fix(Core/PlayerScript) Align player script function names (#21020)

Co-authored-by: sudlud <sudlud@users.noreply.github.com>
This commit is contained in:
Exitare
2025-02-16 05:59:41 -08:00
committed by GitHub
parent df7c23d763
commit 98ceb1c067
45 changed files with 749 additions and 749 deletions

View File

@@ -34,11 +34,11 @@ namespace lfg
LFGPlayerScript();
// Player Hooks
void OnLevelChanged(Player* player, uint8 oldLevel) override;
void OnLogout(Player* player) override;
void OnLogin(Player* player) override;
void OnBindToInstance(Player* player, Difficulty difficulty, uint32 mapId, bool permanent) override;
void OnMapChanged(Player* player) override;
void OnPlayerLevelChanged(Player* player, uint8 oldLevel) override;
void OnPlayerLogout(Player* player) override;
void OnPlayerLogin(Player* player) override;
void OnPlayerBindToInstance(Player* player, Difficulty difficulty, uint32 mapId, bool permanent) override;
void OnPlayerMapChanged(Player* player) override;
};
class LFGGroupScript : public GroupScript