feat(Core): replace ACE network with Boost.Asio (#6574)

This commit is contained in:
Kargatum
2021-07-16 15:43:56 +07:00
committed by GitHub
parent 7449496bb5
commit 8568c4fb33
64 changed files with 3242 additions and 4712 deletions

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@@ -0,0 +1,866 @@
/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-AGPL3
* Copyright (C) 2021+ WarheadCore <https://github.com/WarheadCore>
*/
#include "AuthSession.h"
#include "AES.h"
#include "AuthCodes.h"
#include "Config.h"
#include "CryptoGenerics.h"
#include "CryptoRandom.h"
#include "DatabaseEnv.h"
#include "Errors.h"
#include "CryptoHash.h"
#include "IPLocation.h"
#include "Log.h"
#include "RealmList.h"
#include "SecretMgr.h"
#include "Timer.h"
#include "TOTP.h"
#include "Util.h"
#include <boost/lexical_cast.hpp>
#include <openssl/crypto.h>
using boost::asio::ip::tcp;
enum eAuthCmd
{
AUTH_LOGON_CHALLENGE = 0x00,
AUTH_LOGON_PROOF = 0x01,
AUTH_RECONNECT_CHALLENGE = 0x02,
AUTH_RECONNECT_PROOF = 0x03,
REALM_LIST = 0x10,
XFER_INITIATE = 0x30,
XFER_DATA = 0x31,
XFER_ACCEPT = 0x32,
XFER_RESUME = 0x33,
XFER_CANCEL = 0x34
};
#pragma pack(push, 1)
typedef struct AUTH_LOGON_CHALLENGE_C
{
uint8 cmd;
uint8 error;
uint16 size;
uint8 gamename[4];
uint8 version1;
uint8 version2;
uint8 version3;
uint16 build;
uint8 platform[4];
uint8 os[4];
uint8 country[4];
uint32 timezone_bias;
uint32 ip;
uint8 I_len;
uint8 I[1];
} sAuthLogonChallenge_C;
static_assert(sizeof(sAuthLogonChallenge_C) == (1 + 1 + 2 + 4 + 1 + 1 + 1 + 2 + 4 + 4 + 4 + 4 + 4 + 1 + 1));
typedef struct AUTH_LOGON_PROOF_C
{
uint8 cmd;
Acore::Crypto::SRP6::EphemeralKey A;
Acore::Crypto::SHA1::Digest clientM;
Acore::Crypto::SHA1::Digest crc_hash;
uint8 number_of_keys;
uint8 securityFlags;
} sAuthLogonProof_C;
static_assert(sizeof(sAuthLogonProof_C) == (1 + 32 + 20 + 20 + 1 + 1));
typedef struct AUTH_LOGON_PROOF_S
{
uint8 cmd;
uint8 error;
Acore::Crypto::SHA1::Digest M2;
uint32 AccountFlags;
uint32 SurveyId;
uint16 LoginFlags;
} sAuthLogonProof_S;
static_assert(sizeof(sAuthLogonProof_S) == (1 + 1 + 20 + 4 + 4 + 2));
typedef struct AUTH_LOGON_PROOF_S_OLD
{
uint8 cmd;
uint8 error;
Acore::Crypto::SHA1::Digest M2;
uint32 unk2;
} sAuthLogonProof_S_Old;
static_assert(sizeof(sAuthLogonProof_S_Old) == (1 + 1 + 20 + 4));
typedef struct AUTH_RECONNECT_PROOF_C
{
uint8 cmd;
uint8 R1[16];
Acore::Crypto::SHA1::Digest R2, R3;
uint8 number_of_keys;
} sAuthReconnectProof_C;
static_assert(sizeof(sAuthReconnectProof_C) == (1 + 16 + 20 + 20 + 1));
#pragma pack(pop)
std::array<uint8, 16> VersionChallenge = { { 0xBA, 0xA3, 0x1E, 0x99, 0xA0, 0x0B, 0x21, 0x57, 0xFC, 0x37, 0x3F, 0xB3, 0x69, 0xCD, 0xD2, 0xF1 } };
#define MAX_ACCEPTED_CHALLENGE_SIZE (sizeof(AUTH_LOGON_CHALLENGE_C) + 16)
#define AUTH_LOGON_CHALLENGE_INITIAL_SIZE 4
#define REALM_LIST_PACKET_SIZE 5
std::unordered_map<uint8, AuthHandler> AuthSession::InitHandlers()
{
std::unordered_map<uint8, AuthHandler> handlers;
handlers[AUTH_LOGON_CHALLENGE] = { STATUS_CHALLENGE, AUTH_LOGON_CHALLENGE_INITIAL_SIZE, &AuthSession::HandleLogonChallenge };
handlers[AUTH_LOGON_PROOF] = { STATUS_LOGON_PROOF, sizeof(AUTH_LOGON_PROOF_C), &AuthSession::HandleLogonProof };
handlers[AUTH_RECONNECT_CHALLENGE] = { STATUS_CHALLENGE, AUTH_LOGON_CHALLENGE_INITIAL_SIZE, &AuthSession::HandleReconnectChallenge };
handlers[AUTH_RECONNECT_PROOF] = { STATUS_RECONNECT_PROOF, sizeof(AUTH_RECONNECT_PROOF_C), &AuthSession::HandleReconnectProof };
handlers[REALM_LIST] = { STATUS_AUTHED, REALM_LIST_PACKET_SIZE, &AuthSession::HandleRealmList };
return handlers;
}
std::unordered_map<uint8, AuthHandler> const Handlers = AuthSession::InitHandlers();
void AccountInfo::LoadResult(Field* fields)
{
// 0 1 2 3 4 5
// SELECT a.id, a.username, a.locked, a.lock_country, a.last_ip, a.failed_logins,
// 6 7
// ab.unbandate > UNIX_TIMESTAMP() OR ab.unbandate = ab.bandate, ab.unbandate = ab.bandate,
// 8 9
// ipb.unbandate > UNIX_TIMESTAMP() OR ipb.unbandate = ipb.bandate, ipb.unbandate = ipb.bandate,
// 10
// aa.gmlevel (, more query-specific fields)
// FROM account a LEFT JOIN account_access aa ON a.id = aa.id LEFT JOIN account_banned ab ON ab.id = a.id AND ab.active = 1 LEFT JOIN ip_banned ipb ON ipb.ip = ? WHERE a.username = ?
