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fix/feat: (Core/PacketIO): updated sound and creature addon (#10813)
* fix\feat: (Core/PacketIO): updated sound and creature addon
updated SMSG_PLAY_SOUND, SMSG_PLAY_MUSIC and SMSG_PLAY_OBJECT_SOUND via tc cherry pick
https://github.com/TrinityCore/TrinityCore/pull/2363 and 0f1f7ef401 by @joschiwald and @ForesterDev
This so far a attempt to align atleast with sound with tc, and correct a potentional issue of hearing creature sounds that is not in visible range. I notice PlaySound was being defined in some weird dependency as it isnt with tc so I renamed it to Playsound. Notice a isLarge still being used in the creature addon when it was depreciated, so i removed that a that seem to of interfered with visibilitydistanceType.
Co-Authored-By: joschiwald <736792+joschiwald@users.noreply.github.com>
Co-Authored-By: ForesterDev <11771800+ForesterDev@users.noreply.github.com>
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@@ -108,7 +108,7 @@ private:
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CreatureTextRepeatIds GetRepeatGroup(Creature* source, uint8 textGroup);
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void SetRepeatId(Creature* source, uint8 textGroup, uint8 id);
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void SendNonChatPacket(WorldObject* source, WorldPacket* data, ChatMsg msgType, WorldObject const* target, CreatureTextRange range, TeamId teamId, bool gmOnly) const;
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void SendNonChatPacket(WorldObject* source, WorldPacket const* data, ChatMsg msgType, WorldObject const* target, CreatureTextRange range, TeamId teamId, bool gmOnly) const;
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float GetRangeForChatType(ChatMsg msgType) const;
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CreatureTextMap mTextMap;
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