void EventMapGCD(EventMap& e, Milliseconds delay, uint32 gcd = 0)
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{
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e.DelayEventsToMax(delay, gcd);
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}
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@@ -316,43 +316,43 @@ public:
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if (Creature* target = SelectTarget_MostHPLostFriendlyMissingBuff(SPELL_LIFEBLOOM, 40.0f))
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me->CastSpell(target, SPELL_LIFEBLOOM, false);
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events.Repeat(10s, 15s);
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EventMapGCD(events, 1500);
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EventMapGCD(events, 1500ms);
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break;
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case EVENT_SPELL_NOURISH:
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if (Creature* target = SelectTarget_MostHPLostFriendlyMissingBuff(SPELL_NOURISH, 40.0f))
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me->CastSpell(target, SPELL_NOURISH, false);
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events.Repeat(10s, 15s);
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EventMapGCD(events, 1500);
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EventMapGCD(events, 1500ms);
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break;
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case EVENT_SPELL_REGROWTH:
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if (Creature* target = SelectTarget_MostHPLostFriendlyMissingBuff(SPELL_REGROWTH, 40.0f))
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me->CastSpell(target, SPELL_REGROWTH, false);
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events.Repeat(10s, 15s);
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EventMapGCD(events, 1500);
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EventMapGCD(events, 1500ms);
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break;
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case EVENT_SPELL_REJUVENATION:
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if (Creature* target = SelectTarget_MostHPLostFriendlyMissingBuff(SPELL_REJUVENATION, 40.0f))
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me->CastSpell(target, SPELL_REJUVENATION, false);
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events.Repeat(10s, 15s);
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EventMapGCD(events, 1500);
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EventMapGCD(events, 1500ms);
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break;
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case EVENT_SPELL_THORNS:
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if (Creature* target = SelectTarget_MostHPLostFriendlyMissingBuff(SPELL_THORNS, 30.0f))
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me->CastSpell(target, SPELL_THORNS, false);
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events.Repeat(10s, 15s);
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EventMapGCD(events, 1500);
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EventMapGCD(events, 1500ms);
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break;
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case EVENT_SPELL_TRANQUILITY:
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me->CastSpell(me, SPELL_TRANQUILITY, false);
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events.Repeat(2min, 3min);
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EventMapGCD(events, 1500);
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EventMapGCD(events, 1500ms);
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break;
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case EVENT_SPELL_BARKSKIN:
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if (HealthBelowPct(50))
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{
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me->CastSpell(me, SPELL_BARKSKIN, false);
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events.Repeat(1min);
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EventMapGCD(events, 1500);
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EventMapGCD(events, 1500ms);
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}
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else
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events.Repeat(6s);
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@@ -360,7 +360,7 @@ public:
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case EVENT_SPELL_NATURE_GRASP:
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me->CastSpell(me, SPELL_NATURE_GRASP, false);
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events.Repeat(1min);
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EventMapGCD(events, 1500);
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EventMapGCD(events, 1500ms);
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break;
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}
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@@ -445,19 +445,19 @@ public:
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if (Creature* target = SelectTarget_MostHPLostFriendlyMissingBuff(SPELL_HEALING_WAVE, 40.0f))
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me->CastSpell(target, SPELL_HEALING_WAVE, false);
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events.Repeat(10s, 15s);
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EventMapGCD(events, 1500);
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EventMapGCD(events, 1500ms);
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break;
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case EVENT_SPELL_RIPTIDE:
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if (Creature* target = SelectTarget_MostHPLostFriendlyMissingBuff(SPELL_RIPTIDE, 40.0f))
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me->CastSpell(target, SPELL_RIPTIDE, false);
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events.Repeat(10s, 15s);
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EventMapGCD(events, 1500);
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EventMapGCD(events, 1500ms);
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break;
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case EVENT_SPELL_SPIRIT_CLEANSE:
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if (Creature* target = SelectTarget_MostHPLostFriendlyMissingBuff(SPELL_SPIRIT_CLEANSE, 40.0f))
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me->CastSpell(target, SPELL_SPIRIT_CLEANSE, false);
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events.Repeat(10s, 15s);
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EventMapGCD(events, 1500);
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EventMapGCD(events, 1500ms);
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break;
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case EVENT_SPELL_HEROISM_OR_BLOODLUST:
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if (me->GetEntry() == NPC_ALLIANCE_SHAMAN_RESTORATION )
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@@ -465,25 +465,25 @@ public:
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else
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me->CastSpell((Unit*)nullptr, SPELL_BLOODLUST, true);
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events.Repeat(10min);
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EventMapGCD(events, 1500);
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EventMapGCD(events, 1500ms);
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break;
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case EVENT_SPELL_HEX:
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if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 20.0f, true))
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me->CastSpell(target, SPELL_HEX, false);
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events.Repeat(45s);
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EventMapGCD(events, 1500);
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EventMapGCD(events, 1500ms);
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break;
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case EVENT_SPELL_EARTH_SHIELD:
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if (Creature* target = SelectTarget_MostHPLostFriendlyMissingBuff(SPELL_EARTH_SHIELD, 40.0f))
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me->CastSpell(target, SPELL_EARTH_SHIELD, false);
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events.Repeat(10s, 15s);
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EventMapGCD(events, 1500);
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EventMapGCD(events, 1500ms);
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break;
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case EVENT_SPELL_EARTH_SHOCK:
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if (me->GetVictim())
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me->CastSpell(me->GetVictim(), SPELL_EARTH_SHOCK, false);
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events.Repeat(5s, 10s);
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EventMapGCD(events, 1500);
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EventMapGCD(events, 1500ms);
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break;
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}
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@@ -568,14 +568,14 @@ public:
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if (Creature* target = SelectTarget_MostHPLostFriendlyMissingBuff(SPELL_HAND_OF_FREEDOM, 30.0f))
