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fix(Core/PlayerScript) Align player script function names (#21020)
Co-authored-by: sudlud <sudlud@users.noreply.github.com>
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@@ -1759,7 +1759,7 @@ void GameObject::Use(Unit* user)
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LOG_DEBUG("entities.gameobject", "Fishing check (skill: {} zone min skill: {} chance {} roll: {}", skill, zone_skill, chance, roll);
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if (sScriptMgr->OnUpdateFishingSkill(player, skill, zone_skill, chance, roll))
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if (sScriptMgr->OnPlayerUpdateFishingSkill(player, skill, zone_skill, chance, roll))
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{
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player->UpdateFishingSkill();
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}
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