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fix(Core/Player): Quest Question marks (#9683)
* fix(Core): Quest Question marks * extra changes * changes for players with repetable quests
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@@ -218,8 +218,8 @@ void PlayerMenu::SendGossipMenu(uint32 titleTextId, ObjectGuid objectGUID) const
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data << uint32(questID);
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data << uint32(item.QuestIcon);
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data << int32(quest->GetQuestLevel());
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data << uint32(quest->GetFlags()); // 3.3.3 quest flags
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data << uint8(0); // 3.3.3 changes icon: blue question or yellow exclamation
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data << uint32(quest->GetFlags()); // 3.3.3 quest flags
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data << uint8(quest->IsRepeatable() && !quest->IsDailyOrWeekly() && !quest->IsMonthly()); // 3.3.3 icon changes: blue question mark or yellow exclamation mark
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std::string title = quest->GetTitle();
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int32 locale = _session->GetSessionDbLocaleIndex();
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@@ -335,8 +335,8 @@ void PlayerMenu::SendQuestGiverQuestList(QEmote const& eEmote, const std::string
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data << uint32(questID);
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data << uint32(qmi.QuestIcon);
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data << int32(quest->GetQuestLevel());
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data << uint32(quest->GetFlags()); // 3.3.3 quest flags
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data << uint8(0); // 3.3.3 changes icon: blue question or yellow exclamation
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data << uint32(quest->GetFlags()); // 3.3.3 quest flags
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data << uint8(quest->IsRepeatable() && !quest->IsDailyOrWeekly() && !quest->IsMonthly()); // 3.3.3 icon changes: blue question mark or yellow exclamation mark
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data << title;
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}
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}
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