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refactor(Core/Common): alphabetical sorting inlcudes (#6282)
- Part https://github.com/WarheadCore/WarheadBand/pull/37
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@@ -5,15 +5,15 @@
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*/
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#include "MapTree.h"
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#include "ModelInstance.h"
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#include "VMapManager2.h"
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#include "VMapDefinitions.h"
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#include "Log.h"
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#include "Errors.h"
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#include <string>
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#include <sstream>
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#include "Log.h"
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#include "ModelInstance.h"
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#include "VMapDefinitions.h"
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#include "VMapManager2.h"
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#include <iomanip>
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#include <limits>
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#include <sstream>
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#include <string>
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using G3D::Vector3;
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@@ -7,8 +7,8 @@
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#ifndef _MAPTREE_H
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#define _MAPTREE_H
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#include "Define.h"
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#include "BoundingIntervalHierarchy.h"
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#include "Define.h"
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#include <unordered_map>
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namespace VMAP
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@@ -5,13 +5,13 @@
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*/
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#include "TileAssembler.h"
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#include "MapTree.h"
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#include "BoundingIntervalHierarchy.h"
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#include "VMapDefinitions.h"
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#include "MapDefines.h"
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#include "MapTree.h"
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#include "VMapDefinitions.h"
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#include <iomanip>
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#include <set>
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#include <sstream>
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#include <iomanip>
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using G3D::Vector3;
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using G3D::AABox;
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@@ -7,8 +7,8 @@
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#ifndef _TILEASSEMBLER_H_
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#define _TILEASSEMBLER_H_
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#include <G3D/Vector3.h>
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#include <G3D/Matrix3.h>
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#include <G3D/Vector3.h>
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#include <map>
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#include <set>
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