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me->CastSpell(target, SPELL_HAND_OF_FREEDOM, false);
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events.Repeat(25s);
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EventMapGCD(events, 1500);
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EventMapGCD(events, 1500ms);
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break;
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case EVENT_SPELL_BUBBLE:
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if (HealthBelowPct(25))
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{
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me->CastSpell(me, SPELL_BUBBLE, false);
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events.Repeat(5min);
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EventMapGCD(events, 1500);
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EventMapGCD(events, 1500ms);
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}
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else
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events.Repeat(10s);
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@@ -584,32 +584,32 @@ public:
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if (Creature* target = SelectTarget_MostHPLostFriendlyMissingBuff(SPELL_CLEANSE, 40.0f))
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me->CastSpell(target, SPELL_CLEANSE, false);
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events.Repeat(10s, 15s);
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EventMapGCD(events, 1500);
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EventMapGCD(events, 1500ms);
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break;
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case EVENT_SPELL_FLASH_OF_LIGHT:
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if (Creature* target = SelectTarget_MostHPLostFriendlyMissingBuff(SPELL_FLASH_OF_LIGHT, 40.0f))
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me->CastSpell(target, SPELL_FLASH_OF_LIGHT, false);
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events.Repeat(10s, 15s);
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EventMapGCD(events, 1500);
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EventMapGCD(events, 1500ms);
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break;
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case EVENT_SPELL_HOLY_LIGHT:
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if (Creature* target = SelectTarget_MostHPLostFriendlyMissingBuff(SPELL_HOLY_LIGHT, 40.0f))
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me->CastSpell(target, SPELL_HOLY_LIGHT, false);
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events.Repeat(10s, 15s);
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EventMapGCD(events, 1500);
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EventMapGCD(events, 1500ms);
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break;
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case EVENT_SPELL_HOLY_SHOCK:
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if (Creature* target = SelectTarget_MostHPLostFriendlyMissingBuff(SPELL_HOLY_SHOCK, 40.0f))
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me->CastSpell(target, SPELL_HOLY_SHOCK, false);
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events.Repeat(10s, 15s);
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EventMapGCD(events, 1500);
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EventMapGCD(events, 1500ms);
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break;
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case EVENT_SPELL_HAND_OF_PROTECTION:
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if (Creature* target = SelectTarget_MostHPLostFriendlyMissingBuff(SPELL_HAND_OF_PROTECTION, 40.0f))
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{
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me->CastSpell(target, SPELL_HAND_OF_PROTECTION, false);
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events.Repeat(5min);
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EventMapGCD(events, 1500);
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EventMapGCD(events, 1500ms);
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}
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else
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events.Repeat(10s);
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@@ -619,7 +619,7 @@ public:
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{
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me->CastSpell(target, SPELL_HAMMER_OF_JUSTICE, false);
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events.Repeat(40s);
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EventMapGCD(events, 1500);
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EventMapGCD(events, 1500ms);
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}
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else
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events.Repeat(10s);
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@@ -701,32 +701,32 @@ public:
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if (Creature* target = SelectTarget_MostHPLostFriendlyMissingBuff(SPELL_RENEW, 40.0f))
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me->CastSpell(target, SPELL_RENEW, false);
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events.Repeat(10s, 15s);
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EventMapGCD(events, 1500);
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EventMapGCD(events, 1500ms);
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break;
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case EVENT_SPELL_SHIELD:
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if (Creature* target = SelectTarget_MostHPLostFriendlyMissingBuff(SPELL_SHIELD, 40.0f))
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me->CastSpell(target, SPELL_SHIELD, false);
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events.Repeat(10s, 15s);
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EventMapGCD(events, 1500);
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EventMapGCD(events, 1500ms);
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break;
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case EVENT_SPELL_FLASH_HEAL:
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if (Creature* target = SelectTarget_MostHPLostFriendlyMissingBuff(SPELL_FLASH_HEAL, 40.0f))
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me->CastSpell(target, SPELL_FLASH_HEAL, false);
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events.Repeat(10s, 15s);
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EventMapGCD(events, 1500);
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EventMapGCD(events, 1500ms);
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break;
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case EVENT_SPELL_DISPEL:
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if (Unit* target = (urand(0, 1) ? SelectTarget(SelectTargetMethod::MaxThreat, 0, 30.0f, true) : SelectTarget_MostHPLostFriendlyMissingBuff(SPELL_DISPEL, 40.0f)))
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me->CastSpell(target, SPELL_DISPEL, false);
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events.Repeat(10s, 15s);
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EventMapGCD(events, 1500);
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EventMapGCD(events, 1500ms);
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break;
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case EVENT_SPELL_MANA_BURN:
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if (Unit* target = SelectEnemyCaster(false, 30.0f))
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{
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me->CastSpell(target, SPELL_MANA_BURN, false);
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events.Repeat(10s, 15s);
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EventMapGCD(events, 1500);
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EventMapGCD(events, 1500ms);
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}
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else
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events.Repeat(6s);
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@@ -736,7 +736,7 @@ public:
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{
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me->CastSpell((Unit*)nullptr, SPELL_PSYCHIC_SCREAM, false);
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events.Repeat(30s);
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EventMapGCD(events, 1500);
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EventMapGCD(events, 1500ms);
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}
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else
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events.Repeat(6s);
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@@ -825,7 +825,7 @@ public:
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{
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me->CastSpell(target, SPELL_SILENCE, false);
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events.Repeat(45s);
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EventMapGCD(events, 1500);
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EventMapGCD(events, 1500ms);
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break;
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}
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else
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@@ -835,32 +835,32 @@ public:
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if (me->GetVictim())
