refactor(Core): Make ObjectGuid const (#23170)

* cherry-pick commit (a7883380ce)

Co-Authored-By: Lucas Nascimento <keader.android@gmail.com>
This commit is contained in:
天鹭
2025-10-13 10:13:12 +08:00
committed by GitHub
parent 9c49349e1e
commit 8e2e30328f
51 changed files with 119 additions and 119 deletions

View File

@@ -118,7 +118,7 @@ public:
return !victim->HasAura(SPELL_TIMELAPSE);
}
void SetGUID(ObjectGuid guid, int32 id) override
void SetGUID(ObjectGuid const& guid, int32 id) override
{
if (id == GUID_LEVER_USER)
{

View File

@@ -152,7 +152,7 @@ public:
}
}
void SetGUID(ObjectGuid const guid, int32 /*id*/) override
void SetGUID(ObjectGuid const& guid, int32 /*id*/) override
{
_charmerGUID = guid;
}

View File

@@ -183,7 +183,7 @@ public:
}
}
void SetGUID(ObjectGuid guid, int32 index) override
void SetGUID(ObjectGuid const& guid, int32 index) override
{
if (index == GO_LAVA_BURST)
{

View File

@@ -131,7 +131,7 @@ public:
uint32 checkTimer;
ObjectGuid playerGUID;
void SetGUID(ObjectGuid guid, int32) override
void SetGUID(ObjectGuid const& guid, int32) override
{
playerGUID = guid;
}

View File

@@ -151,7 +151,7 @@ struct boss_shade_of_aran : public BossAI
return me->GetDistance2d(roomCenter.GetPositionX(), roomCenter.GetPositionY()) < 45.0f;
}
void SetGUID(ObjectGuid guid, int32 id) override
void SetGUID(ObjectGuid const& guid, int32 id) override
{
if (id == ACTION_ATIESH_REACT && !_atieshReaction)
{

View File

@@ -396,7 +396,7 @@ public:
AttackStart(attacker);
}
void SetGUID(ObjectGuid guid, int32) override
void SetGUID(ObjectGuid const& guid, int32) override
{
gothikGUID = guid;
events.ScheduleEvent(EVENT_GHOUL_MOVE_TO_PIT, 3s);
@@ -806,7 +806,7 @@ public:
ObjectGuid prisonerGUID;
void SetGUID(ObjectGuid guid, int32 /*id*/) override
void SetGUID(ObjectGuid const& guid, int32 /*id*/) override
{
if (!prisonerGUID)
prisonerGUID = guid;
@@ -866,7 +866,7 @@ public:
ObjectGuid minerGUID;
void SetGUID(ObjectGuid guid, int32 /*id*/) override
void SetGUID(ObjectGuid const& guid, int32 /*id*/) override
{
minerGUID = guid;
}

View File

@@ -250,7 +250,7 @@ public:
}
}
void SetGUID(ObjectGuid const guid, int32 type) override
void SetGUID(ObjectGuid const& guid, int32 type) override
{
if (type == ACTION_CHARGE)
{
@@ -564,7 +564,7 @@ public:
RevivePlayer(victim, reviveGUID);
}
void SetGUID(ObjectGuid const guid, int32 /*type = 0 */) override
void SetGUID(ObjectGuid const& guid, int32 /*type = 0 */) override
{
reviveGUID = guid;
}
@@ -612,7 +612,7 @@ public:
revivePlayerGUID.Clear();
}
void SetGUID(ObjectGuid const guid, int32 /*id*/) override
void SetGUID(ObjectGuid const& guid, int32 /*id*/) override
{
revivePlayerGUID = guid;
}

View File

@@ -93,7 +93,7 @@ public:
_faction = faction;
}
void SetGUID(ObjectGuid guid, int32) override
void SetGUID(ObjectGuid const& guid, int32) override
{
_playerGUID = guid;
me->ReplaceAllNpcFlags(UNIT_NPC_FLAG_NONE);

View File

@@ -118,7 +118,7 @@ public:
_events.ScheduleEvent(EVENT_MULTI_SHOT, 10s);
}
void SetGUID(ObjectGuid guid, int32 type) override
void SetGUID(ObjectGuid const& guid, int32 type) override
{
if (type == GUID_EVENT_INVOKER)
{