Id = fields[0].GetUInt32();
Login = fields[1].GetString();
IsLockedToIP = fields[2].GetBool();
LockCountry = fields[3].GetString();
LastIP = fields[4].GetString();
FailedLogins = fields[5].GetUInt32();
IsBanned = fields[6].GetBool() || fields[8].GetBool();
IsPermanentlyBanned = fields[7].GetBool() || fields[9].GetBool();
SecurityLevel = static_cast<AccountTypes>(fields[10].GetUInt8()) > SEC_CONSOLE ? SEC_CONSOLE : static_cast<AccountTypes>(fields[10].GetUInt8());
// Use our own uppercasing of the account name instead of using UPPER() in mysql query
// This is how the account was created in the first place and changing it now would result in breaking
// login for all accounts having accented characters in their name
Utf8ToUpperOnlyLatin(Login);
}
AuthSession::AuthSession(tcp::socket&& socket) :
Socket(std::move(socket)), _status(STATUS_CHALLENGE), _build(0), _expversion(0) { }
void AuthSession::Start()
{
std::string ip_address = GetRemoteIpAddress().to_string();
LOG_TRACE("session", "Accepted connection from %s", ip_address.c_str());
LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_IP_INFO);
stmt->setString(0, ip_address);
_queryProcessor.AddCallback(LoginDatabase.AsyncQuery(stmt).WithPreparedCallback(std::bind(&AuthSession::CheckIpCallback, this, std::placeholders::_1)));
}
bool AuthSession::Update()
{
if (!AuthSocket::Update())
return false;
_queryProcessor.ProcessReadyCallbacks();
return true;
}
void AuthSession::CheckIpCallback(PreparedQueryResult result)
{
if (result)
{
bool banned = false;
do
{
Field* fields = result->Fetch();
if (fields[0].GetUInt64() != 0)
banned = true;
} while (result->NextRow());
if (banned)
{
ByteBuffer pkt;
pkt << uint8(AUTH_LOGON_CHALLENGE);
pkt << uint8(0x00);
pkt << uint8(WOW_FAIL_BANNED);
SendPacket(pkt);
LOG_DEBUG("session", "[AuthSession::CheckIpCallback] Banned ip '%s:%d' tries to login!", GetRemoteIpAddress().to_string().c_str(), GetRemotePort());
return;
}
}
AsyncRead();
}
void AuthSession::ReadHandler()
{
MessageBuffer& packet = GetReadBuffer();
while (packet.GetActiveSize())
{
uint8 cmd = packet.GetReadPointer()[0];
auto itr = Handlers.find(cmd);
if (itr == Handlers.end())
{
// well we dont handle this, lets just ignore it
packet.Reset();
break;
}
if (_status != itr->second.status)
{
CloseSocket();
return;
}
uint16 size = uint16(itr->second.packetSize);
if (packet.GetActiveSize() < size)
break;
if (cmd == AUTH_LOGON_CHALLENGE || cmd == AUTH_RECONNECT_CHALLENGE)
{
sAuthLogonChallenge_C* challenge = reinterpret_cast<sAuthLogonChallenge_C*>(packet.GetReadPointer());
size += challenge->size;
if (size > MAX_ACCEPTED_CHALLENGE_SIZE)
{
CloseSocket();
return;
}
}
if (packet.GetActiveSize() < size)
break;
if (!(*this.*itr->second.handler)())
{
CloseSocket();
return;
}
packet.ReadCompleted(size);
}
AsyncRead();
}
void AuthSession::SendPacket(ByteBuffer& packet)
{
if (!IsOpen())
return;
if (!packet.empty())
{
MessageBuffer buffer(packet.size());
buffer.Write(packet.contents(), packet.size());
QueuePacket(std::move(buffer));
}
}
bool AuthSession::HandleLogonChallenge()
{
_status = STATUS_CLOSED;
sAuthLogonChallenge_C* challenge = reinterpret_cast<sAuthLogonChallenge_C*>(GetReadBuffer().GetReadPointer());
if (challenge->size - (sizeof(sAuthLogonChallenge_C) - AUTH_LOGON_CHALLENGE_INITIAL_SIZE - 1) != challenge->I_len)
return false;
std::string login((char const*)challenge->I, challenge->I_len);
LOG_DEBUG("server.authserver", "[AuthChallenge] '%s'", login.c_str());
_build = challenge->build;
_expversion = uint8(AuthHelper::IsPostBCAcceptedClientBuild(_build) ? POST_BC_EXP_FLAG : (AuthHelper::IsPreBCAcceptedClientBuild(_build) ? PRE_BC_EXP_FLAG : NO_VALID_EXP_FLAG));
std::array<char, 5> os;
os.fill('\0');
memcpy(os.data(), challenge->os, sizeof(challenge->os));
_os = os.data();
// Restore string order as its byte order is reversed
