fix(Core/GameObjects): move activation code of traps to GO_ACTIVATED (#10537)

- Original author: @Gacko
This commit is contained in:
UltraNix
2022-02-19 22:26:26 +01:00
committed by GitHub
parent c9586a106b
commit 982be6de00
3 changed files with 49 additions and 26 deletions

View File

@@ -1021,6 +1021,8 @@ protected:
ObjectGuid m_linkedTrap;
ObjectGuid _lootStateUnitGUID;
private:
void CheckRitualList();
void ClearRitualList();