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me->CastSpell(me->GetVictim(), SPELL_VAMPIRIC_TOUCH, false);
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events.Repeat(10s, 15s);
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EventMapGCD(events, 1500);
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EventMapGCD(events, 1500ms);
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break;
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case EVENT_SPELL_SW_PAIN:
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if (me->GetVictim())
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me->CastSpell(me->GetVictim(), SPELL_SW_PAIN, false);
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events.Repeat(10s, 15s);
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EventMapGCD(events, 1500);
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EventMapGCD(events, 1500ms);
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break;
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case EVENT_SPELL_MIND_FLAY:
|
||||
if (me->GetVictim())
|
||||
me->CastSpell(me->GetVictim(), SPELL_MIND_FLAY, false);
|
||||
events.Repeat(10s, 15s);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
break;
|
||||
case EVENT_SPELL_MIND_BLAST:
|
||||
if (me->GetVictim())
|
||||
me->CastSpell(me->GetVictim(), SPELL_MIND_BLAST, false);
|
||||
events.Repeat(10s, 15s);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
break;
|
||||
case EVENT_SPELL_HORROR:
|
||||
if (me->GetVictim() && me->GetExactDist2d(me->GetVictim()) <= 30.0f )
|
||||
{
|
||||
me->CastSpell(me->GetVictim(), SPELL_HORROR, false);
|
||||
events.Repeat(2min);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
}
|
||||
else
|
||||
events.Repeat(10s);
|
||||
@@ -870,7 +870,7 @@ public:
|
||||
{
|
||||
me->CastSpell(me, SPELL_DISPERSION, false);
|
||||
events.Repeat(3min);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
}
|
||||
else
|
||||
events.Repeat(6s);
|
||||
@@ -879,14 +879,14 @@ public:
|
||||
if (Unit* target = (urand(0, 1) ? SelectTarget(SelectTargetMethod::MaxThreat, 0, 30.0f, true) : SelectTarget_MostHPLostFriendlyMissingBuff(SPELL_DISPEL, 40.0f)))
|
||||
me->CastSpell(target, SPELL_DISPEL, false);
|
||||
events.Repeat(10s, 15s);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
break;
|
||||
case EVENT_SPELL_PSYCHIC_SCREAM:
|
||||
if (EnemiesInRange(8.0f) >= 3 )
|
||||
{
|
||||
me->CastSpell((Unit*)nullptr, SPELL_PSYCHIC_SCREAM, false);
|
||||
events.Repeat(30s);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
}
|
||||
else
|
||||
events.Repeat(6s);
|
||||
@@ -989,7 +989,7 @@ public:
|
||||
{
|
||||
me->CastSpell((Unit*)nullptr, SPELL_HELLFIRE, false);
|
||||
events.Repeat(30s);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
}
|
||||
else
|
||||
events.Repeat(6s);
|
||||
@@ -998,43 +998,43 @@ public:
|
||||
if (me->GetVictim())
|
||||
me->CastSpell(me->GetVictim(), SPELL_CORRUPTION, false);
|
||||
events.Repeat(10s, 20s);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
break;
|
||||
case EVENT_SPELL_CURSE_OF_AGONY:
|
||||
if (me->GetVictim())
|
||||
me->CastSpell(me->GetVictim(), SPELL_CURSE_OF_AGONY, false);
|
||||
events.Repeat(10s, 20s);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
break;
|
||||
case EVENT_SPELL_CURSE_OF_EXHAUSTION:
|
||||
if (me->GetVictim())
|
||||
me->CastSpell(me->GetVictim(), SPELL_CURSE_OF_EXHAUSTION, false);
|
||||
events.Repeat(10s, 20s);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
break;
|
||||
case EVENT_SPELL_FEAR:
|
||||
if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 20.0f, true))
|
||||
me->CastSpell(target, SPELL_FEAR, false);
|
||||
events.Repeat(10s, 15s);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
break;
|
||||
case EVENT_SPELL_SEARING_PAIN:
|
||||
if (me->GetVictim())
|
||||
me->CastSpell(me->GetVictim(), SPELL_SEARING_PAIN, false);
|
||||
events.Repeat(5s, 15s);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
break;
|
||||
case EVENT_SPELL_SHADOW_BOLT:
|
||||
if (me->GetVictim())
|
||||
me->CastSpell(me->GetVictim(), SPELL_SHADOW_BOLT, false);
|
||||
events.Repeat(5s, 15s);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
break;
|
||||
case EVENT_SPELL_UNSTABLE_AFFLICTION:
|
||||
if (me->GetVictim())
|
||||
me->CastSpell(me->GetVictim(), SPELL_UNSTABLE_AFFLICTION, false);
|
||||
events.Repeat(5s, 15s);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -1121,20 +1121,20 @@ public:
|
||||
if (me->GetVictim())
|
||||
me->CastSpell(me->GetVictim(), SPELL_ARCANE_BARRAGE, false);
|
||||
events.Repeat(5s, 15s);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
break;
|
||||
case EVENT_SPELL_ARCANE_BLAST:
|
||||
if (me->GetVictim())
|
||||
me->CastSpell(me->GetVictim(), SPELL_ARCANE_BLAST, false);
|
||||
events.Repeat(5s, 15s);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
break;
|
||||
case EVENT_SPELL_ARCANE_EXPLOSION:
|
||||
if (EnemiesInRange(9.0f) >= 3 )
|
||||
{
|
||||
me->CastSpell((Unit*)nullptr, SPELL_ARCANE_EXPLOSION, false);
|
||||
events.Repeat(6s);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
}
|
||||
else
|
||||
events.Repeat(6s);
|
||||
@@ -1144,7 +1144,7 @@ public:
|
||||
{
|
||||
me->CastSpell((Unit*)nullptr, SPELL_FROST_NOVA, false);
|
||||
events.Repeat(15s);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
// blink disabled, movement not working
|
||||
}
|
||||
else
|
||||
@@ -1155,7 +1155,7 @@ public:
|
||||
{
|
||||
me->CastSpell(target, SPELL_COUNTERSPELL, false);
|
||||
events.Repeat(24s);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
}
|
||||
else
|
||||
events.Repeat(6s);
|
||||
@@ -1164,14 +1164,14 @@ public:
|
||||
if (me->GetVictim())
|
||||
me->CastSpell(me->GetVictim(), SPELL_FROSTBOLT, false);
|
||||
events.Repeat(5s, 15s);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
break;
|
||||
case EVENT_SPELL_ICE_BLOCK:
|
||||
if (HealthBelowPct(25))
|
||||
{
|
||||
me->CastSpell(me, SPELL_ICE_BLOCK, false);
|
||||
events.Repeat(5min);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
}
|
||||
else
|
||||
events.Repeat(6s);
|
||||
@@ -1180,7 +1180,7 @@ public:
|
||||
if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 30.0f, true))
|
||||
me->CastSpell(target, SPELL_POLYMORPH, false);
|
||||
events.Repeat(15s);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -1279,14 +1279,14 @@ public:
|
||||
if (me->GetVictim())
|
||||
me->CastSpell(me->GetVictim(), SPELL_AIMED_SHOT, false);
|
||||
events.Repeat(5s, 15s);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
break;
|
||||
case EVENT_SPELL_DETERRENCE:
|
||||
if (HealthBelowPct(25))
|
||||
{
|
||||
me->CastSpell(me, SPELL_DETERRENCE, false);
|
||||
events.Repeat(90s);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
}
|
||||
else
|
||||
events.Repeat(6s);
|
||||
@@ -1296,7 +1296,7 @@ public:
|
||||
{
|
||||
me->CastSpell(me, SPELL_DISENGAGE, false);
|
||||
events.Repeat(20s);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
}
|
||||
else
|
||||
events.Repeat(6s);
|
||||
@@ -1305,31 +1305,31 @@ public:
|
||||
if (me->GetVictim())
|
||||
me->CastSpell(me->GetVictim(), SPELL_EXPLOSIVE_SHOT, false);
|
||||
events.Repeat(5s, 15s);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
break;
|
||||
case EVENT_SPELL_FROST_TRAP:
|
||||
me->CastSpell(me, SPELL_FROST_TRAP, false);
|
||||
events.Repeat(30s);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
break;
|
||||
case EVENT_SPELL_STEADY_SHOT:
|
||||
if (me->GetVictim())
|
||||
me->CastSpell(me->GetVictim(), SPELL_STEADY_SHOT, false);
|
||||
events.Repeat(5s, 15s);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
break;
|
||||
case EVENT_SPELL_WING_CLIP:
|
||||
if (me->GetVictim() && me->GetDistance2d(me->GetVictim()) <= 5.0f )
|
||||
me->CastSpell(me->GetVictim(), SPELL_WING_CLIP, false);
|
||||
events.Repeat(8s);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
break;
|
||||
case EVENT_SPELL_WYVERN_STING:
|
||||
if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 35.0f, true))
|
||||
{
|
||||
me->CastSpell(target, SPELL_WYVERN_STING, false);
|
||||
events.Repeat(1min);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
break;
|
||||
}
|
||||
events.Repeat(10s);
|
||||
@@ -1429,7 +1429,7 @@ public:
|
||||
{
|
||||
me->CastSpell(me, SPELL_BARKSKIN, false);
|
||||
events.Repeat(1min);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
}
|
||||
else
|
||||
events.Repeat(6s);
|
||||
@@ -1438,48 +1438,48 @@ public:
|
||||
if (me->GetVictim())
|
||||
me->CastSpell(me->GetVictim(), SPELL_WRATH, false);
|
||||
events.Repeat(5s, 15s);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
break;
|
||||
case EVENT_SPELL_MOONFIRE:
|
||||
if (me->GetVictim())
|
||||
me->CastSpell(me->GetVictim(), SPELL_MOONFIRE, false);
|
||||
events.Repeat(5s, 15s);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
break;
|
||||
case EVENT_SPELL_STARFIRE:
|
||||
if (me->GetVictim())
|
||||
me->CastSpell(me->GetVictim(), SPELL_STARFIRE, false);
|
||||
events.Repeat(5s, 15s);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
break;
|
||||
case EVENT_SPELL_INSECT_SWARM:
|
||||
if (me->GetVictim())
|
||||
me->CastSpell(me->GetVictim(), SPELL_INSECT_SWARM, false);
|
||||
events.Repeat(5s, 15s);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
break;
|
||||
case EVENT_SPELL_ENTANGLING_ROOTS:
|
||||
if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 30.0f, true))
|
||||
me->CastSpell(target, SPELL_ENTANGLING_ROOTS, false);
|
||||
events.Repeat(10s, 15s);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
break;
|
||||
case EVENT_SPELL_FAERIE_FIRE:
|
||||
if (me->GetVictim())
|
||||
me->CastSpell(me->GetVictim(), SPELL_FAERIE_FIRE, false);
|
||||
events.Repeat(15s, 20s);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
break;
|
||||
case EVENT_SPELL_CYCLONE:
|
||||
if (Unit* target = SelectTarget(SelectTargetMethod::MaxDistance, 0, 20.0f, true))
|
||||
me->CastSpell(target, SPELL_CYCLONE, false);
|
||||
events.Repeat(25s, 40s);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