std::reverse(_os.begin(), _os.end());
_localizationName.resize(4);
for (int i = 0; i < 4; ++i)
_localizationName[i] = challenge->country[4 - i - 1];
// Get the account details from the account table
LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_LOGONCHALLENGE);
stmt->setString(0, GetRemoteIpAddress().to_string());
stmt->setString(1, login);
_queryProcessor.AddCallback(LoginDatabase.AsyncQuery(stmt).WithPreparedCallback(std::bind(&AuthSession::LogonChallengeCallback, this, std::placeholders::_1)));
return true;
}
void AuthSession::LogonChallengeCallback(PreparedQueryResult result)
{
ByteBuffer pkt;
pkt << uint8(AUTH_LOGON_CHALLENGE);
pkt << uint8(0x00);
if (!result)
{
pkt << uint8(WOW_FAIL_UNKNOWN_ACCOUNT);
SendPacket(pkt);
return;
}
Field* fields = result->Fetch();
_accountInfo.LoadResult(fields);
std::string ipAddress = GetRemoteIpAddress().to_string();
uint16 port = GetRemotePort();
// If the IP is 'locked', check that the player comes indeed from the correct IP address
if (_accountInfo.IsLockedToIP)
{
LOG_DEBUG("server.authserver", "[AuthChallenge] Account '%s' is locked to IP - '%s' is logging in from '%s'", _accountInfo.Login.c_str(), _accountInfo.LastIP.c_str(), ipAddress.c_str());
if (_accountInfo.LastIP != ipAddress)
{
pkt << uint8(WOW_FAIL_LOCKED_ENFORCED);
SendPacket(pkt);
return;
}
}
else
{
if (IpLocationRecord const* location = sIPLocation->GetLocationRecord(ipAddress))
_ipCountry = location->CountryCode;
LOG_DEBUG("server.authserver", "[AuthChallenge] Account '%s' is not locked to ip", _accountInfo.Login.c_str());
if (_accountInfo.LockCountry.empty() || _accountInfo.LockCountry == "00")
LOG_DEBUG("server.authserver", "[AuthChallenge] Account '%s' is not locked to country", _accountInfo.Login.c_str());
else if (!_ipCountry.empty())
{
LOG_DEBUG("server.authserver", "[AuthChallenge] Account '%s' is locked to country: '%s' Player country is '%s'", _accountInfo.Login.c_str(), _accountInfo.LockCountry.c_str(), _ipCountry.c_str());
if (_ipCountry != _accountInfo.LockCountry)
{
pkt << uint8(WOW_FAIL_UNLOCKABLE_LOCK);
SendPacket(pkt);
return;
}
}
}
// If the account is banned, reject the logon attempt
if (_accountInfo.IsBanned)
{
if (_accountInfo.IsPermanentlyBanned)
{
pkt << uint8(WOW_FAIL_BANNED);
SendPacket(pkt);
LOG_INFO("server.authserver.banned", "'%s:%d' [AuthChallenge] Banned account %s tried to login!", ipAddress.c_str(), port, _accountInfo.Login.c_str());
return;
}
else
{
pkt << uint8(WOW_FAIL_SUSPENDED);
SendPacket(pkt);
LOG_INFO("server.authserver.banned", "'%s:%d' [AuthChallenge] Temporarily banned account %s tried to login!", ipAddress.c_str(), port, _accountInfo.Login.c_str());
return;
}
}
uint8 securityFlags = 0;
// Check if a TOTP token is needed
if (!fields[11].IsNull())
{
securityFlags = 4;
_totpSecret = fields[11].GetBinary();
if (auto const& secret = sSecretMgr->GetSecret(SECRET_TOTP_MASTER_KEY))
{
bool success = Acore::Crypto::AEDecrypt<Acore::Crypto::AES>(*_totpSecret, *secret);
if (!success)
{
pkt << uint8(WOW_FAIL_DB_BUSY);
LOG_ERROR("server.authserver", "[AuthChallenge] Account '%s' has invalid ciphertext for TOTP token key stored", _accountInfo.Login.c_str());
SendPacket(pkt);
return;
}
}
}
_srp6.emplace(
_accountInfo.Login,
fields[12].GetBinary<Acore::Crypto::SRP6::SALT_LENGTH>(),
fields[13].GetBinary<Acore::Crypto::SRP6::VERIFIER_LENGTH>());
// Fill the response packet with the result
if (AuthHelper::IsAcceptedClientBuild(_build))
{
pkt << uint8(WOW_SUCCESS);
pkt.append(_srp6->B);
pkt << uint8(1);
pkt.append(_srp6->g);
pkt << uint8(32);
pkt.append(_srp6->N);
pkt.append(_srp6->s);
pkt.append(VersionChallenge.data(), VersionChallenge.size());
pkt << uint8(securityFlags); // security flags (0x0...0x04)
if (securityFlags & 0x01) // PIN input
{
pkt << uint32(0);
pkt << uint64(0) << uint64(0); // 16 bytes hash?
