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https://github.com/mod-playerbots/azerothcore-wotlk.git
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feat(Core): replace ACE network with Boost.Asio (#6574)
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109
src/server/authserver/Server/AuthSession.h
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109
src/server/authserver/Server/AuthSession.h
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/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-AGPL3
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* Copyright (C) 2021+ WarheadCore <https://github.com/WarheadCore>
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*/
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#ifndef __AUTHSESSION_H__
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#define __AUTHSESSION_H__
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#include "AsyncCallbackProcessor.h"
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#include "BigNumber.h"
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#include "ByteBuffer.h"
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#include "Common.h"
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#include "CryptoHash.h"
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#include "Optional.h"
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#include "Socket.h"
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#include "SRP6.h"
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#include "QueryResult.h"
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#include <memory>
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#include <boost/asio/ip/tcp.hpp>
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using boost::asio::ip::tcp;
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class Field;
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struct AuthHandler;
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enum AuthStatus
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{
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STATUS_CHALLENGE = 0,
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STATUS_LOGON_PROOF,
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STATUS_RECONNECT_PROOF,
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STATUS_AUTHED,
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STATUS_WAITING_FOR_REALM_LIST,
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STATUS_CLOSED
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};
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struct AccountInfo
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{
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void LoadResult(Field* fields);
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uint32 Id = 0;
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std::string Login;
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bool IsLockedToIP = false;
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std::string LockCountry;
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std::string LastIP;
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uint32 FailedLogins = 0;
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bool IsBanned = false;
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bool IsPermanentlyBanned = false;
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AccountTypes SecurityLevel = SEC_PLAYER;
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};
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class AuthSession : public Socket<AuthSession>
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{
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typedef Socket<AuthSession> AuthSocket;
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public:
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static std::unordered_map<uint8, AuthHandler> InitHandlers();
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AuthSession(tcp::socket&& socket);
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void Start() override;
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bool Update() override;
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void SendPacket(ByteBuffer& packet);
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protected:
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void ReadHandler() override;
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private:
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bool HandleLogonChallenge();
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bool HandleLogonProof();
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bool HandleReconnectChallenge();
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bool HandleReconnectProof();
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bool HandleRealmList();
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void CheckIpCallback(PreparedQueryResult result);
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void LogonChallengeCallback(PreparedQueryResult result);
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void ReconnectChallengeCallback(PreparedQueryResult result);
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void RealmListCallback(PreparedQueryResult result);
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bool VerifyVersion(uint8 const* a, int32 aLength, Acore::Crypto::SHA1::Digest const& versionProof, bool isReconnect);
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Optional<Acore::Crypto::SRP6> _srp6;
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SessionKey _sessionKey = {};
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std::array<uint8, 16> _reconnectProof = {};
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AuthStatus _status;
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AccountInfo _accountInfo;
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Optional<std::vector<uint8>> _totpSecret;
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std::string _localizationName;
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std::string _os;
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std::string _ipCountry;
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uint16 _build;
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uint8 _expversion;
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QueryCallbackProcessor _queryProcessor;
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};
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#pragma pack(push, 1)
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struct AuthHandler
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{
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AuthStatus status;
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size_t packetSize;
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bool (AuthSession::* handler)();
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};
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#pragma pack(pop)
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#endif
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