refactor(Core/Chat): Move SendWorldText(optional) to ChatHandler and … (#19501)

* refactor(Core/Chat): Move SendWorldText(optional) to ChatHandler and allow `fmt`

* Update src/server/game/Battlegrounds/BattlegroundQueue.cpp

* Update src/server/game/Battlegrounds/BattlegroundQueue.cpp

* Update src/server/game/Misc/BanMgr.cpp

* Update src/server/game/Misc/BanMgr.cpp

* Update src/server/game/Misc/BanMgr.cpp

* Update src/server/game/Misc/BanMgr.cpp

* Update src/server/game/Misc/BanMgr.cpp

* Update src/server/game/Misc/BanMgr.cpp

* Update src/server/game/Misc/BanMgr.cpp

* Update src/server/game/Misc/BanMgr.cpp
This commit is contained in:
Kitzunu
2024-07-29 19:44:13 +02:00
committed by GitHub
parent d5c472b25d
commit 87f4adf634
18 changed files with 119 additions and 94 deletions

View File

@@ -131,7 +131,7 @@ void AutobroadcastMgr::SendAutobroadcasts()
void AutobroadcastMgr::SendWorldAnnouncement(std::string msg)
{
sWorld->SendWorldTextOptional(LANG_AUTO_BROADCAST, ANNOUNCER_FLAG_DISABLE_AUTOBROADCAST, msg.data());
ChatHandler(nullptr).SendWorldTextOptional(LANG_AUTO_BROADCAST, ANNOUNCER_FLAG_DISABLE_AUTOBROADCAST, msg.data());
}
void AutobroadcastMgr::SendNotificationAnnouncement(std::string msg)