}
if (securityFlags & 0x02) // Matrix input
{
pkt << uint8(0);
pkt << uint8(0);
pkt << uint8(0);
pkt << uint8(0);
pkt << uint64(0);
}
if (securityFlags & 0x04) // Security token input
pkt << uint8(1);
LOG_DEBUG("server.authserver", "'%s:%d' [AuthChallenge] account %s is using '%s' locale (%u)",
ipAddress.c_str(), port, _accountInfo.Login.c_str(), _localizationName.c_str(), GetLocaleByName(_localizationName));
_status = STATUS_LOGON_PROOF;
}
else
pkt << uint8(WOW_FAIL_VERSION_INVALID);
SendPacket(pkt);
}
// Logon Proof command handler
bool AuthSession::HandleLogonProof()
{
LOG_DEBUG("server.authserver", "Entering _HandleLogonProof");
_status = STATUS_CLOSED;
// Read the packet
sAuthLogonProof_C* logonProof = reinterpret_cast<sAuthLogonProof_C*>(GetReadBuffer().GetReadPointer());
// If the client has no valid version
if (_expversion == NO_VALID_EXP_FLAG)
{
// Check if we have the appropriate patch on the disk
LOG_DEBUG("network", "Client with invalid version, patching is not implemented");
return false;
}
// Check if SRP6 results match (password is correct), else send an error
if (Optional<SessionKey> K = _srp6->VerifyChallengeResponse(logonProof->A, logonProof->clientM))
{
_sessionKey = *K;
// Check auth token
bool tokenSuccess = false;
bool sentToken = (logonProof->securityFlags & 0x04);
if (sentToken && _totpSecret)
{
uint8 size = *(GetReadBuffer().GetReadPointer() + sizeof(sAuthLogonProof_C));
std::string token(reinterpret_cast<char*>(GetReadBuffer().GetReadPointer() + sizeof(sAuthLogonProof_C) + sizeof(size)), size);
GetReadBuffer().ReadCompleted(sizeof(size) + size);
uint32 incomingToken = atoi(token.c_str());
tokenSuccess = Acore::Crypto::TOTP::ValidateToken(*_totpSecret, incomingToken);
memset(_totpSecret->data(), 0, _totpSecret->size());
}
else if (!sentToken && !_totpSecret)
tokenSuccess = true;
if (!tokenSuccess)
{
ByteBuffer packet;
packet << uint8(AUTH_LOGON_PROOF);
packet << uint8(WOW_FAIL_UNKNOWN_ACCOUNT);
packet << uint16(0); // LoginFlags, 1 has account message
SendPacket(packet);
return true;
}
if (!VerifyVersion(logonProof->A.data(), logonProof->A.size(), logonProof->crc_hash, false))
{
ByteBuffer packet;
packet << uint8(AUTH_LOGON_PROOF);
packet << uint8(WOW_FAIL_VERSION_INVALID);
SendPacket(packet);
return true;
}
LOG_DEBUG("server.authserver", "'%s:%d' User '%s' successfully authenticated", GetRemoteIpAddress().to_string().c_str(), GetRemotePort(), _accountInfo.Login.c_str());
// Update the sessionkey, last_ip, last login time and reset number of failed logins in the account table for this account
// No SQL injection (escaped user name) and IP address as received by socket
LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_LOGONPROOF);
stmt->setBinary(0, _sessionKey);
stmt->setString(1, GetRemoteIpAddress().to_string());
stmt->setUInt32(2, GetLocaleByName(_localizationName));
stmt->setString(3, _os);
stmt->setString(4, _accountInfo.Login);
LoginDatabase.DirectExecute(stmt);
// Finish SRP6 and send the final result to the client
Acore::Crypto::SHA1::Digest M2 = Acore::Crypto::SRP6::GetSessionVerifier(logonProof->A, logonProof->clientM, _sessionKey);
ByteBuffer packet;
if (_expversion & POST_BC_EXP_FLAG) // 2.x and 3.x clients
{
sAuthLogonProof_S proof;
proof.M2 = M2;
proof.cmd = AUTH_LOGON_PROOF;
proof.error = 0;
proof.AccountFlags = 0x00800000; // 0x01 = GM, 0x08 = Trial, 0x00800000 = Pro pass (arena tournament)
proof.SurveyId = 0;
proof.LoginFlags = 0; // 0x1 = has account message
packet.resize(sizeof(proof));
std::memcpy(packet.contents(), &proof, sizeof(proof));
}
else
{
sAuthLogonProof_S_Old proof;
proof.M2 = M2;
proof.cmd = AUTH_LOGON_PROOF;
proof.error = 0;
proof.unk2 = 0x00;
packet.resize(sizeof(proof));
std::memcpy(packet.contents(), &proof, sizeof(proof));
}
SendPacket(packet);
_status = STATUS_AUTHED;
}
else
{
ByteBuffer packet;
packet << uint8(AUTH_LOGON_PROOF);
packet << uint8(WOW_FAIL_UNKNOWN_ACCOUNT);
packet << uint16(0); // LoginFlags, 1 has account message
SendPacket(packet);
LOG_INFO("server.authserver.hack", "'%s:%d' [AuthChallenge] account %s tried to login with invalid password!",
GetRemoteIpAddress().to_string().c_str(), GetRemotePort(), _accountInfo.Login.c_str());
uint32 MaxWrongPassCount = sConfigMgr->GetOption<int32>("WrongPass.MaxCount", 0);
// We can not include the failed account login hook. However, this is a workaround to still log this.