break;
|
||||
case EVENT_SPELL_FORCE_OF_NATURE:
|
||||
me->CastSpell((Unit*)nullptr, SPELL_FORCE_OF_NATURE, false);
|
||||
events.Repeat(3min);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -1583,7 +1583,7 @@ public:
|
||||
{
|
||||
me->CastSpell((Unit*)nullptr, SPELL_INTIMIDATING_SHOUT, false);
|
||||
events.Repeat(2min);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
}
|
||||
else
|
||||
events.Repeat(5s);
|
||||
@@ -1597,14 +1597,14 @@ public:
|
||||
if (me->GetVictim())
|
||||
me->CastSpell(me->GetVictim(), SPELL_MORTAL_STRIKE, false);
|
||||
events.Repeat(6s, 8s);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
break;
|
||||
case EVENT_SPELL_CHARGE:
|
||||
if (me->GetVictim() && me->GetDistance2d(me->GetVictim()) > 8.0f && me->GetDistance2d(me->GetVictim()) < 25.0f )
|
||||
{
|
||||
me->CastSpell(me->GetVictim(), SPELL_CHARGE, false);
|
||||
events.Repeat(10s);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
}
|
||||
else
|
||||
events.Repeat(5s);
|
||||
@@ -1614,7 +1614,7 @@ public:
|
||||
{
|
||||
me->CastSpell(me->GetVictim(), SPELL_DISARM, false);
|
||||
events.Repeat(1min);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
}
|
||||
else
|
||||
events.Repeat(5s);
|
||||
@@ -1629,7 +1629,7 @@ public:
|
||||
{
|
||||
me->CastSpell(me->GetVictim(), SPELL_OVERPOWER, false);
|
||||
events.Repeat(10s, 15s);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
}
|
||||
else
|
||||
events.Repeat(5s);
|
||||
@@ -1644,7 +1644,7 @@ public:
|
||||
{
|
||||
me->CastSpell(me->GetVictim(), SPELL_SUNDER_ARMOR, false);
|
||||
events.Repeat(10s, 15s);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
}
|
||||
else
|
||||
events.Repeat(5s);
|
||||
@@ -1659,7 +1659,7 @@ public:
|
||||
{
|
||||
me->CastSpell(me->GetVictim(), SPELL_SHATTERING_THROW, false);
|
||||
events.Repeat(5min);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
}
|
||||
else
|
||||
events.Repeat(6s);
|
||||
@@ -1674,7 +1674,7 @@ public:
|
||||
{
|
||||
me->CastSpell(me, SPELL_RETALIATION, false);
|
||||
events.Repeat(5min);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
}
|
||||
else
|
||||
events.Repeat(5s);
|
||||
@@ -1760,7 +1760,7 @@ public:
|
||||
{
|
||||
me->CastSpell(me->GetVictim(), SPELL_CHAINS_OF_ICE, false);
|
||||
events.Repeat(10s, 15s);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
}
|
||||
else
|
||||
events.Repeat(5s);
|
||||
@@ -1770,7 +1770,7 @@ public:
|
||||
{
|
||||
me->CastSpell(me->GetVictim(), SPELL_DEATH_COIL, false);
|
||||
events.Repeat(5s, 8s);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
}
|
||||
else
|
||||
events.Repeat(5s);
|
||||
@@ -1785,7 +1785,7 @@ public:
|
||||
pos.Relocate(x, y, z);
|
||||
me->GetVictim()->CastSpell(pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), 49575, true);
|
||||
events.Repeat(35s);
|
||||
EventMapGCD(events, 2000);
|
||||
EventMapGCD(events, 2s);
|
||||
}
|
||||
else
|
||||
events.Repeat(5s);
|
||||
@@ -1800,7 +1800,7 @@ public:
|
||||
{
|
||||
me->CastSpell(me->GetVictim(), SPELL_FROST_STRIKE, false);
|
||||
events.Repeat(6s, 10s);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
}
|
||||
else
|
||||
events.Repeat(5s);
|
||||
@@ -1810,7 +1810,7 @@ public:
|
||||
{
|
||||
me->CastSpell(me, SPELL_ICEBOUND_FORTITUDE, false);
|
||||
events.Repeat(1min);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
}
|
||||
else
|
||||
events.Repeat(6s);
|
||||
@@ -1820,7 +1820,7 @@ public:
|
||||
{
|
||||
me->CastSpell(me->GetVictim(), SPELL_ICY_TOUCH, false);
|
||||
events.Repeat(10s, 15s);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
}
|
||||
else
|
||||
events.Repeat(5s);
|
||||
@@ -1830,7 +1830,7 @@ public:
|
||||
{
|
||||
me->CastSpell(me->GetVictim(), SPELL_STRANGULATE, false);
|
||||
events.Repeat(2min);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
}
|
||||
else
|
||||
events.Repeat(5s);
|
||||
@@ -1922,7 +1922,7 @@ public:
|
||||
{
|
||||
me->CastSpell(me->GetVictim(), SPELL_FAN_OF_KNIVES, false);
|
||||
events.Repeat(6s, 10s);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
}
|
||||
else
|
||||
events.Repeat(5s);
|
||||
@@ -1932,7 +1932,7 @@ public:
|
||||
{
|
||||
me->CastSpell(target, SPELL_BLIND, false);
|
||||
events.Repeat(2min);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
}
|
||||
else
|
||||
events.Repeat(5s);
|
||||
@@ -1942,7 +1942,7 @@ public:
|
||||
{
|
||||
me->CastSpell(me, SPELL_CLOAK, false);
|
||||
events.Repeat(90s);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
}
|
||||
else
|
||||
events.Repeat(6s);
|
||||
@@ -1954,7 +1954,7 @@ public:
|
||||
{
|
||||
me->CastSpell(me, SPELL_BLADE_FLURRY, false);
|
||||
events.Repeat(2min);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
}
|
||||
break;
|
||||
case EVENT_SPELL_SHADOWSTEP:
|
||||
@@ -1962,7 +1962,7 @@ public:
|
||||
{
|
||||
me->CastSpell(me->GetVictim(), SPELL_SHADOWSTEP, false);
|
||||
events.Repeat(30s);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
}
|
||||
else
|
||||
events.Repeat(5s);
|
||||
@@ -1977,7 +1977,7 @@ public:
|
||||
{
|
||||
me->CastSpell(me->GetVictim(), SPELL_HEMORRHAGE, false);
|
||||
events.Repeat(5s);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
}
|
||||
else
|
||||
events.Repeat(5s);
|
||||
@@ -1992,7 +1992,7 @@ public:
|
||||
{
|
||||
me->CastSpell(me->GetVictim(), SPELL_EVISCERATE, false);
|
||||
events.Repeat(15s, 25s);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
}
|
||||
else
|
||||
events.Repeat(5s);
|
||||
@@ -2080,7 +2080,7 @@ public:
|
||||
{
|
||||
me->CastSpell(target, SPELL_EARTH_SHOCK_ENH, false);
|
||||
events.Repeat(6s, 8s);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
}
|
||||
else
|
||||
events.Repeat(5s);
|
||||
@@ -2095,7 +2095,7 @@ public:
|
||||
{
|
||||
me->CastSpell(target, SPELL_LAVA_LASH, false);
|
||||
events.Repeat(6s, 8s);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
}
|
||||
else
|
||||
events.Repeat(5s);
|
||||
@@ -2110,7 +2110,7 @@ public:
|
||||
{
|
||||
me->CastSpell(target, SPELL_STORMSTRIKE, false);
|
||||
events.Repeat(8s, 9s);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
}
|
||||
else
|
||||
events.Repeat(5s);
|
||||
@@ -2121,12 +2121,12 @@ public:
|
||||
else
|
||||
me->CastSpell((Unit*)nullptr, SPELL_BLOODLUST, true);
|
||||
events.Repeat(10min);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
break;
|
||||
case EVENT_SUMMON_TOTEM:
|
||||
me->CastSpell((Unit*)nullptr, RAND(SPELL_GROUNDING_TOTEM, SPELL_WINDFURY_TOTEM, SPELL_TREMOR_TOTEM), false);
|
||||
events.Repeat(30s);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -2211,7 +2211,7 @@ public:
|
||||
case EVENT_SPELL_AVENGING_WRATH:
|
||||
me->CastSpell(me, SPELL_AVENGING_WRATH, false);
|
||||
events.Repeat(3min);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
break;
|
||||
case EVENT_SPELL_CRUSADER_STRIKE:
|
||||
if (me->HasUnitFlag(UNIT_FLAG_DISARMED))
|
||||
@@ -2223,7 +2223,7 @@ public:
|
||||
{
|
||||
me->CastSpell(target, SPELL_CRUSADER_STRIKE, false);
|
||||
events.Repeat(6s, 8s);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
}
|
||||
else
|
||||
events.Repeat(5s);
|
||||
@@ -2233,7 +2233,7 @@ public:
|
||||
{
|
||||
me->CastSpell(me, SPELL_DIVINE_SHIELD, false);
|
||||
events.Repeat(5min);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
}
|
||||
else
|
||||
events.Repeat(5s);
|
||||
@@ -2248,7 +2248,7 @@ public:
|
||||
{
|
||||
me->CastSpell((Unit*)nullptr, SPELL_DIVINE_STORM, false);
|
||||
events.Repeat(10s, 15s);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
}
|
||||
else
|
||||
events.Repeat(5s);
|
||||
@@ -2258,7 +2258,7 @@ public:
|
||||
{
|
||||
me->CastSpell(target, SPELL_HAMMER_OF_JUSTICE_RET, false);
|
||||
events.Repeat(40s);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
}
|
||||
else
|
||||
events.Repeat(5s);
|
||||
@@ -2268,7 +2268,7 @@ public:
|
||||
{
|
||||
me->CastSpell(target, SPELL_HAND_OF_PROTECTION_RET, false);
|
||||
events.Repeat(5min);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
}
|
||||
else
|
||||
events.Repeat(5s);
|
||||
@@ -2278,7 +2278,7 @@ public:
|
||||
{
|
||||
me->CastSpell(target, SPELL_JUDGEMENT_OF_COMMAND, false);
|
||||
events.Repeat(10s, 15s);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
}
|
||||
else
|
||||
events.Repeat(5s);
|
||||
@@ -2288,7 +2288,7 @@ public:
|
||||
{
|
||||
me->CastSpell(target, SPELL_REPENTANCE, false);
|
||||
events.Repeat(1min);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
}
|
||||
else
|
||||
events.Repeat(5s);
|
||||
@@ -2357,13 +2357,13 @@ public:
|
||||
if (me->GetVictim())
|
||||
me->CastSpell(me->GetVictim(), SPELL_DEVOUR_MAGIC, false);
|
||||
events.Repeat(8s, 15s);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
break;
|
||||
case EVENT_SPELL_SPELL_LOCK:
|
||||
if (me->GetVictim())
|
||||
me->CastSpell(me->GetVictim(), SPELL_SPELL_LOCK, false);
|
||||
events.Repeat(24s);
|
||||
EventMapGCD(events, 1500);
|
||||
EventMapGCD(events, 1500ms);
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
@@ -848,7 +848,7 @@ public:
|
||||
me->CastSpell(me, SPELL_STAGGERED_DAZE, true);
|
||||
me->CastSpell((Unit*)nullptr, SPELL_TRAMPLE, true);
|
||||
Talk(EMOTE_TRAMPLE_CRASH);
|
||||
events.DelayEvents(15000);
|
||||
events.DelayEvents(15s);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
@@ -384,7 +384,7 @@ struct boss_twin_valkyrAI : public ScriptedAI
|
||||
/*
|
||||
if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 0.0f, true, essenceId))
|
||||
me->CastSpell(target, me->GetEntry()==NPC_LIGHTBANE ? SPELL_LIGHT_TOUCH : SPELL_DARK_TOUCH, false);
|
||||
events.RepeatEvent(urand(45000,50000));
|
||||
events.Repeat(45s,50s);
|
||||
*/
|
||||
|
||||
GuidVector tList;
|
||||
@@ -458,7 +458,7 @@ struct boss_twin_valkyrAI : public ScriptedAI
|
||||
if ((SpecialMask & 0xF) == 0xF )
|
||||
SpecialMask = 0;
|
||||
events.Repeat(45s);
|
||||
events.DelayEventsToMax(15000, 1); // no touch of light/darkness during special abilities!
