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refactor(Scripts/Commands): convert cs_misc to new system (#8939)
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161
src/server/scripts/Commands/cs_bag.cpp
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161
src/server/scripts/Commands/cs_bag.cpp
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/*
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* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU Affero General Public License as published by the
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* Free Software Foundation; either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "Chat.h"
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#include "Language.h"
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#include "ObjectMgr.h"
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#include "Player.h"
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#include "ScriptMgr.h"
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constexpr std::array<std::string_view, MAX_ITEM_QUALITY> itemQualityToString =
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{
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"poor",
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"normal",
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"uncommon",
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"rare",
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"epic",
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"legendary",
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"artifact",
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"all"
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};
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using namespace Acore::ChatCommands;
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class bg_commandscript : public CommandScript
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{
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public:
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bg_commandscript() : CommandScript("bg_commandscript") { }
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ChatCommandTable GetCommands() const override
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{
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static ChatCommandTable commandTable =
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{
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{ "bags clear", HandleBagsClearCommand, SEC_GAMEMASTER, Console::No },
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};
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return commandTable;
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}
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static bool HandleBagsClearCommand(ChatHandler* handler, std::string_view args)
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{
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if (args.empty())
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{
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return false;
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}
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Player* player = handler->GetSession()->GetPlayer();
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if (!player)
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{
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return false;
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}
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uint8 itemQuality = MAX_ITEM_QUALITY;
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for (uint8 i = ITEM_QUALITY_POOR; i < MAX_ITEM_QUALITY; ++i)
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{
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if (args == itemQualityToString[i])
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{
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itemQuality = i;
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break;
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}
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}
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if (itemQuality == MAX_ITEM_QUALITY)
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{
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return false;
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}
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std::array<uint32, MAX_ITEM_QUALITY> removedItems = { };
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// in inventory
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for (uint8 i = INVENTORY_SLOT_ITEM_START; i < INVENTORY_SLOT_ITEM_END; ++i)
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{
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if (Item* item = player->GetItemByPos(INVENTORY_SLOT_BAG_0, i))
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{
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if (ItemTemplate const* itemTemplate = item->GetTemplate())
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{
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if (itemTemplate->Quality <= itemQuality)
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{
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player->DestroyItem(INVENTORY_SLOT_BAG_0, i, true);
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++removedItems[itemTemplate->Quality];
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}
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}
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}
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}
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// in inventory bags
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for (uint8 i = INVENTORY_SLOT_BAG_START; i < INVENTORY_SLOT_BAG_END; i++)
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{
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if (Bag* bag = player->GetBagByPos(i))
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{
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for (uint32 j = 0; j < bag->GetBagSize(); j++)
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{
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if (Item* item = bag->GetItemByPos(j))
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{
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if (ItemTemplate const* itemTemplate = item->GetTemplate())
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{
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if (itemTemplate->Quality <= itemQuality)
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{
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player->DestroyItem(i, j, true);
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++removedItems[itemTemplate->Quality];
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}
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}
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}
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}
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}
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}
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std::ostringstream str;
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str << "Removed ";
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if (itemQuality == ITEM_QUALITY_HEIRLOOM)
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{
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str << "all";
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}
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else
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{
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bool initialize = true;
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for (uint8 i = ITEM_QUALITY_POOR; i < MAX_ITEM_QUALITY; ++i)
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{
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if (uint32 itemCount = removedItems[i])
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{
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std::string_view itemQualityString = itemQualityToString[i];
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if (!initialize)
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{
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str << ", ";
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}
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str << "|c";
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str << std::hex << ItemQualityColors[i] << std::dec;
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str << itemCount << " " << itemQualityString << "|r";
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initialize = false;
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}
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}
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}
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str << " items from your bags.";
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handler->SendSysMessage(str.str().c_str());
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return true;
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};
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};
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void AddSC_bag_commandscript()
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{
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new bg_commandscript();
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}
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