if (sConfigMgr->GetOption<bool>("WrongPass.Logging", false))
{
LoginDatabasePreparedStatement* logstmt = LoginDatabase.GetPreparedStatement(LOGIN_INS_FALP_IP_LOGGING);
logstmt->setUInt32(0, _accountInfo.Id);
logstmt->setString(1, GetRemoteIpAddress().to_string());
logstmt->setString(2, "Login to WoW Failed - Incorrect Password");
LoginDatabase.Execute(logstmt);
}
if (MaxWrongPassCount > 0)
{
//Increment number of failed logins by one and if it reaches the limit temporarily ban that account or IP
LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_FAILEDLOGINS);
stmt->setString(0, _accountInfo.Login);
LoginDatabase.Execute(stmt);
if (++_accountInfo.FailedLogins >= MaxWrongPassCount)
{
uint32 WrongPassBanTime = sConfigMgr->GetOption<int32>("WrongPass.BanTime", 600);
bool WrongPassBanType = sConfigMgr->GetOption<bool>("WrongPass.BanType", false);
if (WrongPassBanType)
{
stmt = LoginDatabase.GetPreparedStatement(LOGIN_INS_ACCOUNT_AUTO_BANNED);
stmt->setUInt32(0, _accountInfo.Id);
stmt->setUInt32(1, WrongPassBanTime);
LoginDatabase.Execute(stmt);
LOG_DEBUG("server.authserver", "'%s:%d' [AuthChallenge] account %s got banned for '%u' seconds because it failed to authenticate '%u' times",
GetRemoteIpAddress().to_string().c_str(), GetRemotePort(), _accountInfo.Login.c_str(), WrongPassBanTime, _accountInfo.FailedLogins);
}
else
{
stmt = LoginDatabase.GetPreparedStatement(LOGIN_INS_IP_AUTO_BANNED);
stmt->setString(0, GetRemoteIpAddress().to_string());
stmt->setUInt32(1, WrongPassBanTime);
LoginDatabase.Execute(stmt);
LOG_DEBUG("server.authserver", "'%s:%d' [AuthChallenge] IP got banned for '%u' seconds because account %s failed to authenticate '%u' times",
GetRemoteIpAddress().to_string().c_str(), GetRemotePort(), WrongPassBanTime, _accountInfo.Login.c_str(), _accountInfo.FailedLogins);
}
}
}
}
return true;
}
bool AuthSession::HandleReconnectChallenge()
{
_status = STATUS_CLOSED;
sAuthLogonChallenge_C* challenge = reinterpret_cast<sAuthLogonChallenge_C*>(GetReadBuffer().GetReadPointer());
if (challenge->size - (sizeof(sAuthLogonChallenge_C) - AUTH_LOGON_CHALLENGE_INITIAL_SIZE - 1) != challenge->I_len)
return false;
std::string login((char const*)challenge->I, challenge->I_len);
LOG_DEBUG("server.authserver", "[ReconnectChallenge] '%s'", login.c_str());
_build = challenge->build;
_expversion = uint8(AuthHelper::IsPostBCAcceptedClientBuild(_build) ? POST_BC_EXP_FLAG : (AuthHelper::IsPreBCAcceptedClientBuild(_build) ? PRE_BC_EXP_FLAG : NO_VALID_EXP_FLAG));
std::array<char, 5> os;
os.fill('\0');
memcpy(os.data(), challenge->os, sizeof(challenge->os));
_os = os.data();
// Restore string order as its byte order is reversed
std::reverse(_os.begin(), _os.end());
_localizationName.resize(4);
for (int i = 0; i < 4; ++i)
_localizationName[i] = challenge->country[4 - i - 1];
// Get the account details from the account table
LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_RECONNECTCHALLENGE);
stmt->setString(0, GetRemoteIpAddress().to_string());
stmt->setString(1, login);
_queryProcessor.AddCallback(LoginDatabase.AsyncQuery(stmt).WithPreparedCallback(std::bind(&AuthSession::ReconnectChallengeCallback, this, std::placeholders::_1)));
return true;
}
void AuthSession::ReconnectChallengeCallback(PreparedQueryResult result)
{
ByteBuffer pkt;
pkt << uint8(AUTH_RECONNECT_CHALLENGE);
if (!result)
{
pkt << uint8(WOW_FAIL_UNKNOWN_ACCOUNT);
SendPacket(pkt);
return;
}
Field* fields = result->Fetch();
_accountInfo.LoadResult(fields);
_sessionKey = fields[11].GetBinary<SESSION_KEY_LENGTH>();
Acore::Crypto::GetRandomBytes(_reconnectProof);
_status = STATUS_RECONNECT_PROOF;
pkt << uint8(WOW_SUCCESS);
pkt.append(_reconnectProof);
pkt.append(VersionChallenge.data(), VersionChallenge.size());
SendPacket(pkt);
}
bool AuthSession::HandleReconnectProof()
{
LOG_DEBUG("server.authserver", "Entering _HandleReconnectProof");
_status = STATUS_CLOSED;
sAuthReconnectProof_C* reconnectProof = reinterpret_cast<sAuthReconnectProof_C*>(GetReadBuffer().GetReadPointer());
