From 92f12f3bce5e14ef1bc4291622786010ec71b43f Mon Sep 17 00:00:00 2001 From: blinkysc <37940565+blinkysc@users.noreply.github.com> Date: Sat, 28 Feb 2026 14:08:12 -0600 Subject: [PATCH] fix(Core/Spells): Fix Frozen Power talent using wrong effect for proc chance (#24943) Co-authored-by: blinkysc --- src/server/scripts/Spells/spell_shaman.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/scripts/Spells/spell_shaman.cpp b/src/server/scripts/Spells/spell_shaman.cpp index 8490f4b34..cb7da23d9 100644 --- a/src/server/scripts/Spells/spell_shaman.cpp +++ b/src/server/scripts/Spells/spell_shaman.cpp @@ -1384,7 +1384,7 @@ class spell_sha_frozen_power : public AuraScript if (GetTarget()->GetDistance(target) < 15.0f) return false; - return roll_chance_i(GetEffect(EFFECT_0)->GetAmount()); + return roll_chance_i(GetEffect(EFFECT_1)->GetAmount()); } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)