|
||||
events.DelayEventsToMax(15s, 1); // no touch of light/darkness during special abilities!
|
||||
}
|
||||
break;
|
||||
case EVENT_REMOVE_DUAL_WIELD:
|
||||
|
||||
@@ -175,7 +175,7 @@ public:
|
||||
bSwitcher = false;
|
||||
bNooneDied = true;
|
||||
events.Reset();
|
||||
events.RescheduleEvent(EVENT_CHECK_PLAYERS, 0);
|
||||
events.RescheduleEvent(EVENT_CHECK_PLAYERS, 0ms);
|
||||
|
||||
NPC_ChampionGUIDs.clear();
|
||||
}
|
||||
@@ -295,22 +295,22 @@ public:
|
||||
switch (InstanceProgress)
|
||||
{
|
||||
case INSTANCE_PROGRESS_INITIAL:
|
||||
events.RescheduleEvent(EVENT_SCENE_001, 0);
|
||||
events.RescheduleEvent(EVENT_SCENE_001, 0ms);
|
||||
break;
|
||||
case INSTANCE_PROGRESS_INTRO_DONE:
|
||||
events.RescheduleEvent(EVENT_SCENE_004, 0);
|
||||
events.RescheduleEvent(EVENT_SCENE_004, 0ms);
|
||||
break;
|
||||
case INSTANCE_PROGRESS_BEASTS_DEAD:
|
||||
events.RescheduleEvent(EVENT_SCENE_101, 0);
|
||||
events.RescheduleEvent(EVENT_SCENE_101, 0ms);
|
||||
break;
|
||||
case INSTANCE_PROGRESS_JARAXXUS_DEAD:
|
||||
events.RescheduleEvent(EVENT_SCENE_201, 0);
|
||||
events.RescheduleEvent(EVENT_SCENE_201, 0ms);
|
||||
break;
|
||||
case INSTANCE_PROGRESS_FACTION_CHAMPIONS_DEAD:
|
||||
events.RescheduleEvent(EVENT_SCENE_301, 0);
|
||||
events.RescheduleEvent(EVENT_SCENE_301, 0ms);
|
||||
break;
|
||||
case INSTANCE_PROGRESS_VALKYR_DEAD:
|
||||
events.RescheduleEvent(EVENT_SCENE_401, 0);
|
||||
events.RescheduleEvent(EVENT_SCENE_401, 0ms);
|
||||
break;
|
||||
}
|
||||
break;
|
||||
@@ -331,7 +331,7 @@ public:
|
||||
if ((northrendBeastsMask & 7) == 7)
|
||||
SetData(TYPE_NORTHREND_BEASTS_ALL, DONE);
|
||||
else if ((northrendBeastsMask & 16) == 0)
|
||||
events.RescheduleEvent(EVENT_SCENE_005, 2500);
|
||||
events.RescheduleEvent(EVENT_SCENE_005, 2500ms);
|
||||
}
|
||||
break;
|
||||
case TYPE_JORMUNGAR:
|
||||
@@ -363,7 +363,7 @@ public:
|
||||
else if ((northrendBeastsMask & 32) == 0)
|
||||
{
|
||||
Counter = 0;
|
||||
events.RescheduleEvent(EVENT_SCENE_006, 2500);
|
||||
events.RescheduleEvent(EVENT_SCENE_006, 2500ms);
|
||||
}
|
||||
}
|
||||
else // first one died, start timer for achievement
|
||||
@@ -390,7 +390,7 @@ public:
|
||||
InstanceProgress = INSTANCE_PROGRESS_BEASTS_DEAD;
|
||||
HandleGameObject(GO_EnterGateGUID, true);
|
||||
events.CancelEvent(EVENT_NORTHREND_BEASTS_ENRAGE);
|
||||
events.RescheduleEvent(EVENT_SCENE_BEASTS_DONE, 2500);
|
||||
events.RescheduleEvent(EVENT_SCENE_BEASTS_DONE, 2500ms);
|
||||
SaveToDB();
|
||||
}
|
||||
break;
|
||||
@@ -402,7 +402,7 @@ public:
|
||||
{
|
||||
HandleGameObject(GO_EnterGateGUID, true);
|
||||
InstanceProgress = INSTANCE_PROGRESS_JARAXXUS_DEAD;
|
||||
events.RescheduleEvent(EVENT_SCENE_110, 2500);
|
||||
events.RescheduleEvent(EVENT_SCENE_110, 2500ms);
|
||||
SaveToDB();
|
||||
}
|
||||
break;
|
||||
@@ -416,7 +416,7 @@ public:
|
||||
Counter = 0;
|
||||
EncounterStatus = NOT_STARTED;
|
||||
InstanceProgress = INSTANCE_PROGRESS_FACTION_CHAMPIONS_DEAD;
|
||||
events.RescheduleEvent(EVENT_SCENE_FACTION_CHAMPIONS_DEAD, 2500);
|
||||
events.RescheduleEvent(EVENT_SCENE_FACTION_CHAMPIONS_DEAD, 2500ms);
|
||||
|
||||
for (ObjectGuid const& guid : NPC_ChampionGUIDs)
|
||||
if (Creature* c = instance->GetCreature(guid))
|
||||
@@ -491,7 +491,7 @@ public:
|
||||
InstanceProgress = INSTANCE_PROGRESS_VALKYR_DEAD;
|
||||
DoUpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE, 34497, 1); // Lightbane
|
||||
DoUpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE, 34496, 1); // Darkbane
|
||||
events.RescheduleEvent(EVENT_SCENE_VALKYR_DEAD, 2500);
|
||||
events.RescheduleEvent(EVENT_SCENE_VALKYR_DEAD, 2500ms);
|
||||
HandleGameObject(GO_EnterGateGUID, true);
|
||||
SaveToDB();
|
||||
}
|
||||
@@ -516,7 +516,7 @@ public:
|
||||
c->UpdatePosition(Locs[LOC_TIRION_FINAL], true);
|
||||
c->StopMovingOnCurrentPos();
|
||||
c->SetFacingTo(Locs[LOC_TIRION_FINAL].GetOrientation());
|
||||
events.RescheduleEvent(EVENT_SCENE_501, 20000);
|
||||
events.RescheduleEvent(EVENT_SCENE_501, 20s);
|
||||
}
|
||||
if (GameObject* floor = instance->GetGameObject(GO_FloorGUID))
|
||||
floor->SetDestructibleState(GO_DESTRUCTIBLE_REBUILDING, nullptr, true);
|
||||
@@ -591,7 +591,7 @@ public:
|
||||
if (Creature* c = instance->GetCreature(NPC_TirionGUID))
|
||||
c->AI()->Talk(SAY_STAGE_0_01);
|
||||
|
||||
events.RescheduleEvent(EVENT_SCENE_002, 22000);
|
||||
events.RescheduleEvent(EVENT_SCENE_002, 22s);
|
||||
}
|
||||
break;
|
||||
case EVENT_SCENE_002:
|
||||
@@ -599,7 +599,7 @@ public:
|
||||
if (Creature* c = instance->GetCreature(NPC_VarianGUID))
|
||||
c->AI()->Talk(SAY_STAGE_0_03a);
|
||||
|
||||
events.RescheduleEvent(EVENT_SCENE_003, 5000);
|