if (_accountInfo.Login.empty())
return false;
BigNumber t1;
t1.SetBinary(reconnectProof->R1, 16);
Acore::Crypto::SHA1 sha;
sha.UpdateData(_accountInfo.Login);
sha.UpdateData(t1.ToByteArray<16>());
sha.UpdateData(_reconnectProof);
sha.UpdateData(_sessionKey);
sha.Finalize();
if (sha.GetDigest() == reconnectProof->R2)
{
if (!VerifyVersion(reconnectProof->R1, sizeof(reconnectProof->R1), reconnectProof->R3, true))
{
ByteBuffer packet;
packet << uint8(AUTH_RECONNECT_PROOF);
packet << uint8(WOW_FAIL_VERSION_INVALID);
SendPacket(packet);
return true;
}
// Sending response
ByteBuffer pkt;
pkt << uint8(AUTH_RECONNECT_PROOF);
pkt << uint8(WOW_SUCCESS);
pkt << uint16(0); // LoginFlags, 1 has account message
SendPacket(pkt);
_status = STATUS_AUTHED;
return true;
}
else
{
LOG_ERROR("server.authserver.hack", "'%s:%d' [ERROR] user %s tried to login, but session is invalid.", GetRemoteIpAddress().to_string().c_str(),
GetRemotePort(), _accountInfo.Login.c_str());
return false;
}
}
bool AuthSession::HandleRealmList()
{
LOG_DEBUG("server.authserver", "Entering _HandleRealmList");
LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_REALM_CHARACTER_COUNTS);
stmt->setUInt32(0, _accountInfo.Id);
_queryProcessor.AddCallback(LoginDatabase.AsyncQuery(stmt).WithPreparedCallback(std::bind(&AuthSession::RealmListCallback, this, std::placeholders::_1)));
_status = STATUS_WAITING_FOR_REALM_LIST;
return true;
}
void AuthSession::RealmListCallback(PreparedQueryResult result)
{
std::map<uint32, uint8> characterCounts;
if (result)
{
do
{
Field* fields = result->Fetch();
characterCounts[fields[0].GetUInt32()] = fields[1].GetUInt8();
} while (result->NextRow());
}
// Circle through realms in the RealmList and construct the return packet (including # of user characters in each realm)
ByteBuffer pkt;
size_t RealmListSize = 0;
for (auto const& [realmHandle, realm] : sRealmList->GetRealms())
{
// don't work with realms which not compatible with the client
bool okBuild = ((_expversion & POST_BC_EXP_FLAG) && realm.Build == _build) || ((_expversion & PRE_BC_EXP_FLAG) && !AuthHelper::IsPreBCAcceptedClientBuild(realm.Build));
// No SQL injection. id of realm is controlled by the database.
uint32 flag = realm.Flags;
RealmBuildInfo const* buildInfo = sRealmList->GetBuildInfo(realm.Build);
if (!okBuild)
{
if (!buildInfo)
continue;
flag |= REALM_FLAG_OFFLINE | REALM_FLAG_SPECIFYBUILD; // tell the client what build the realm is for
}
if (!buildInfo)
flag &= ~REALM_FLAG_SPECIFYBUILD;
std::string name = realm.Name;
if (_expversion & PRE_BC_EXP_FLAG && flag & REALM_FLAG_SPECIFYBUILD)
{
std::ostringstream ss;
ss << name << " (" << buildInfo->MajorVersion << '.' << buildInfo->MinorVersion << '.' << buildInfo->BugfixVersion << ')';
name = ss.str();
}
uint8 lock = (realm.AllowedSecurityLevel > _accountInfo.SecurityLevel) ? 1 : 0;
pkt << uint8(realm.Type); // realm type
if (_expversion & POST_BC_EXP_FLAG) // only 2.x and 3.x clients
pkt << uint8(lock); // if 1, then realm locked
pkt << uint8(flag); // RealmFlags
pkt << name;
pkt << boost::lexical_cast<std::string>(realm.GetAddressForClient(GetRemoteIpAddress()));
pkt << float(realm.PopulationLevel);
pkt << uint8(characterCounts[realm.Id.Realm]);
pkt << uint8(realm.Timezone); // realm category
if (_expversion & POST_BC_EXP_FLAG) // 2.x and 3.x clients
pkt << uint8(realm.Id.Realm);
else
pkt << uint8(0x0); // 1.12.1 and 1.12.2 clients
if (_expversion & POST_BC_EXP_FLAG && flag & REALM_FLAG_SPECIFYBUILD)
{
pkt << uint8(buildInfo->MajorVersion);
pkt << uint8(buildInfo->MinorVersion);
pkt << uint8(buildInfo->BugfixVersion);
pkt << uint16(buildInfo->Build);
}
++RealmListSize;
}
if (_expversion & POST_BC_EXP_FLAG) // 2.x and 3.x clients
{
pkt << uint8(0x10);
pkt << uint8(0x00);
}
else // 1.12.1 and 1.12.2 clients
{
pkt << uint8(0x00);
pkt << uint8(0x02);
}
// make a ByteBuffer which stores the RealmList's size
ByteBuffer RealmListSizeBuffer;
RealmListSizeBuffer << uint32(0);
