Merge branch 'master' into Playerbot

This commit is contained in:
Yunfan Li
2023-12-12 20:52:42 +08:00
1088 changed files with 35633 additions and 19812 deletions

View File

@@ -18,6 +18,8 @@
#ifndef DBCENUMS_H
#define DBCENUMS_H
#include "Define.h"
#pragma pack(push, 1)
struct DBCPosition2D
@@ -48,7 +50,7 @@ struct DBCPosition3D
// also see MAX_LEVEL and GT_MAX_LEVEL define
#define STRONG_MAX_LEVEL 255
enum BattlegroundBracketId // bracketId for level ranges
enum BattlegroundBracketId : uint8 // bracketId for level ranges
{
BG_BRACKET_ID_FIRST = 0,
BG_BRACKET_ID_LAST = 15
@@ -268,7 +270,7 @@ enum AreaFlags
AREA_FLAG_NO_FLY_ZONE = 0x20000000 // Marks zones where you cannot fly
};
enum Difficulty
enum Difficulty : uint8
{
REGULAR_DIFFICULTY = 0,