||||
events.RescheduleEvent(EVENT_SCENE_003, 5s);
|
||||
}
|
||||
break;
|
||||
case EVENT_SCENE_003:
|
||||
@@ -607,7 +607,7 @@ public:
|
||||
if (Creature* c = instance->GetCreature(NPC_GarroshGUID))
|
||||
c->AI()->Talk(SAY_STAGE_0_03h);
|
||||
|
||||
events.RescheduleEvent(EVENT_SCENE_004, 8000);
|
||||
events.RescheduleEvent(EVENT_SCENE_004, 8s);
|
||||
}
|
||||
break;
|
||||
case EVENT_SCENE_004:
|
||||
@@ -620,12 +620,12 @@ public:
|
||||
HandleGameObject(GO_MainGateGUID, true);
|
||||
HandleGameObject(GO_EnterGateGUID, false);
|
||||
|
||||
events.RescheduleEvent(EVENT_SUMMON_GORMOK, 1000);
|
||||
events.RescheduleEvent(EVENT_SUMMON_GORMOK, 1s);
|
||||
if (instance->IsHeroic())
|
||||
{
|
||||
events.RescheduleEvent(EVENT_SCENE_005, 150000);
|
||||
events.RescheduleEvent(EVENT_SCENE_006, 340000);
|
||||
events.RescheduleEvent(EVENT_NORTHREND_BEASTS_ENRAGE, 520000);
|
||||
events.RescheduleEvent(EVENT_SCENE_005, 150s);
|
||||
events.RescheduleEvent(EVENT_SCENE_006, 340s);
|
||||
events.RescheduleEvent(EVENT_NORTHREND_BEASTS_ENRAGE, 520s);
|
||||
}
|
||||
}
|
||||
break;
|
||||
@@ -650,8 +650,8 @@ public:
|
||||
if (Creature* gormok = c->SummonCreature(NPC_GORMOK, Locs[LOC_BEHIND_GATE].GetPositionX(), Locs[LOC_BEHIND_GATE].GetPositionY(), Locs[LOC_BEHIND_GATE].GetPositionZ(), Locs[LOC_BEHIND_GATE].GetOrientation(), TEMPSUMMON_CORPSE_TIMED_DESPAWN, 30000))
|
||||
gormok->GetMotionMaster()->MovePoint(0, Locs[LOC_GATE_FRONT].GetPositionX(), Locs[LOC_GATE_FRONT].GetPositionY(), Locs[LOC_GATE_FRONT].GetPositionZ());
|
||||
|
||||
events.RescheduleEvent(EVENT_GORMOK_ATTACK, 10000);
|
||||
events.RescheduleEvent(EVENT_CLOSE_GATE, 6000);
|
||||
events.RescheduleEvent(EVENT_GORMOK_ATTACK, 10s);
|
||||
events.RescheduleEvent(EVENT_CLOSE_GATE, 6s);
|
||||
}
|
||||
break;
|
||||
case EVENT_GORMOK_ATTACK:
|
||||
@@ -676,8 +676,8 @@ public:
|
||||
if (Creature* c = instance->GetCreature(NPC_TirionGUID))
|
||||
c->AI()->Talk(SAY_STAGE_0_04);
|
||||
|
||||
events.RescheduleEvent(EVENT_OPEN_GATE, 3000);
|
||||
events.RescheduleEvent(EVENT_SUMMON_ACIDMAW_AND_DREADSCALE, 4000);
|
||||
events.RescheduleEvent(EVENT_OPEN_GATE, 3s);
|
||||
events.RescheduleEvent(EVENT_SUMMON_ACIDMAW_AND_DREADSCALE, 4s);
|
||||
break;
|
||||
}
|
||||
case EVENT_SUMMON_ACIDMAW_AND_DREADSCALE:
|
||||
@@ -690,7 +690,7 @@ public:
|
||||
acidmaw->AddAura(53421, acidmaw);
|
||||
}
|
||||
|
||||
events.RescheduleEvent(EVENT_SCENE_005_2, 4000);
|
||||
events.RescheduleEvent(EVENT_SCENE_005_2, 4s);
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -699,7 +699,7 @@ public:
|
||||
if (Creature* dreadscale = instance->GetCreature(NPC_DreadscaleGUID))
|
||||
dreadscale->GetMotionMaster()->MovePoint(0, Locs[LOC_DREADSCALE].GetPositionX(), Locs[LOC_DREADSCALE].GetPositionY(), Locs[LOC_DREADSCALE].GetPositionZ());
|
||||
|
||||
events.RescheduleEvent(EVENT_ACIDMAW_AND_DREADSCALE_ATTACK, 7000);
|
||||
events.RescheduleEvent(EVENT_ACIDMAW_AND_DREADSCALE_ATTACK, 7s);
|
||||
break;
|
||||
}
|
||||
case EVENT_ACIDMAW_AND_DREADSCALE_ATTACK:
|
||||
@@ -737,8 +737,8 @@ public:
|
||||
if (Creature* c = instance->GetCreature(NPC_TirionGUID))
|
||||
c->AI()->Talk(SAY_STAGE_0_05);
|
||||
|
||||
events.RescheduleEvent(EVENT_OPEN_GATE, 2000);
|
||||
events.RescheduleEvent(EVENT_SUMMON_ICEHOWL, 3000);
|
||||
events.RescheduleEvent(EVENT_OPEN_GATE, 2s);
|
||||
events.RescheduleEvent(EVENT_SUMMON_ICEHOWL, 3s);
|
||||
break;
|
||||
}
|
||||
case EVENT_SUMMON_ICEHOWL:
|
||||
@@ -747,8 +747,8 @@ public:
|
||||
if (Creature* icehowl = c->SummonCreature(NPC_ICEHOWL, Locs[LOC_BEHIND_GATE].GetPositionX(), Locs[LOC_BEHIND_GATE].GetPositionY(), Locs[LOC_BEHIND_GATE].GetPositionZ(), Locs[LOC_BEHIND_GATE].GetOrientation(), TEMPSUMMON_CORPSE_TIMED_DESPAWN, 630000000))
|
||||
icehowl->GetMotionMaster()->MovePoint(0, Locs[LOC_GATE_FRONT].GetPositionX(), Locs[LOC_GATE_FRONT].GetPositionY(), Locs[LOC_GATE_FRONT].GetPositionZ());
|
||||
|
||||
events.RescheduleEvent(EVENT_ICEHOWL_ATTACK, 10000);
|
||||
events.RescheduleEvent(EVENT_CLOSE_GATE, 6000);
|
||||
events.RescheduleEvent(EVENT_ICEHOWL_ATTACK, 10s);
|
||||
events.RescheduleEvent(EVENT_CLOSE_GATE, 6s);
|
||||
break;
|
||||
}
|
||||
case EVENT_ICEHOWL_ATTACK:
|
||||
@@ -785,7 +785,7 @@ public:
|
||||
fizzlebang->AddUnitMovementFlag(MOVEMENTFLAG_WALKING);
|
||||
fizzlebang->GetMotionMaster()->MovePoint(0, Locs[LOC_BEHIND_GATE].GetPositionX(), Locs[LOC_BEHIND_GATE].GetPositionY() - 65.0f, Locs[LOC_BEHIND_GATE].GetPositionZ() - 1.0f);
|
||||
}
|
||||
events.RescheduleEvent(EVENT_SCENE_102, 20000);
|
||||
events.RescheduleEvent(EVENT_SCENE_102, 20s);
|
||||
|
||||
// move Icehowl to side, can't remove corpse because of loot!