if (_expversion & POST_BC_EXP_FLAG) // only 2.x and 3.x clients
RealmListSizeBuffer << uint16(RealmListSize);
else
RealmListSizeBuffer << uint32(RealmListSize);
ByteBuffer hdr;
hdr << uint8(REALM_LIST);
hdr << uint16(pkt.size() + RealmListSizeBuffer.size());
hdr.append(RealmListSizeBuffer); // append RealmList's size buffer
hdr.append(pkt); // append realms in the realmlist
SendPacket(hdr);
_status = STATUS_AUTHED;
}
bool AuthSession::VerifyVersion(uint8 const* a, int32 aLength, Acore::Crypto::SHA1::Digest const& versionProof, bool isReconnect)
{
if (!sConfigMgr->GetOption<bool>("StrictVersionCheck", false))
return true;
Acore::Crypto::SHA1::Digest zeros;
Acore::Crypto::SHA1::Digest const* versionHash = nullptr;
if (!isReconnect)
{
RealmBuildInfo const* buildInfo = sRealmList->GetBuildInfo(_build);
if (!buildInfo)
return false;
if (_os == "Win")
versionHash = &buildInfo->WindowsHash;
else if (_os == "OSX")
versionHash = &buildInfo->MacHash;
if (!versionHash)
return false;
if (zeros == *versionHash)
return true; // not filled serverside
}
else
versionHash = &zeros;
Acore::Crypto::SHA1 version;
version.UpdateData(a, aLength);
version.UpdateData(*versionHash);
version.Finalize();
return (versionProof == version.GetDigest());
}

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@@ -0,0 +1,109 @@
/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-AGPL3
* Copyright (C) 2021+ WarheadCore <https://github.com/WarheadCore>
*/
#ifndef __AUTHSESSION_H__
#define __AUTHSESSION_H__
#include "AsyncCallbackProcessor.h"
#include "BigNumber.h"
#include "ByteBuffer.h"
#include "Common.h"
#include "CryptoHash.h"
#include "Optional.h"
#include "Socket.h"
#include "SRP6.h"
#include "QueryResult.h"
#include <memory>
#include <boost/asio/ip/tcp.hpp>
using boost::asio::ip::tcp;
class Field;
struct AuthHandler;
enum AuthStatus
{
STATUS_CHALLENGE = 0,
STATUS_LOGON_PROOF,
STATUS_RECONNECT_PROOF,
STATUS_AUTHED,
STATUS_WAITING_FOR_REALM_LIST,
STATUS_CLOSED
};
struct AccountInfo
{
void LoadResult(Field* fields);
uint32 Id = 0;
std::string Login;
bool IsLockedToIP = false;
std::string LockCountry;
std::string LastIP;
uint32 FailedLogins = 0;
bool IsBanned = false;
bool IsPermanentlyBanned = false;
AccountTypes SecurityLevel = SEC_PLAYER;
};
class AuthSession : public Socket<AuthSession>
{
typedef Socket<AuthSession> AuthSocket;
public:
static std::unordered_map<uint8, AuthHandler> InitHandlers();
AuthSession(tcp::socket&& socket);
void Start() override;
bool Update() override;
void SendPacket(ByteBuffer& packet);
protected:
void ReadHandler() override;
private:
bool HandleLogonChallenge();
bool HandleLogonProof();
bool HandleReconnectChallenge();
bool HandleReconnectProof();
bool HandleRealmList();
void CheckIpCallback(PreparedQueryResult result);
void LogonChallengeCallback(PreparedQueryResult result);
void ReconnectChallengeCallback(PreparedQueryResult result);
void RealmListCallback(PreparedQueryResult result);
bool VerifyVersion(uint8 const* a, int32 aLength, Acore::Crypto::SHA1::Digest const& versionProof, bool isReconnect);
Optional<Acore::Crypto::SRP6> _srp6;
SessionKey _sessionKey = {};
std::array<uint8, 16> _reconnectProof = {};
AuthStatus _status;
AccountInfo _accountInfo;
Optional<std::vector<uint8>> _totpSecret;
std::string _localizationName;
std::string _os;
std::string _ipCountry;
uint16 _build;
uint8 _expversion;
QueryCallbackProcessor _queryProcessor;
};
#pragma pack(push, 1)
struct AuthHandler
{
AuthStatus status;
size_t packetSize;
bool (AuthSession::* handler)();
};
#pragma pack(pop)
#endif

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@@ -1,97 +0,0 @@
/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
#ifndef _AUTHSOCKET_H
#define _AUTHSOCKET_H
#include "Common.h"
#include "CryptoHash.h"
#include "Optional.h"
#include "RealmSocket.h"
#include "SRP6.h"
#include <mutex>
class ACE_INET_Addr;
class Field;
struct Realm;
enum eStatus
{
STATUS_CHALLENGE,
STATUS_LOGON_PROOF,
STATUS_RECON_PROOF,
