diff --git a/src/server/game/Scripting/ScriptDefines/GameObjectScript.cpp b/src/server/game/Scripting/ScriptDefines/GameObjectScript.cpp index 0deb121d0..f8b15a7ab 100644 --- a/src/server/game/Scripting/ScriptDefines/GameObjectScript.cpp +++ b/src/server/game/Scripting/ScriptDefines/GameObjectScript.cpp @@ -128,7 +128,6 @@ uint32 ScriptMgr::GetDialogStatus(Player* player, GameObject* go) ASSERT(go); auto tempScript = ScriptRegistry::GetScriptById(go->GetScriptId()); - ClearGossipMenuFor(player); return tempScript ? tempScript->GetDialogStatus(player, go) : DIALOG_STATUS_SCRIPTED_NO_STATUS; }