|
||||
if (Creature* icehowl = instance->GetCreature(NPC_IcehowlGUID))
|
||||
@@ -803,7 +803,7 @@ public:
|
||||
if (Creature* c = instance->GetCreature(NPC_FizzlebangGUID))
|
||||
c->AI()->Talk(SAY_STAGE_1_02);
|
||||
|
||||
events.RescheduleEvent(EVENT_SCENE_103, 11000);
|
||||
events.RescheduleEvent(EVENT_SCENE_103, 11s);
|
||||
break;
|
||||
}
|
||||
case EVENT_SCENE_103:
|
||||
@@ -816,7 +816,7 @@ public:
|
||||
NPC_PurpleGroundGUID = trigger->GetGUID();
|
||||
}
|
||||
|
||||
events.RescheduleEvent(EVENT_SCENE_104, 5000);
|
||||
events.RescheduleEvent(EVENT_SCENE_104, 5s);
|
||||
break;
|
||||
}
|
||||
case EVENT_SCENE_104:
|
||||
@@ -833,7 +833,7 @@ public:
|
||||
c->HandleEmoteCommand(EMOTE_STATE_SPELL_PRECAST);
|
||||
}
|
||||
|
||||
events.RescheduleEvent(EVENT_SUMMON_JARAXXUS, 5000);
|
||||
events.RescheduleEvent(EVENT_SUMMON_JARAXXUS, 5s);
|
||||
break;
|
||||
}
|
||||
case EVENT_SUMMON_JARAXXUS:
|
||||
@@ -846,7 +846,7 @@ public:
|
||||
c->AI()->Talk(SAY_STAGE_1_04);
|
||||
}
|
||||
|
||||
events.RescheduleEvent(EVENT_SCENE_105, 3000);
|
||||
events.RescheduleEvent(EVENT_SCENE_105, 3s);
|
||||
break;
|
||||
}
|
||||
case EVENT_SCENE_105:
|
||||
@@ -860,7 +860,7 @@ public:
|
||||
c->DespawnOrUnsummon();
|
||||
NPC_PortalGUID.Clear();
|
||||
|
||||
events.RescheduleEvent(EVENT_SCENE_106, 10000);
|
||||
events.RescheduleEvent(EVENT_SCENE_106, 10s);
|
||||
break;
|
||||
}
|
||||
case EVENT_SCENE_106:
|
||||
@@ -868,7 +868,7 @@ public:
|
||||
if (Creature* c = instance->GetCreature(NPC_JaraxxusGUID))
|
||||
c->AI()->Talk(SAY_STAGE_1_05);
|
||||
|
||||
events.RescheduleEvent(EVENT_SCENE_107, 5000);
|
||||
events.RescheduleEvent(EVENT_SCENE_107, 5s);
|
||||
break;
|
||||
}
|
||||
case EVENT_SCENE_107:
|
||||
@@ -876,7 +876,7 @@ public:
|
||||
if (Creature* c = instance->GetCreature(NPC_FizzlebangGUID))
|
||||
c->AI()->Talk(SAY_STAGE_1_06);
|
||||
|
||||
events.RescheduleEvent(EVENT_SCENE_108, 800);
|
||||
events.RescheduleEvent(EVENT_SCENE_108, 800ms);
|
||||
break;
|
||||
}
|
||||
case EVENT_SCENE_108:
|
||||
@@ -891,7 +891,7 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
events.RescheduleEvent(EVENT_SCENE_109, 5000);
|
||||
events.RescheduleEvent(EVENT_SCENE_109, 5s);
|
||||
break;
|
||||
}
|
||||
case EVENT_SCENE_109:
|
||||
@@ -901,7 +901,7 @@ public:
|
||||
if (Creature* c = instance->GetCreature(NPC_TirionGUID))
|
||||
c->AI()->Talk(SAY_STAGE_1_07);
|
||||
|
||||
events.RescheduleEvent(EVENT_JARAXXUS_ATTACK, 6000);
|
||||
events.RescheduleEvent(EVENT_JARAXXUS_ATTACK, 6s);
|
||||
break;
|
||||
}
|
||||
case EVENT_JARAXXUS_ATTACK:
|
||||
@@ -925,7 +925,7 @@ public:
|
||||
if (Creature* c = instance->GetCreature(NPC_TirionGUID))
|
||||
c->AI()->Talk(SAY_STAGE_1_08);
|
||||
|
||||
events.RescheduleEvent(EVENT_SCENE_111, 18000);
|
||||
events.RescheduleEvent(EVENT_SCENE_111, 18s);
|
||||
break;
|
||||
}
|
||||
case EVENT_SCENE_111:
|
||||
@@ -933,7 +933,7 @@ public:
|
||||
if (Creature* c = instance->GetCreature(NPC_GarroshGUID))
|
||||
c->AI()->Talk(SAY_STAGE_1_09);
|
||||
|
||||
events.RescheduleEvent(EVENT_SCENE_112, 9000);
|
||||
events.RescheduleEvent(EVENT_SCENE_112, 9s);
|
||||
break;
|
||||
}
|
||||
case EVENT_SCENE_112:
|
||||
@@ -941,7 +941,7 @@ public:
|
||||
if (Creature* c = instance->GetCreature(NPC_VarianGUID))
|
||||
c->AI()->Talk(SAY_STAGE_1_10);
|
||||
|
||||
events.RescheduleEvent(EVENT_SCENE_113, 5000);
|
||||
events.RescheduleEvent(EVENT_SCENE_113, 5s);
|
||||
break;
|
||||
}
|
||||
case EVENT_SCENE_113:
|
||||
@@ -965,7 +965,7 @@ public:
|
||||
if (Creature* c = instance->GetCreature(NPC_TirionGUID))
|
||||
c->AI()->Talk(SAY_STAGE_2_01);
|
||||
|
||||
events.RescheduleEvent(EVENT_SCENE_202, 9000);
|
||||
events.RescheduleEvent(EVENT_SCENE_202, 9s);
|
||||
break;
|
||||
}
|
||||
case EVENT_SCENE_202:
|
||||
@@ -974,13 +974,13 @@ public:
|
||||
{
|
||||
if (Creature* c = instance->GetCreature(NPC_GarroshGUID))
|
||||
c->AI()->Talk(SAY_STAGE_2_02h);
|
||||
events.RescheduleEvent(EVENT_SCENE_203, 15000);
|
||||
events.RescheduleEvent(EVENT_SCENE_203, 15s);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (Creature* c = instance->GetCreature(NPC_VarianGUID))
|
||||
c->AI()->Talk(SAY_STAGE_2_02a);
|
||||
events.RescheduleEvent(EVENT_SCENE_203, 18000);
|
||||
events.RescheduleEvent(EVENT_SCENE_203, 18s);
|
||||
}
|
||||
break;
|
||||
}
|
||||
@@ -989,7 +989,7 @@ public:
|
||||
if (Creature* c = instance->GetCreature(NPC_TirionGUID))
|
||||
c->AI()->Talk(SAY_STAGE_2_03);
|
||||
|
||||
events.RescheduleEvent(EVENT_SCENE_204, 5000);
|
||||
events.RescheduleEvent(EVENT_SCENE_204, 5s);
|
||||
break;
|
||||
}
|
||||
case EVENT_SCENE_204:
|
||||
@@ -998,16 +998,16 @@ public:
|
||||
{
|
||||
if (Creature* c = instance->GetCreature(NPC_GarroshGUID))
|
||||
c->AI()->Talk(SAY_STAGE_2_04h);
|
||||
events.RescheduleEvent(EVENT_SCENE_205, 6000);
|
||||
events.RescheduleEvent(EVENT_SCENE_205, 6s);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (Creature* c = instance->GetCreature(NPC_VarianGUID))
|
||||
c->AI()->Talk(SAY_STAGE_2_04a);
|
||||
events.RescheduleEvent(EVENT_SCENE_205, 5000);
|
||||
events.RescheduleEvent(EVENT_SCENE_205, 5s);
|
||||
}
|
||||
|
||||
events.RescheduleEvent(EVENT_SUMMON_CHAMPIONS, 2500);
|
||||