STATUS_PATCH, // unused
STATUS_AUTHED,
STATUS_CLOSED
};
struct AccountInfo
{
void LoadResult(Field* fields);
uint32 Id = 0;
std::string Login;
bool IsLockedToIP = false;
std::string LockCountry;
std::string LastIP;
uint32 FailedLogins = 0;
bool IsBanned = false;
bool IsPermanentlyBanned = false;
AccountTypes SecurityLevel = SEC_PLAYER;
};
// Handle login commands
class AuthSocket: public RealmSocket::Session
{
public:
const static int s_BYTE_SIZE = 32;
AuthSocket(RealmSocket& socket);
~AuthSocket() override;
void OnRead() override;
void OnAccept() override;
void OnClose() override;
static ACE_INET_Addr const& GetAddressForClient(Realm const& realm, ACE_INET_Addr const& clientAddr);
bool _HandleLogonChallenge();
bool _HandleLogonProof();
bool _HandleReconnectChallenge();
bool _HandleReconnectProof();
bool _HandleRealmList();
//data transfer handle for patch
bool _HandleXferResume();
bool _HandleXferCancel();
bool _HandleXferAccept();
FILE* pPatch;
std::mutex patcherLock;
private:
RealmSocket& socket_;
RealmSocket& socket() { return socket_; }
std::optional<Acore::Crypto::SRP6> _srp6;
SessionKey _sessionKey = {};
std::array<uint8, 16> _reconnectProof = {};
eStatus _status;
AccountInfo _accountInfo;
Optional<std::vector<uint8>> _totpSecret;
// Since GetLocaleByName() is _NOT_ bijective, we have to store the locale as a string. Otherwise we can't differ
// between enUS and enGB, which is important for the patch system
std::string _localizationName;
std::string _os;
std::string _ipCountry;
uint16 _build;
uint8 _expversion;
};
#endif

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/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-AGPL3
* Copyright (C) 2021+ WarheadCore <https://github.com/WarheadCore>
*/
#ifndef AuthSocketMgr_h__
#define AuthSocketMgr_h__
#include "SocketMgr.h"
#include "AuthSession.h"
class AuthSocketMgr : public SocketMgr<AuthSession>
{
typedef SocketMgr<AuthSession> BaseSocketMgr;
public:
static AuthSocketMgr& Instance()
{
static AuthSocketMgr instance;
return instance;
}
bool StartNetwork(Acore::Asio::IoContext& ioContext, std::string const& bindIp, uint16 port, int threadCount = 1) override
{
if (!BaseSocketMgr::StartNetwork(ioContext, bindIp, port, threadCount))
return false;
_acceptor->AsyncAcceptWithCallback<&AuthSocketMgr::OnSocketAccept>();
return true;
}
protected:
NetworkThread<AuthSession>* CreateThreads() const override
{
return new NetworkThread<AuthSession>[1];
}
static void OnSocketAccept(tcp::socket&& sock, uint32 threadIndex)
{
Instance().OnSocketOpen(std::forward<tcp::socket>(sock), threadIndex);
}
};
#define sAuthSocketMgr AuthSocketMgr::Instance()
#endif // AuthSocketMgr_h__

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/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
#ifndef __REALMACCEPTOR_H__
#define __REALMACCEPTOR_H__
#include <ace/Acceptor.h>
#include <ace/SOCK_Acceptor.h>
#include "RealmSocket.h"
#include "AuthSocket.h"
class RealmAcceptor : public ACE_Acceptor<RealmSocket, ACE_SOCK_Acceptor>
{
public:
RealmAcceptor() = default;
virtual ~RealmAcceptor()
{
if (reactor())
reactor()->cancel_timer(this, 1);
}
protected:
virtual int make_svc_handler(RealmSocket*& sh)
{
if (sh == nullptr)
ACE_NEW_RETURN(sh, RealmSocket, -1);
sh->reactor(reactor());
sh->set_session(new AuthSocket(*sh));
return 0;
}
virtual int handle_timeout(const ACE_Time_Value& /*current_time*/, const void* /*act = 0*/)
{
LOG_INFO("network", "Resuming acceptor");
reactor()->cancel_timer(this, 1);
return reactor()->register_handler(this, ACE_Event_Handler::ACCEPT_MASK);
}
virtual int handle_accept_error()
{
#if defined(ENFILE) && defined(EMFILE)
if (errno == ENFILE || errno == EMFILE)
{
LOG_ERROR("network", "Out of file descriptors, suspending incoming connections for 10 seconds");
reactor()->remove_handler(this, ACE_Event_Handler::ACCEPT_MASK | ACE_Event_Handler::DONT_CALL);
reactor()->schedule_timer(this, nullptr, ACE_Time_Value(10));
}
#endif
return 0;
}
};
#endif