mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-02-17 09:14:34 +00:00
feat(Core/Time): Implement saparated manager for game time (#8630)
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@@ -34,6 +34,7 @@ at_brewfest
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at_area_52_entrance
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EndContentData */
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#include "GameTime.h"
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#include "Player.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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@@ -384,7 +385,7 @@ public:
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{
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uint32 triggerId = trigger->entry;
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// Second trigger happened too early after first, skip for now
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if (sWorld->GetGameTime() - _triggerTimes[triggerId] < AREATRIGGER_TALK_COOLDOWN)
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if (GameTime::GetGameTime().count() - _triggerTimes[triggerId] < AREATRIGGER_TALK_COOLDOWN)
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return false;
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switch (triggerId)
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@@ -401,7 +402,7 @@ public:
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break;
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}
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_triggerTimes[triggerId] = sWorld->GetGameTime();
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_triggerTimes[triggerId] = GameTime::GetGameTime().count();
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return false;
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}
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@@ -441,7 +442,7 @@ public:
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return false;
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uint32 triggerId = trigger->entry;
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if (sWorld->GetGameTime() - _triggerTimes[trigger->entry] < SUMMON_COOLDOWN)
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if (GameTime::GetGameTime().count() - _triggerTimes[trigger->entry] < SUMMON_COOLDOWN)
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return false;
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switch (triggerId)
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@@ -470,7 +471,7 @@ public:
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player->SummonCreature(NPC_SPOTLIGHT, x, y, z, 0.0f, TEMPSUMMON_TIMED_DESPAWN, 5000);
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player->AddAura(SPELL_A52_NEURALYZER, player);
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_triggerTimes[trigger->entry] = sWorld->GetGameTime();
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_triggerTimes[trigger->entry] = GameTime::GetGameTime().count();
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return false;
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}
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@@ -43,6 +43,7 @@ EndContentData */
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#include "CellImpl.h"
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#include "GameObjectAI.h"
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#include "GameTime.h"
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#include "GridNotifiersImpl.h"
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#include "Player.h"
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#include "ScriptMgr.h"
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@@ -1414,7 +1415,7 @@ class go_inconspicuous_landmark : public GameObjectScript
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public:
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go_inconspicuous_landmark() : GameObjectScript("go_inconspicuous_landmark")
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{
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_lastUsedTime = time(nullptr);
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_lastUsedTime = GameTime::GetGameTime().count();
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}
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bool OnGossipHello(Player* player, GameObject* /*go*/) override
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@@ -1422,10 +1423,10 @@ public:
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if (player->HasItemCount(ITEM_CUERGOS_KEY))
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return true;
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if (_lastUsedTime > time(nullptr))
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if (_lastUsedTime > GameTime::GetGameTime().count())
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return true;
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_lastUsedTime = time(nullptr) + MINUTE;
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_lastUsedTime = GameTime::GetGameTime().count() + MINUTE;
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player->CastSpell(player, SPELL_SUMMON_PIRATES_TREASURE_AND_TRIGGER_MOB, true);
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return true;
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}
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@@ -17,6 +17,7 @@
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#include "npc_stave_of_ancients.h"
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#include "CreatureGroups.h"
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#include "GameTime.h"
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#include "Player.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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@@ -602,7 +603,7 @@ public:
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if (Precious()->isDead())
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{
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// Make it so that Precious respawns after Simone
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uint32 respawnTime = me->GetRespawnTime() - time(nullptr);
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uint32 respawnTime = me->GetRespawnTime() - GameTime::GetGameTime().count();
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Precious()->SetRespawnTime(respawnTime);
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return;
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}
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@@ -42,6 +42,7 @@ EndContentData */
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#include "CreatureTextMgr.h"
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#include "DBCStructure.h"
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#include "GameEventMgr.h"
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#include "GameTime.h"
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#include "GridNotifiers.h"
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#include "ObjectMgr.h"
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#include "PassiveAI.h"
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