events.RescheduleEvent(EVENT_SUMMON_CHAMPIONS, 2500ms);
|
||||
break;
|
||||
}
|
||||
case EVENT_SCENE_205:
|
||||
@@ -1089,7 +1089,7 @@ public:
|
||||
}
|
||||
|
||||
HandleGameObject(GO_EnterGateGUID, false);
|
||||
events.RescheduleEvent(EVENT_CHAMPIONS_ATTACK, 4000);
|
||||
events.RescheduleEvent(EVENT_CHAMPIONS_ATTACK, 4s);
|
||||
break;
|
||||
}
|
||||
case EVENT_CHAMPIONS_ATTACK:
|
||||
@@ -1122,7 +1122,7 @@ public:
|
||||
if (Creature* c = instance->GetCreature(NPC_TirionGUID))
|
||||
c->AI()->Talk(SAY_STAGE_3_01);
|
||||
|
||||
events.RescheduleEvent(EVENT_SCENE_302, 13000);
|
||||
events.RescheduleEvent(EVENT_SCENE_302, 13s);
|
||||
break;
|
||||
}
|
||||
case EVENT_SCENE_302:
|
||||
@@ -1130,7 +1130,7 @@ public:
|
||||
if (Creature* c = instance->GetCreature(NPC_TirionGUID))
|
||||
c->AI()->Talk(SAY_STAGE_3_02);
|
||||
|
||||
events.RescheduleEvent(EVENT_SCENE_303, 3000);
|
||||
events.RescheduleEvent(EVENT_SCENE_303, 3s);
|
||||
break;
|
||||
}
|
||||
case EVENT_SCENE_303:
|
||||
@@ -1145,7 +1145,7 @@ public:
|
||||
t->GetMotionMaster()->MovePoint(0, Locs[LOC_VALKYR_DEST_LEFT].GetPositionX(), Locs[LOC_VALKYR_DEST_LEFT].GetPositionY(), Locs[LOC_VALKYR_DEST_LEFT].GetPositionZ());
|
||||
}
|
||||
|
||||
events.RescheduleEvent(EVENT_SCENE_304, 6250);
|
||||
events.RescheduleEvent(EVENT_SCENE_304, 6250ms);
|
||||
break;
|
||||
}
|
||||
case EVENT_SCENE_304:
|
||||
@@ -1157,7 +1157,7 @@ public:
|
||||
if (Creature* c = instance->GetCreature(NPC_DarkbaneGUID))
|
||||
c->GetMotionMaster()->MovePoint(0, Locs[LOC_VALKYR_DEST_2_LEFT].GetPositionX(), Locs[LOC_VALKYR_DEST_2_LEFT].GetPositionY(), Locs[LOC_VALKYR_DEST_2_LEFT].GetPositionZ());
|
||||
|
||||
events.RescheduleEvent(EVENT_VALKYRIES_ATTACK, 3250);
|
||||
events.RescheduleEvent(EVENT_VALKYRIES_ATTACK, 3250ms);
|
||||
break;
|
||||
}
|
||||
case EVENT_VALKYRIES_ATTACK:
|
||||
@@ -1189,7 +1189,7 @@ public:
|
||||
if (Creature* c = instance->GetCreature(GetTeamIdInInstance() == TEAM_ALLIANCE ? NPC_VarianGUID : NPC_GarroshGUID))
|
||||
c->AI()->Talk((GetTeamIdInInstance() == TEAM_ALLIANCE ? SAY_STAGE_3_03a : SAY_STAGE_3_03h));
|
||||
|
||||
events.RescheduleEvent(EVENT_SCENE_401, 60000);
|
||||
events.RescheduleEvent(EVENT_SCENE_401, 60s);
|
||||
break;
|
||||
}
|
||||
case EVENT_SCENE_401:
|
||||
@@ -1197,7 +1197,7 @@ public:
|
||||
if (Creature* c = instance->GetCreature(NPC_TirionGUID))
|
||||
c->AI()->Talk(SAY_STAGE_4_01);
|
||||
|
||||
events.RescheduleEvent(EVENT_SCENE_402, 20000);
|
||||
events.RescheduleEvent(EVENT_SCENE_402, 20s);
|
||||
break;
|
||||
}
|
||||
case EVENT_SCENE_402:
|
||||
@@ -1214,7 +1214,7 @@ public:
|
||||
t->SetVisible(false);
|
||||
}
|
||||
|
||||
events.RescheduleEvent(EVENT_SCENE_403, 2000);
|
||||
events.RescheduleEvent(EVENT_SCENE_403, 2s);
|
||||
break;
|
||||
}
|
||||
case EVENT_SCENE_403:
|
||||
@@ -1226,7 +1226,7 @@ public:
|
||||
t->CastSpell(t, 51807, true);
|
||||
}
|
||||
|
||||
events.RescheduleEvent(EVENT_SCENE_404, 2000);
|
||||
events.RescheduleEvent(EVENT_SCENE_404, 2s);
|
||||
break;
|
||||
}
|
||||
case EVENT_SCENE_404:
|
||||
@@ -1238,7 +1238,7 @@ public:
|
||||
c->GetMotionMaster()->MovePoint(0, Locs[LOC_ARTHAS]);
|
||||
}
|
||||
|
||||
events.RescheduleEvent(EVENT_SCENE_405, 3000);
|
||||
events.RescheduleEvent(EVENT_SCENE_405, 3s);
|
||||
break;
|
||||
}
|
||||
case EVENT_SCENE_405:
|
||||
@@ -1246,7 +1246,7 @@ public:
|
||||
if (Creature* c = instance->GetCreature(NPC_TirionGUID))
|
||||
c->AI()->Talk(SAY_STAGE_4_03);
|
||||
|
||||
events.RescheduleEvent(EVENT_SCENE_406, 7000);
|
||||
events.RescheduleEvent(EVENT_SCENE_406, 7s);
|
||||
break;
|
||||
}
|
||||
case EVENT_SCENE_406:
|
||||
@@ -1257,8 +1257,8 @@ public:
|
||||
c->HandleEmoteCommand(EMOTE_ONESHOT_LAUGH);
|
||||
}
|
||||
|
||||
events.RescheduleEvent(EVENT_SCENE_406_2, 2500);
|
||||
events.RescheduleEvent(EVENT_SCENE_407, 12000);
|
||||
events.RescheduleEvent(EVENT_SCENE_406_2, 2500ms);
|
||||
events.RescheduleEvent(EVENT_SCENE_407, 12s);
|
||||
break;
|
||||
}
|
||||
case EVENT_SCENE_406_2:
|
||||
@@ -1276,7 +1276,7 @@ public:
|
||||
if (Creature* c = instance->GetCreature(NPC_LichKingGUID))
|
||||
c->HandleEmoteCommand(EMOTE_ONESHOT_EXCLAMATION);
|
||||
|
||||
events.RescheduleEvent(EVENT_SCENE_408, 4000);
|
||||
events.RescheduleEvent(EVENT_SCENE_408, 4s);
|
||||
break;
|
||||
}
|
||||
case EVENT_SCENE_408:
|
||||
@@ -1286,7 +1286,7 @@ public:
|
||||
c->HandleEmoteCommand(EMOTE_ONESHOT_KNEEL);
|
||||
}
|
||||
|
||||
events.RescheduleEvent(EVENT_SCENE_409, 1500);
|
||||
events.RescheduleEvent(EVENT_SCENE_409, 1500ms);
|
||||
break;
|
||||
}
|
||||
case EVENT_SCENE_409:
|
||||
@@ -1305,7 +1305,7 @@ public:
|
||||
SpawnAnubArak();
|
||||
}
|
||||
|
||||
events.RescheduleEvent(EVENT_SCENE_410, 2000);
|
||||
events.RescheduleEvent(EVENT_SCENE_410, 2s);
|
||||
break;
|
||||
}
|
||||
case EVENT_SCENE_410:
|
||||
@@ -1328,7 +1328,7 @@ public:
|
||||
c->SummonGameObject(195682, 668.15f, 134.57f, 142.12f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 630000000);
|
||||
}
|
||||
|
||||
events.RescheduleEvent(EVENT_SCENE_502, 20000);
|
||||
events.RescheduleEvent(EVENT_SCENE_502, 20s);
|
||||
break;
|
||||
}
|
||||
case EVENT_SCENE_502:
|
||||
|
||||
Reference in New Issue
Block a user