fix(Core/Spells): Fix Cold Blood not consumed when Mutilate kills target (#24909)

Co-authored-by: blinkysc <blinkysc@users.noreply.github.com>
Co-authored-by: ariel- <ariel-@users.noreply.github.com>
This commit is contained in:
blinkysc
2026-02-28 08:14:25 -06:00
committed by GitHub
parent 0b952192c1
commit 7b89dac055
4 changed files with 77 additions and 13 deletions

View File

@@ -4472,10 +4472,6 @@ void Spell::finish(bool ok)
if (m_spellInfo->IsCooldownStartedOnEvent())
m_caster->ToPlayer()->SendCooldownEvent(m_spellInfo, 0, 0, false);
// Rogue fix: Remove Cold Blood if Mutilate off-hand failed
if (m_spellInfo->Id == 27576) // Mutilate, off-hand
if (m_caster->HasAura(14177))
m_caster->RemoveAura(14177);
}
return;
}