refactor(Core/Common): alphabetical sorting inlcudes (#6282)

- Part https://github.com/WarheadCore/WarheadBand/pull/37
This commit is contained in:
Kargatum
2021-06-23 06:01:53 +07:00
committed by GitHub
parent b2472caeed
commit 8202da358b
56 changed files with 109 additions and 109 deletions

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@@ -5,15 +5,15 @@
*/
#include "MapTree.h"
#include "ModelInstance.h"
#include "VMapManager2.h"
#include "VMapDefinitions.h"
#include "Log.h"
#include "Errors.h"
#include <string>
#include <sstream>
#include "Log.h"
#include "ModelInstance.h"
#include "VMapDefinitions.h"
#include "VMapManager2.h"
#include <iomanip>
#include <limits>
#include <sstream>
#include <string>
using G3D::Vector3;

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@@ -7,8 +7,8 @@
#ifndef _MAPTREE_H
#define _MAPTREE_H
#include "Define.h"
#include "BoundingIntervalHierarchy.h"
#include "Define.h"
#include <unordered_map>
namespace VMAP

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@@ -5,13 +5,13 @@
*/
#include "TileAssembler.h"
#include "MapTree.h"
#include "BoundingIntervalHierarchy.h"
#include "VMapDefinitions.h"
#include "MapDefines.h"
#include "MapTree.h"
#include "VMapDefinitions.h"
#include <iomanip>
#include <set>
#include <sstream>
#include <iomanip>
using G3D::Vector3;
using G3D::AABox;

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@@ -7,8 +7,8 @@
#ifndef _TILEASSEMBLER_H_
#define _TILEASSEMBLER_H_
#include <G3D/Vector3.h>
#include <G3D/Matrix3.h>
#include <G3D/Vector3.h>
#include <map>
#include <set>